Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 18039966436577136590 98 qw the Chopper (level 4, -10/26 HPs) Began as a Tengu Warper on Aug 28, 2022. Mangled by Sigmund ... wielding a +4 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:00:12 (2108 turns). qw the Chopper (Tengu Warper) Turns: 2108, Time: 00:00:12 Health: -10/26 AC: 5 Str: 14 XL: 4 Next: 69% Magic: 8/8 EV: 11 Int: 13 God: Gold: 128 SH: 0 Dex: 13 Spells: 7/7 levels left rFire . . . SeeInvis + Y - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn k - ring of see invisible MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.0 Fighting + Level 5.2 Axes - Level 1.0 Throwing - Level 1.1 Armour - Level 2.1 Dodging - Level 2.0 Spellcasting - Level 2.4 Translocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 30% 2 Gell's Gravitas Tloc 7% N/A 52% 3 Lesser Beckoning Tloc 7% N/A 52% 3 Teleport Other Tloc 7% N/A 52% 3 Manifold Assault Tloc 7% N/A 99% 5 Inventory: Hand Weapons g - a +0 whip Y - a +0 hand axe (weapon) Armour c - a +0 ring mail (worn) Jewellery k - a ring of see invisible (left hand) Potions a - a potion of attraction {unknown} b - a potion of cancellation {unknown} f - a potion of ambrosia {unknown} j - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 Sigmund Message History 2097 ||| Stepping ~*~*~tactically~*~*~ (stealth). Sigmund and a jackal come into view. Sigmund shouts! The jackal barks! 2099 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A goblin is nearby! You barely miss the goblin. You claw the goblin. You kill the goblin! The jackal misses you. Sigmund hits you from afar with a +4 scythe! Ouch! That really hurt! An adder comes into view. Things that are here: a +0 dagger; a goblin corpse The adder hisses angrily. You hit the jackal but do no damage. Your kick misses the jackal. You peck the jackal. The jackal is moderately wounded. The jackal closely misses you. Sigmund hits you from afar with a +4 scythe! You closely miss the jackal. Your kick misses the jackal. Your peck misses the jackal. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. Your kick misses the jackal. Your peck misses the jackal. The jackal is moderately wounded. You hit the jackal. The jackal bites you. The jackal closely misses you. Sigmund casts a spell. Sigmund flickers and vanishes for a moment. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. Sigmund hits you from afar with a +4 scythe! You die... #.####.##.............#..# # #.###..>########)...# #...<...##.........## #.#.....##.#####...# #.#.##..##.# #...# #.#.##..##.# #..... .... #..##.#####...### . #..##.........# #@.####...# .....Shh........# ......@..####.. ...##.#... ## #.#..## #.#..# # #..# #..# You could see Sigmund (invisible), an adder and 2 jackals. Vanquished Creatures A gnoll (D:1) 4 adders (D:2) A dart slug (D:1) An orc (D:3) 4 bats 3 endoplasms (D:1) 3 giant cockroaches 3 goblins 4 hobgoblins 7 jackals (D:1) 5 quokkas A ball python (D:1) 4 frilled lizards 2 kobolds (D:1) 3 rats (D:1) 46 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Tengu Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 0 | D:1 | 0 ||| qw: Version: 0.1-a-89-g26bdef1 0 | D:1 | 0 ||| qw: Game counter: 3401 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 148 | D:1 | 148 ||| Stepping ~*~*~tactically~*~*~ (stealth). 159 | D:1 | Reached skill level 3 in Axes 159 | D:1 | Reached XP level 2. HP: 14/17 MP: 6/6 367 | D:1 | 367 ||| Stepping ~*~*~tactically~*~*~ (stealth). 373 | D:1 | 373 ||| Stepping ~*~*~tactically~*~*~ (stealth). 379 | D:1 | 379 ||| Stepping ~*~*~tactically~*~*~ (stealth). 384 | D:1 | Reached XP level 3. HP: 18/21 MP: 7/7 426 | D:1 | 426 ||| Stepping ~*~*~tactically~*~*~ (stealth). 507 | D:1 | 507 ||| Stepping ~*~*~tactically~*~*~ (stealth). 508 | D:1 | 508 ||| Stepping ~*~*~tactically~*~*~ (stealth). 523 | D:1 | Reached skill level 4 in Axes 622 | D:1 | 622 ||| Stepping ~*~*~tactically~*~*~ (stealth). 623 | D:1 | 623 ||| Stepping ~*~*~tactically~*~*~ (stealth). 652 | D:1 | 652 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1048 | D:1 | 1048 ||| UPGRADING to ring of see invisible. 1049 | D:1 | 1049 ||| READING scroll labelled WESENO RAYGH. 1052 | D:1 | 1052 ||| READING scroll labelled REXKIT WOWN. 1053 | D:1 | 1053 ||| DRINKING 2 silvery potions. 1054 | D:1 | 1054 ||| DROPPING scroll of blinking. 1090 | D:2 | 1090 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1096 | D:2 | 1096 ||| FLEEEEING. 1099 | D:2 | 1099 ||| STAIRDANCE 1155 | D:2 | 1155 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1157 | D:2 | 1157 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1252 | D:2 | 1252 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1254 | D:2 | 1254 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1268 | D:2 | Reached XP level 4. HP: 20/26 MP: 8/8 1426 | D:2 | Found Ebbimm's Jewellery Emporium. 1434 | D:2 | 1434 ||| SHOPLISTING amulet of regeneration (390 gold, have | 51). 1434 | D:2 | 1434 ||| SHOPLISTING ring of Wolihunn {*Slow rC+ Str+7} | (534 gold, have 51). 1434 | D:2 | 1434 ||| SHOPLISTING ring of see invisible (195 gold, have | 51). 1434 | D:2 | 1434 ||| SHOPLISTING ring of the Good {rF+ Dex+2 Slay+3} | (634 gold, have 51). 1434 | D:2 | 1434 ||| SHOPLISTING ring of willpower (325 gold, have 51). 1520 | D:2 | Reached skill level 5 in Axes 1937 | D:2 | 1937 ||| UPGRADING to +0 ring mail. 1947 | D:2 | 1947 ||| DROPPING +0 leather armour. 1948 | D:2 | 1948 ||| READING scroll labelled UDAEXIS WUNIDE. 2023 | D:2 | 2023 ||| Stepping randomly (stuck). 2096 | D:3 | Noticed Sigmund 2097 | D:3 | 2097 ||| Stepping ~*~*~tactically~*~*~ (stealth). 2099 | D:3 | 2099 ||| Stepping ~*~*~tactically~*~*~ (hiding). 2105 | D:3 | HP: 4/26 [Sigmund/+4 scythe (9)] 2108 | D:3 | HP: 1/26 [jackal (3)] 2108 | D:3 | Mangled by Sigmund Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, minivault_24, wad_woods_river_04 D:2: layout_basic, serial_shops, nicolae_shop_statue_plus, hangedman_abyss_or_decor_lesser_grid D:3: layout_loops_ring, biasface_ghost_orc_armoury, minmay_rat_hole, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 5 | 5.2 Fighting | | 2.0 Throwing | | 1.0 Armour | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Translocations | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 71 | 28 || 99 Kick | 16 | 6 || 22 Peck | 8 | 2 || 10 Punch | 1 | 1 || 2 Throw: Boomerang | 7 | || 7 Javelin | 23 | 4 || 27 Use: Scroll | 2 | 1 || 3 Potion | 1 | || 1 Armor: Leather armour | 19 | 3 || 22 Ring mail | | 2 || 2 Dodge: Dodged | 47 | 22 || 69 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 140 | 0 | 0.0 | 46 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 70 | 0 | 0.0 | 33 | 0 | 0.0 D:2 | 65 | 0 | 0.0 | 10 | 0 | 0.0 D:3 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------