qw Level 1 of the Dungeon (6, -15, D:1) a +0 robe (13, -15, D:1) a +0 dagger (17, -1, D:1) a +0 dagger (22, -3, D:1) a +0 club (25, 6, D:1) a +0 dagger (27, 29, D:1) a +0 club (27, 36, D:1) 8 stones (35, 23, D:1) a scroll of blinking (43, 3, D:1) a book of Changes (44, 5, D:1) a +0 dagger (59, 25, D:1) a +0 short sword a +0 short sword 4 stones a +0 dagger Level 2 of the Dungeon [Shop] Awycapix's Distillery a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) 2 potions of lignification (72 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of might (48 gold) a potion of flight (36 gold) a potion of curing (36 gold) 2 potions of heal wounds (120 gold) (0, 0, D:2) 5 stones (7, 1, D:2) a +0 whip (9, 4, D:2) a +0 dagger (13, 14, D:2) a +0 whip a +0 spear (14, 14, D:2) a +0 halberd (32, -43, D:2) a +0 dagger (33, -15, D:2) a +0 robe (33, 0, D:2) a +0 club (38, -34, D:2) a +0 robe (42, -41, D:2) a +0 dagger (45, 11, D:2) a book of Spatial Translocations (49, -35, D:2) a book of Changes (54, 5, D:2) a +0 leather armour (55, -35, D:2) a +0 spear (57, -40, D:2) a staff of air (60, -30, D:2) 6 stones (60, -1, D:2) a potion of brilliance a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (7, 18, D:3) 6 stones (8, 12, D:3) a +0 quarterstaff (16, 15, D:3) a +0 club (23, 17, D:3) 3 stones (24, 29, D:3) a +0 robe a +0 dagger (29, 36, D:3) a +0 ring mail (36, 20, D:3) a +0 helmet (37, -1, D:3) a scroll of poison (37, 4, D:3) a +0 dagger (38, 4, D:3) a +0 dagger a +0 ring mail a wand of mindburst (8) a +0 dagger a +0 dagger a +0 club a +0 club (39, 4, D:3) a +0 club 4 stones (39, 22, D:3) a +0 club (39, 27, D:3) a ring of flight (44, 27, D:3) a +0 hammer (45, 26, D:3) a +0 hammer (46, -5, D:3) a +0 short sword (46, 27, D:3) a +0 hammer (47, 26, D:3) a +0 hammer (48, 26, D:3) a +0 hammer (49, 25, D:3) a scarf of invisibility a +0 hammer (51, 24, D:3) the +9 hammer "Kumeti" {spect, rElec Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (unseen) (51, 25, D:3) a +0 hammer (51, 26, D:3) a +0 hammer (52, 24, D:3) a +0 hammer (52, 25, D:3) a +0 hammer (52, 26, D:3) a +0 hammer (53, 24, D:3) a +0 hammer (53, 26, D:3) a +0 hammer (54, -4, D:3) a book of Rime (55, 12, D:3) a scroll of poison Level 4 of the Dungeon (0, 0, D:4) 2 atropa-tipped darts (3, -3, D:4) a +0 dagger a +0 sling (7, 23, D:4) 6 stones (8, -7, D:4) a +0 leather armour (18, 4, D:4) a +0 bardiche (19, -2, D:4) a +0 short sword (20, -11, D:4) a +0 ring mail (34, 15, D:4) a +2 falchion of freezing (36, -5, D:4) a wand of flame (20) (36, 23, D:4) a book of Burglary (49, -9, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 20, D:5) a +1 trident of freezing (5, -3, D:5) a +0 robe (9, 2, D:5) a +0 whip a +0 ring mail (9, 3, D:5) a +0 hand axe a +0 mace (10, 2, D:5) a +2 whip of electrocution a +0 dagger a +0 robe (27, 27, D:5) a +0 leather armour (31, 16, D:5) a +0 dagger (38, 42, D:5) 3 poisoned darts (40, 28, D:5) a +0 leather armour (42, 37, D:5) 5 stones (43, 34, D:5) 6 stones (43, 43, D:5) a large rock (44, 34, D:5) 6 stones (48, -1, D:5) a +0 dagger (49, 40, D:5) 3 stones (55, 37, D:5) 9 stones (59, -3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a scroll of noise