qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 21, D:1) a +0 dagger of protection 5 stones (12, 36, D:1) a +0 dagger (13, 17, D:1) a +0 dagger of draining a +0 dagger (16, 2, D:1) a scroll of blinking (17, 24, D:1) 5 stones (20, 43, D:1) 5 stones (23, 45, D:1) a +0 leather armour (33, -2, D:1) a +0 short sword (33, -1, D:1) Great Wizards, Vol. VII (36, -7, D:1) a +0 robe (39, 1, D:1) a Young Poisoner's Handbook (41, 8, D:1) 3 stones a +0 short sword a +0 club (45, 7, D:1) a +0 dagger (46, 15, D:1) a scroll of blinking a +0 leather armour (46, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (5, -35, D:2) a +0 short sword (8, -7, D:2) a +0 helmet (12, -37, D:2) a +4 short sword (24, -15, D:2) a +0 dagger 4 stones (28, -2, D:2) a +0 hand axe 5 poisoned darts (32, -4, D:2) a +0 mace (46, -20, D:2) 8 stones (46, -8, D:2) a +0 whip 2 stones (49, -1, D:2) a +0 club (51, -9, D:2) a scroll of poison Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (1, 0, D:3) a bat corpse (2, 0, D:3) a +0 club a goblin corpse (4, 0, D:3) a gold piece (12, -12, D:3) 4 poisoned darts (15, -3, D:3) a staff of fire (20, 12, D:3) a +0 dagger a +0 club a goblin corpse