qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 14, D:1) a +0 whip 2 stones (4, 5, D:1) a +0 ring mail (8, -22, D:1) a +0 whip (12, -8, D:1) a +0 dagger (23, 7, D:1) a +0 dagger (24, -36, D:1) 4 stones (24, -1, D:1) a +0 club a +0 club (25, -2, D:1) a scroll of blinking (29, -1, D:1) a +0 leather armour (31, 14, D:1) a There-And-Back Book (37, -31, D:1) 7 stones (39, 21, D:1) 2 stones (40, -6, D:1) 2 stones (40, -4, D:1) 7 stones (52, -23, D:1) a +0 leather armour (52, 1, D:1) a +0 dagger (56, -11, D:1) a +0 club (59, -11, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a potion of lignification a potion of ambrosia (7, 4, D:2) a bat corpse (skeletalised by now) (13, 27, D:2) 4 poisoned darts (13, 47, D:2) a +0 whip (16, 34, D:2) a +0 dagger (17, 13, D:2) a hobgoblin corpse (skeletalised by now) (17, 27, D:2) a +0 club a +0 sling (18, 34, D:2) 3 stones (22, 0, D:2) a frilled lizard skeleton (22, 18, D:2) a +0 sling (39, 28, D:2) a +0 ring mail (46, 27, D:2) a +0 club (48, 31, D:2) a +0 club (51, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (6, -7, D:3) a +0 short sword (8, 7, D:3) 13 gold pieces