qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe 22 stones a +0 robe a scroll of blinking (19, -20, D:1) a scroll of blinking (23, -32, D:1) a +1 dagger of draining (24, -15, D:1) a +0 dagger (27, -28, D:1) a staff of earth (32, -2, D:1) a +0 club a stone (33, -1, D:1) a +0 dagger 2 stones (37, -17, D:1) a +0 hand axe (42, -9, D:1) a +0 club (47, -20, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (16, -1, D:2) a +0 ring mail (22, -12, D:2) a +0 robe (23, -5, D:2) a scroll of vulnerability a potion of degeneration (29, 20, D:2) 5 stones (37, 11, D:2) a book of Spatial Translocations (41, 25, D:2) a +0 scythe a +0 robe (58, -2, D:2) a +0 pair of boots (59, -6, D:2) a +0 leather armour (64, 3, D:2) a +0 dagger Level 3 of the Dungeon (5, 4, D:3) a +0 whip (6, -3, D:3) a wand of digging (1) (9, -4, D:3) a gold piece (9, -3, D:3) a gold piece (9, -2, D:3) a gold piece (10, -3, D:3) a gold piece (14, -8, D:3) a +0 dagger (15, 16, D:3) a +0 whip a +0 hand axe a +0 ring mail (15, 17, D:3) a +0 dagger a +0 robe (21, 12, D:3) a +0 ring mail (27, -15, D:3) a +0 hand axe (28, -12, D:3) a potion of degeneration (28, -11, D:3) 3 gold pieces (28, -10, D:3) a potion of haste (29, -12, D:3) a scroll of teleportation (29, -11, D:3) 3 stones (29, -10, D:3) 16 gold pieces (30, -12, D:3) a scroll of identify (30, -11, D:3) a scroll of butterflies (30, -10, D:3) a +0 helmet (41, 6, D:3) a +0 trident (44, 31, D:3) 4 stones (51, 3, D:3) a +0 helmet (54, 32, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Jadd's Mayhem Merchandise a book of Fire (484 gold) the +6 shillelagh "Devastator" {shatter} (660 gold) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +1 eveningstar "Carch" {vorpal, rC- rN++ Will+ Int+2 Dex+2} (572 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Will: It increases your willpower. a +0 war axe (38 gold) a +0 war axe (38 gold) a +0 war axe (38 gold) the Unrestrained Analects (484 gold) a +0 war axe (38 gold) (0, 0, D:4) a +0 trident (6, 10, D:4) 6 stones (6, 21, D:4) a +0 short sword 13 stones 3 scrolls of vulnerability (7, -10, D:4) a +0 war axe (15, 14, D:4) a stone (16, -1, D:4) a wand of flame (28) (23, 24, D:4) a +0 club (30, 16, D:4) a +1 dagger of electrocution (31, 32, D:4) a +0 robe (33, 37, D:4) a book of Blood (36, 11, D:4) a +0 hand axe (41, 10, D:4) a +0 dagger (41, 14, D:4) a +0 pair of gloves (45, 7, D:4) a +0 dagger a +0 leather armour (53, 14, D:4) 3 stones (62, 12, D:4) a +0 short sword a +0 hand axe a +0 short sword a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a javelin (0, 1, D:5) 2 javelins (10, -22, D:5) a +0 giant spiked club (16, 3, D:5) 6 stones (18, -4, D:5) a +0 whip a +0 scale mail an iguana corpse (skeletalised by now) the human corpse of Edmund (skeletalised by now) (19, -18, D:5) 3 stones (20, -5, D:5) 6 stones (22, -4, D:5) a black bear skeleton (23, 0, D:5) a +0 trident (23, 5, D:5) a +0 rapier (29, -19, D:5) 4 stones (33, 0, D:5) a +0 short sword a +0 leather armour (33, 2, D:5) a +0 hand axe (34, 2, D:5) a +0 club a +0 chain mail a +0 club (42, -3, D:5) a scroll of summoning (42, 15, D:5) a staff of poison