qw Level 1 of the Dungeon (0, 0, D:1) a book of the Moon (3, 14, D:1) a +0 dagger (16, 20, D:1) a +0 club (26, 0, D:1) a scroll of blinking (36, 19, D:1) a +0 dagger (42, -4, D:1) a +2 dagger of protection (47, 12, D:1) a staff of poison (56, -34, D:1) a +0 robe (63, 2, D:1) a +0 robe Level 2 of the Dungeon [Shop] Horif's Antique Weapon Shop a +0 trident (94 gold) a +6 falchion of electrocution (1066 gold) a +0 dagger (54 gold) a +6 lajatang of speed (2079 gold) a +0 rapier (108 gold) a +5 morningstar of freezing (923 gold) a +2 antimagic rapier (648 gold) a +3 scimitar of electrocution (729 gold) a +2 quarterstaff of distortion (594 gold) (0, 0, D:2) a +0 club (1, 2, D:2) 5 poisoned darts (13, -25, D:2) a +0 long sword (15, -30, D:2) a +0 leather armour (32, -33, D:2) a +0 club (32, -10, D:2) a +0 hand axe (33, -28, D:2) a +2 vampiric battleaxe (34, -9, D:2) a book of the Moon (41, -17, D:2) 4 atropa-tipped darts (44, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 2 stones (4, -4, D:3) a +0 leather armour (32, 7, D:3) a +0 dagger (34, 11, D:3) a +0 dagger (40, 13, D:3) Great Wizards, Vol. VII (43, -2, D:3) a +0 whip (46, 12, D:3) a +0 short sword 3 stones (51, -12, D:3) a scarf of invisibility Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour an orc corpse (1, 4, D:4) 6 stones (2, -23, D:4) 5 stones (2, 0, D:4) a +0 club an orc corpse (4, -6, D:4) a +0 whip a +0 chain mail (6, -19, D:4) a +0 giant club (7, -9, D:4) a +0 club a gnoll corpse (11, -30, D:4) a +0 falchion (13, -34, D:4) a +0 hand axe a +0 flail (14, -34, D:4) a jackal corpse (skeletalised by now) a ball python skeleton (14, -31, D:4) a +0 club (17, -25, D:4) a jackal corpse (28, -17, D:4) a +0 short sword an orc corpse (30, -38, D:4) 7 stones the Ecumenical Temple