qw Level 1 of the Dungeon (0, 0, D:1) a book of Sloth (3, 28, D:1) 3 stones (22, 40, D:1) a scroll of magic mapping a scroll of blinking a +0 dagger (23, 20, D:1) a +0 club (34, 21, D:1) a +0 quarterstaff (34, 30, D:1) a book of Alchemy (35, 16, D:1) 6 stones (37, 44, D:1) a +0 club (39, 46, D:1) a +0 dagger 4 stones (46, 16, D:1) a +0 hand axe (46, 31, D:1) a +0 dagger 2 stones (54, 47, D:1) 4 poisoned darts (63, 44, D:1) 4 stones (65, 20, D:1) 4 stones (66, 37, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -11, D:2) a +0 club (6, -10, D:2) a worm corpse (8, 21, D:2) a +0 club (8, 22, D:2) a potion of invisibility (9, 6, D:2) a +2 pair of boots (10, 3, D:2) a frilled lizard corpse (skeletalised by now) (12, 3, D:2) an adder corpse (skeletalised by now) (14, 3, D:2) a +0 dagger (18, 23, D:2) a ball python corpse (20, 25, D:2) a ball python corpse (21, 26, D:2) an adder corpse (24, 19, D:2) a ball python corpse (26, -12, D:2) a +0 leather armour (30, 0, D:2) a wand of polymorph (11) (32, 19, D:2) a ball python skeleton (35, 20, D:2) an adder corpse (skeletalised by now) (35, 26, D:2) a ball python corpse (skeletalised by now) (47, -18, D:2) a +0 short sword 2 stones