qw Level 1 of the Dungeon (0, 0, D:1) a book of Weapons (2, 35, D:1) a scroll of blinking (11, -4, D:1) a +0 spear (13, 12, D:1) a +0 short sword 2 stones (24, -10, D:1) a potion of brilliance a +0 leather armour (24, 3, D:1) 4 stones (35, -12, D:1) a +0 antimagic dagger (40, 7, D:1) a +0 sling (50, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, -7, D:2) a +0 robe (12, -7, D:2) a +0 leather armour (12, -5, D:2) a manual of Summonings (13, -7, D:2) a +0 hand axe (13, -6, D:2) 3 stones (14, -5, D:2) a +0 dagger (16, -3, D:2) a +0 dagger 3 stones (18, -9, D:2) a book of Misfortune (19, -7, D:2) a +0 sling (24, 9, D:2) a +0 dagger (41, -16, D:2) a +0 ring mail (43, 4, D:2) a +0 robe (44, -19, D:2) 5 stones a +0 dagger Level 3 of the Dungeon [Shop] Ceipniom's Assorted Antiques the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (663 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a wand of flame (6) (79 gold) a +0 spear (57 gold) (1, -6, D:3) 5 stones (10, -28, D:3) a +0 scythe a +0 robe (12, -32, D:3) a wand of light (7) (14, -30, D:3) a +0 dagger (15, 5, D:3) a +0 hand axe (17, -18, D:3) a +0 whip a +0 dagger a +0 robe a +0 leather armour a +0 short sword (18, -29, D:3) a +0 ring mail (23, -17, D:3) a +0 hand axe (30, -1, D:3) a +0 club (32, -17, D:3) 7 stones (32, -13, D:3) 5 poisoned darts (35, -46, D:3) a +0 trident (38, -13, D:3) 4 stones (40, -13, D:3) 2 poisoned darts (49, -32, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +1 ring mail of poison resistance (10, 14, D:4) 6 poisoned darts (20, 27, D:4) 5 stones (25, 8, D:4) a +0 pair of boots (26, 8, D:4) a +0 spear (29, 21, D:4) 8 stones (34, 4, D:4) a +0 short sword (34, 9, D:4) a +0 hand axe (34, 10, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 7 stones (4, 16, D:5) a scroll of amnesia (5, -4, D:5) Ozocubu's Autobiography (6, 3, D:5) a There-And-Back Book (12, 21, D:5) a +0 robe (13, 6, D:5) a throwing net (13, 20, D:5) an adder corpse (skeletalised by now) (17, 11, D:5) a +0 whip (18, 10, D:5) a +0 flail (18, 11, D:5) a +1 whip of freezing (19, -8, D:5) a wand of roots (10) (19, 11, D:5) a +0 spear (32, 1, D:5) a potion of flight (46, 31, D:5) a wand of paralysis (10) (56, 20, D:5) a +0 leather armour (59, 5, D:5) a +0 robe Level 6 of the Dungeon (9, 9, D:6) a +1 glaive of flaming +0 acid dragon scales the human corpse of Maggie (10, 4, D:6) a hound corpse (14, 4, D:6) 12 gold pieces (31, 12, D:6) a +0 club an orc corpse (skeletalised by now) (35, -3, D:6) a +0 battleaxe a +0 robe the orc corpse of Blork the orc (skeletalised by now) (37, -4, D:6) a +0 giant club an ogre corpse (skeletalised by now)