qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -47, D:1) a potion of flight a potion of magic (18, -42, D:1) a Grand Grimoire (20, -11, D:1) a +0 robe (23, -19, D:1) a book of Spectacle (24, -47, D:1) a +0 club (24, -7, D:1) Plato's Handbook of Enchantment Spells Type Level a - Slow Hexes 1 (28, -4, D:1) a throwing net (35, -44, D:1) 5 stones (38, -44, D:1) a +0 arbalest (39, -10, D:1) a +3 dagger (44, -45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 stones (6, -20, D:2) a +0 dagger 2 stones (14, -24, D:2) a +0 trident (32, -30, D:2) 2 stones (36, -9, D:2) a bat corpse (36, -8, D:2) a rat corpse (37, -24, D:2) a rat corpse (skeletalised by now) (40, 8, D:2) a throwing net (42, 10, D:2) a +2 whip of holy wrath a throwing net (46, -42, D:2) a +0 club a goblin corpse (46, -19, D:2) 3 stones (53, -16, D:2) a +0 whip