qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -18, D:1) 6 stones (16, -16, D:1) a +0 dagger 5 stones (17, -12, D:1) a +0 club (18, -8, D:1) 5 stones (19, -14, D:1) a +1 dagger of speed (22, -1, D:1) a +4 dagger (28, -7, D:1) 2 curare-tipped darts (38, 4, D:1) a +0 club (43, -17, D:1) 6 stones (44, -20, D:1) a +0 club (45, 11, D:1) a +0 robe (53, -8, D:1) a +0 dagger (57, 18, D:1) a potion of magic (60, -8, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a silver javelin (2, -3, D:2) a scroll of identify (6, 2, D:2) an adder corpse (7, 2, D:2) a ball python corpse (16, 20, D:2) a jackal corpse (27, 27, D:2) a +0 dagger (29, 2, D:2) a +0 dagger (30, 29, D:2) 5 stones (33, 24, D:2) an adder corpse (39, 15, D:2) a +0 sling (43, 9, D:2) a +0 dagger (47, 16, D:2) a +0 long sword (49, 19, D:2) a jackal corpse (skeletalised by now)