Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 15290375459685737383 23 qw the Firebug (level 3, -1/28 HPs) Began as a Ghoul Fire Elementalist on Aug 29, 2022. Slain by Terence ... wielding a +0 flail (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1622 turns). qw the Firebug (Ghoul Fire Elementalist) Turns: 1622, Time: 00:01:09 Health: -1/28 AC: 5 Str: 13 XL: 3 Next: 0% Magic: 4/4 EV: 10 Int: 10 God: Gold: 76 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +0 ring mail rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn k - ring of resist corrosion MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.4 Unarmed Combat - Level 1.7 Spellcasting - Level 0.7 Conjurations - Level 2.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d6 36% 2 Conjure Flame Conj/Fire 4% 6-21 73% 3 Inner Flame Hex/Fire 3% N/A 78% 3 Flame Wave Conj/Fire 4% 2d5 98% 4 Inventory: Armour d - a +0 ring mail (worn) Jewellery k - a ring of resist corrosion (left claw) Scrolls a - a scroll of vulnerability {unknown} b - a scroll of immolation {unknown} Y - a scroll of identify Potions e - a potion of might {unknown} g - a potion of brilliance {unknown} h - a potion of curing {unknown} j - a potion of ambrosia {unknown} l - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History 1610 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). Terence attacks as you move away! Terence closely misses you. The kobold attacks as you move away! The kobold hits you with a +0 whip. 1611 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). Terence barely misses you. 1612 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The endoplasm attacks as you move away! The endoplasm completely misses you. The goblin hits you with a +0 dagger. 1613 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The endoplasm attacks as you move away! The endoplasm closely misses you. There is an open door here. 1614 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The goblin attacks as you move away! The goblin closely misses you. The kobold attacks as you move away! The kobold barely misses you. You scratch the kobold. You kill the kobold! You feel better. You scratch the goblin. You claw the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You closely miss Terence. Terence hits you with a +0 flail. You barely miss Terence. Terence hits you with a +0 flail! You claw Terence! Terence is moderately wounded. Terence hits you with a +0 flail. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You scratch Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You die... #.##...##.### .. ..##...##.### #.# ########....# #.# #.##'## #.# ###...## ####.#### ##.....###^......### ##.8...8.##.........# . ##.#.%...#.###..##.#.#... #...8...8..@##..#........ +...........@J..#..# #...8...8...#......#.# ##.#.....#.###.......# ##.8...8.## ##.#.##.# ##.....## #.#.# .# ##...## ..... . ##+## ##.##.# # #.# .# You could see Terence and an endoplasm. Vanquished Creatures 4 ball pythons 4 bats 2 goblins (D:2) 3 hobgoblins (D:1) 5 kobolds A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-90-g952f4b7 0 | D:1 | 0 ||| qw: Game counter: 3729 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 326 | D:1 | Reached skill level 1 in Unarmed Combat 400 | D:1 | 400 ||| Stepping ~*~*~tactically~*~*~ (stealth). 474 | D:1 | Found a faded altar of an unknown god. 489 | D:1 | Reached XP level 2. HP: 15/22 MP: 3/3 521 | D:1 | Reached skill level 1 in Fighting 1326 | D:1 | 1326 ||| UPGRADING to +0 ring mail. 1336 | D:1 | 1336 ||| DROPPING +0 robe. 1337 | D:1 | 1337 ||| UPGRADING to ring of resist corrosion. 1338 | D:1 | 1338 ||| READING scroll labelled BUSEUQET UBUUFF. 1339 | D:1 | 1339 ||| READING 2 scrolls labelled MOOPRA WAYCUOLL. 1340 | D:1 | 1340 ||| DRINKING 2 bubbling clear potions. 1341 | D:1 | 1341 ||| DROPPING potion of magic. 1342 | D:1 | 1342 ||| DROPPING potion of flight. 1361 | D:2 | 1361 ||| STAIRDANCE 1604 | D:2 | Noticed Terence 1605 | D:2 | 1605 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1606 | D:2 | 1606 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1607 | D:2 | 1607 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1608 | D:2 | 1608 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1609 | D:2 | 1609 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1610 | D:2 | 1610 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1611 | D:2 | 1611 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1612 | D:2 | 1612 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1613 | D:2 | 1613 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1614 | D:2 | 1614 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1617 | D:2 | Reached XP level 3. HP: 24/28 MP: 4/4 1620 | D:2 | HP: 5/28 [Terence/+0 flail (4)] 1621 | D:2 | HP: 1/28 [Terence/+0 flail (4)] 1622 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, chequers_ecumenical_altar_simple, minmay_hedge_maze D:2: layout_loops_cross, dk_noncrumbling_3, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.4 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Fire Magic | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 81 Punch || 3 Use: Scroll || 2 Potion || 1 Armor: Ring mail || 12 Robe || 4 Dodge: Dodged || 60 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------