qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 37, D:1) 3 stones (8, 30, D:1) a +0 robe (17, 27, D:1) 6 stones (31, 29, D:1) 5 stones (40, -14, D:1) a +0 club (41, -14, D:1) a +0 hand axe (43, 0, D:1) a +0 short sword (50, -6, D:1) 7 stones (58, -4, D:1) a potion of magic an amulet of magic regeneration a +0 robe (62, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Geomancy (1, 5, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (2, 2, D:2) a +0 club (6, 14, D:2) 7 stones (15, 21, D:2) a +0 short sword a stone a giant cockroach corpse a kobold corpse an adder corpse (18, 25, D:2) a bat corpse (21, 27, D:2) a quokka corpse (23, 44, D:2) a +0 club (23, 45, D:2) a +0 spear a gnoll corpse (24, 45, D:2) a +0 club a +0 dagger a gnoll corpse a goblin corpse (28, 36, D:2) a +0 mace (30, 37, D:2) a +0 short sword a kobold corpse (38, 32, D:2) a +0 hand axe