qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -42, D:1) a +0 mace (5, -39, D:1) a +0 dagger (6, -10, D:1) 4 poisoned darts (10, -18, D:1) a +0 sling (11, -18, D:1) a +0 spear (11, -13, D:1) a +0 short sword (19, 1, D:1) a +0 leather armour (27, -24, D:1) a potion of magic (35, -40, D:1) a +0 robe (35, -19, D:1) a potion of ambrosia a potion of magic (35, 5, D:1) a +0 whip (38, -7, D:1) a +0 robe (40, -7, D:1) a book of Armaments (43, -18, D:1) a +0 leather armour (44, -23, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -4, D:2) a +0 mace (3, 19, D:2) a +0 flail (22, 2, D:2) a +0 club a +0 sling (22, 3, D:2) a +0 dagger (22, 17, D:2) a +0 club a +0 sling a goblin skeleton (36, 19, D:2) a +0 whip (36, 25, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (0, 1, D:3) a jackal corpse (5, 12, D:3) a +0 club a +0 short sword