qw Level 1 of the Dungeon (13, 29, D:1) a bat corpse (skeletalised by now) (16, 9, D:1) a +0 dagger (21, 5, D:1) a potion of magic (24, -2, D:1) a +0 club (25, 16, D:1) a +0 dagger (36, 12, D:1) a +0 club (37, 8, D:1) 5 stones (48, -9, D:1) a scroll of vulnerability a +0 robe (50, 17, D:1) a book of Minor Magic (52, 9, D:1) 6 stones (53, 4, D:1) a +0 club (58, 35, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 flail (4, -36, D:2) a +0 dagger (11, -36, D:2) a scroll of vulnerability (37, -7, D:2) a jackal corpse (40, -4, D:2) a rat corpse