Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 12070741052705876112 15 qw the Firebug (level 2, -1/23 HPs) Began as a Ghoul Fire Elementalist on Aug 29, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (615 turns). qw the Firebug (Ghoul Fire Elementalist) Turns: 615, Time: 00:00:33 Health: -1/23 AC: 2 Str: 11 XL: 2 Next: 50% Magic: 3/3 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 1.9 Unarmed Combat - Level 1.7 Spellcasting - Level 0.7 Conjurations - Level 2.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 19% 2 Conjure Flame Conj/Fire 4% 6-21 45% 3 Inner Flame Hex/Fire 3% N/A 52% 3 Flame Wave Conj/Fire 4% 2d5 86% 4 Inventory: Armour a - a +0 robe (worn) e - a +0 ring mail Jewellery c - an amulet of reflection Potions b - a potion of magic d - 2 potions of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat misses you. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal misses you. The jackal barely misses you. The bat barely misses you. The jackal bites you. The jackal barely misses you. You scratch the jackal. The jackal is severely wounded. The bat closely misses you. The jackal barely misses you. The jackal closely misses you. You scratch the jackal. You kill the jackal! The bat hits you but does no damage. The jackal bites you. 607 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The jackal attacks as you move away! The jackal bites you but does no damage. The bat hits you. The jackal closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. The jackal bites you. The rat misses you. 609 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The rat attacks as you move away! The rat barely misses you. The bat misses you. The jackal barely misses you. The bat closely misses you. The jackal bites you. You completely miss the jackal. The bat closely misses you. The jackal closely misses you. The bat completely misses you. The jackal barely misses you. You barely miss the jackal. The bat barely misses you. The jackal closely misses you. The jackal barely misses you. 612 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The rat attacks as you move away! The rat barely misses you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal bites you. You die... ..... ......... .... .......... #.. .....#........ #.#.......#........ #######%##............... #.....#..##.....#........ #.......hrb.....#........ #.....##h##.....#........ ####.###@##.............. #........#(###........ ##.....%)............. ##......###.#######.. ..........##....# ..# ...................#### ........##...........### ........##....##.....#.. ........##.#.## .#####.# You could see 2 jackals and a rat. Vanquished Creatures A giant cockroach (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-90-g952f4b7 0 | D:1 | 0 ||| qw: Game counter: 3786 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 143 | D:1 | Reached skill level 1 in Unarmed Combat 148 | D:1 | HP: 2/14 [hobgoblin (4)] 415 | D:1 | 415 ||| Stepping ~*~*~tactically~*~*~ (stealth). 423 | D:1 | Reached skill level 1 in Fighting 423 | D:1 | Reached XP level 2. HP: 21/23 MP: 3/3 427 | D:1 | 427 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 582 | D:1 | 582 ||| Stepping ~*~*~tactically~*~*~ (stealth). 607 | D:1 | 607 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 607 | D:1 | HP: 5/23 [bat (1)] 609 | D:1 | 609 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 609 | D:1 | HP: 2/23 [jackal (1)] 612 | D:1 | 612 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 615 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.9 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Fire Magic | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 84 Armor: Robe || 37 Dodge: Dodged || 96 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------