qw Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -15, D:1) 3 stones (9, -16, D:1) a +0 dagger (10, -10, D:1) 8 stones (12, 10, D:1) a frilled lizard corpse (skeletalised by now) (13, 10, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (15, 13, D:1) a potion of magic an amulet of magic regeneration a +0 robe (16, 17, D:1) a book of Annihilations (18, 11, D:1) a book of Callings (20, -2, D:1) a +0 whip (22, 0, D:1) a +0 dagger (22, 4, D:1) a +0 dagger (23, 4, D:1) a +0 dagger (25, 12, D:1) a book of Touch (27, -8, D:1) a +0 mace (32, -5, D:1) a +0 whip (46, 1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 2 stones