Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 562745737452607309 29 qw the Ruffian (level 3, -4/28 HPs) Began as a Ghoul Fire Elementalist on Aug 29, 2022. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1193 turns). qw the Ruffian (Ghoul Fire Elementalist) Turns: 1193, Time: 00:00:56 Health: -4/28 AC: 3 Str: 19 XL: 3 Next: 16% Magic: 4/4 EV: 12 Int: 10 God: Gold: 37 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . f - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage + (no gloves) Will ..... (no boots) Stlth ++........ a - amulet of Dogma {Rampage *Corrode rElec Regen+} HPRegen 0.00/turn g - +6 ring of strength MPRegen 0.09/turn j - +6 ring of dexterity @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.6 Unarmed Combat - Level 1.7 Spellcasting - Level 0.7 Conjurations - Level 2.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d6 22% 2 Conjure Flame Conj/Fire 4% 6-21 52% 3 Inner Flame Hex/Fire 3% N/A 56% 3 Flame Wave Conj/Fire 4% 2d5 89% 4 Inventory: Armour f - a +0 leather armour (worn) Jewellery a - the amulet of Dogma (around neck) {Rampage *Corrode rElec Regen+} (You acquired it on level 1 of the Dungeon) [amulet of regeneration] rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. g - a +6 ring of strength (left claw) j - a +6 ring of dexterity (right claw) Potions b - a potion of heal wounds {unknown} c - a potion of curing d - a potion of attraction {unknown} e - 2 potions of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 club. 1179 ||| Stepping ~*~*~tactically~*~*~ (stealth). A rat comes into view. 1181 ||| Stepping ~*~*~tactically~*~*~ (stealth). You closely miss the gnoll. The gnoll barely misses you. You scratch the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip! You scratch the gnoll. The gnoll is heavily wounded. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. 1187 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The gnoll attacks as you move away! The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll barely misses you. You scratch the gnoll but do no damage. You scratch the gnoll but do no damage. The gnoll is heavily wounded. You scratch the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You claw the gnoll! You kill the gnoll! You feel better. A gnoll comes into view. It is wielding a +0 spear. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 10, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The gnoll shouts! You scratch the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club! The gnoll hits you from afar with a +0 spear. You die... #.#####.# ######.#####.### ...<...........# ##.###.#####.#.# #...##.# #.#.# .....#.#####.#.# #...##.......#.# ##.###########.##### #.# #....g@..# #.# #.##g###.# #+# # #.# # #.. ##.# .. ... r?g .#.. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A worm (D:2) 3 endoplasms A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds 3 ball pythons (D:1) A bat (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-90-g952f4b7 0 | D:1 | 0 ||| qw: Game counter: 3852 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 219 | D:1 | Reached skill level 1 in Unarmed Combat 267 | D:1 | HP: 1/15 [hobgoblin (5)] 277 | D:1 | Reached skill level 1 in Fighting 277 | D:1 | Reached XP level 2. HP: 5/23 MP: 3/3 544 | D:1 | 544 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 998 | D:1 | 998 ||| UPGRADING to +0 leather armour. 1008 | D:1 | 1008 ||| DROPPING +0 robe. 1009 | D:1 | 1009 ||| UPGRADING to +6 ring of strength. 1010 | D:1 | 1010 ||| UPGRADING to +6 ring of dexterity. 1011 | D:1 | 1011 ||| READING scroll labelled WUALAC JUHA. 1012 | D:1 | 1012 ||| READING scroll labelled MYVUARYUVU. 1012 | D:1 | Identified a scroll of acquirement 1012 | D:1 | 1012 ||| ACQUIRING amulet of Dogma {Rampage *Corrode rElec | Regen+} 1012 | D:1 | Acquired the amulet of Dogma {Rampage *Corrode rElec | Regen+} 1014 | D:1 | 1014 ||| UPGRADING to amulet of Dogma {Rampage *Corrode | rElec Regen+}. 1019 | D:1 | 1019 ||| DRINKING 2 glowing sapphire potions. 1020 | D:1 | 1020 ||| DROPPING potion of magic. 1069 | D:2 | 1069 ||| STAIRDANCE 1179 | D:2 | 1179 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1181 | D:2 | 1181 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1187 | D:2 | 1187 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1191 | D:2 | HP: 5/23 [gnoll/+0 whip (5)] 1193 | D:2 | Reached XP level 3. HP: 9/28 MP: 4/4 1193 | D:2 | HP: 2/28 [gnoll/+0 club (7)] 1193 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms D:2: layout_loops_corners, serial_shops, shop_statue, dreamdust_ecumenical_altar_drowned_temple, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.6 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Fire Magic | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 78 Punch || 1 Use: Scroll || 2 Potion || 1 Armor: Robe || 11 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------