qw Level 1 of the Dungeon (0, 0, D:1) 2 stones (7, -18, D:1) a +0 robe (7, 13, D:1) a +0 flail (8, 8, D:1) a +0 club (9, 11, D:1) a book of Armaments (11, 6, D:1) a +2 robe of positive energy (16, -3, D:1) 8 stones (27, -11, D:1) a +0 dagger a +0 short sword (28, -18, D:1) 8 stones (31, -10, D:1) a +0 robe (42, -25, D:1) a +0 short sword (43, -17, D:1) a +0 sling (45, -1, D:1) 5 curare-tipped darts (58, 3, D:1) a potion of magic a +0 leather armour a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 30, D:2) a +0 leather armour (6, 35, D:2) a +0 short sword (9, 10, D:2) a +0 plate armour (9, 38, D:2) a +0 leather armour (10, 27, D:2) 9 stones (11, 4, D:2) a +0 dagger (15, 7, D:2) a +0 whip of electrocution 4 stones (17, 34, D:2) 3 stones (18, 7, D:2) a staff of earth (34, 8, D:2) a +0 short sword 2 stones (40, 15, D:2) a potion of flight (41, 44, D:2) a +0 spear (44, 46, D:2) a +0 ring mail Level 3 of the Dungeon (0, 12, D:3) a scroll of poison (4, -7, D:3) a +0 ring mail (10, -8, D:3) a +0 dagger (18, 0, D:3) 3 stones (19, -10, D:3) a +0 spear (31, 4, D:3) a +0 leather armour (35, -6, D:3) a +0 ring mail (43, 23, D:3) 4 stones (51, -9, D:3) the +5 scimitar of Hell's Wrath {vorpal, rC- Will- rCorr Dex+10} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+10). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (61, 2, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a wand of flame (15) (4, 5, D:4) a potion of heal wounds (21, 15, D:4) a +0 club (27, -10, D:4) an adder corpse (32, -23, D:4) a dart slug corpse (45, 0, D:4) a +0 dagger 6 poisoned darts