Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 11484606203048148821 19 qw the Firebug (level 2, 0/23 HPs) Began as a Ghoul Fire Elementalist on Aug 29, 2022. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1143 turns). qw the Firebug (Ghoul Fire Elementalist) Turns: 1143, Time: 00:00:56 Health: 0/23 AC: 2 Str: 11 XL: 2 Next: 75% Magic: 3/3 EV: 12 Int: 10 God: Gold: 78 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn h - +4 ring of slaying {mikee} MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.1 Unarmed Combat - Level 1.7 Spellcasting - Level 0.7 Conjurations - Level 2.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d6 19% 2 Conjure Flame Conj/Fire 4% 6-21 45% 3 Inner Flame Hex/Fire 3% N/A 52% 3 Flame Wave Conj/Fire 4% 2d5 86% 4 Inventory: Armour a - a +0 robe (worn) Jewellery h - a +4 ring of slaying (left claw) {mikee} Scrolls b - a scroll of silence {unknown} d - a scroll of fog {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify Potions c - a potion of degeneration {unknown} e - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History An endoplasm comes into view. The ball python closely misses you. The ball python constricts you. The bat moves out of view. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The jackal barks! You scratch the ball python. The ball python is severely wounded. You hear a bark! The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The jackal bites you. The bat hits you but does no damage. You closely miss the ball python. The ball python is severely wounded. The endoplasm quivers. The bat hits you. The bat hits you but does no damage. The ball python bites you. The ball python constricts you. The jackal barely misses you. The jackal bites you but does no damage. You scratch the ball python. You kill the ball python! The bat closely misses you. The jackal bites you. The jackal bites you but does no damage. You scratch the jackal. You kill the jackal! The bat hits you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. x2; The bat closely misses you. You barely miss the bat. The bat barely misses you. The jackal bites you but does no damage. x2 You scratch the jackal. You kill the jackal! The bat closely misses you. The jackal misses you. The jackal bites you. You die... .........# #. .........# #. ........## #. ##############.# #. #.......# #....# #. #.......###.#### #. #.......#...# #. ........#.### #. ....?.b@#.# #. ......h...# ## ....J.........)# ................. ..#........~~~~~. . #........~~~~~. #........~~~~~. #........~~~~~. .>#####........ You could see an endoplasm, a jackal and a bat. Vanquished Creatures 3 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) 2 bats (D:1) 2 frilled lizards 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-90-g952f4b7 0 | D:1 | 0 ||| qw: Game counter: 3949 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 147 | D:1 | Reached skill level 1 in Unarmed Combat 392 | D:1 | Reached skill level 1 in Fighting 392 | D:1 | Reached XP level 2. HP: 21/23 MP: 3/3 597 | D:1 | Found a faded altar of an unknown god. 763 | D:1 | 763 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 764 | D:1 | 764 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1006 | D:1 | 1006 ||| UPGRADING to +4 ring of slaying {mikee}. 1007 | D:1 | 1007 ||| READING scroll labelled XIZARYBBIU. 1008 | D:1 | 1008 ||| READING 2 scrolls labelled KONEABB ROEFEA. 1009 | D:1 | 1009 ||| READING scroll labelled UMIN MOATI. 1010 | D:1 | 1010 ||| DROPPING potion of magic. 1140 | D:2 | HP: 4/23 [jackal (2)] 1143 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_cross, dreamdust_ecumenical_altar_statues D:2: layout_basic, minivault_14 Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Fire Magic | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 81 Punch || 2 Use: Scroll || 3 Armor: Robe || 22 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------