qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -10, D:1) a book of Fire (11, 10, D:1) a +0 dagger (14, -13, D:1) a +0 sling (15, 6, D:1) a +0 trident (22, 9, D:1) a +0 club (25, 10, D:1) 7 stones (33, -15, D:1) a +0 hat (38, 4, D:1) a +0 short sword (38, 13, D:1) a +0 leather armour (39, 24, D:1) a +0 club (40, -5, D:1) a +0 dagger (42, -14, D:1) a potion of magic a +0 robe Level 2 of the Dungeon (4, 49, D:2) a wand of mindburst (15) (7, 49, D:2) a +0 club (11, 38, D:2) a +0 dagger (15, 24, D:2) 5 stones (16, 20, D:2) 2 scrolls of butterflies (16, 25, D:2) 4 stones (17, 24, D:2) 2 stones (20, 36, D:2) a staff of death (25, 9, D:2) a scroll of immolation (36, 4, D:2) a +0 spear (36, 53, D:2) a +0 club a +0 club (46, 5, D:2) a +0 ring mail (47, 40, D:2) a +0 club (54, -3, D:2) a +0 club Level 3 of the Dungeon (2, -10, D:3) a scroll of fear a potion of brilliance (3, -23, D:3) a +0 dagger (26, -29, D:3) a +0 short sword (31, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (9, 29, D:4) 9 stones a +0 mace (13, 24, D:4) a +0 halberd (21, 0, D:4) a wand of flame (22) (21, 1, D:4) a +0 club (24, 19, D:4) a wand of paralysis (3) (28, 10, D:4) the +2 dagger of Zanyrob {vamp, rElec Will- Dex+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It decreases your willpower. (29, 25, D:4) a +0 ring mail (32, 19, D:4) 6 stones (40, 16, D:4) a scroll of noise (42, -3, D:4) 5 stones (42, 17, D:4) a +0 chain mail (46, 3, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (2, -3, D:5) a +0 whip a gnoll corpse (9, 7, D:5) 3 scrolls of enchant weapon (10, 7, D:5) 11 gold pieces