qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -11, D:1) 10 stones (2, 2, D:1) a +0 robe (5, -37, D:1) a +0 whip (9, -15, D:1) a potion of magic (12, -42, D:1) a +0 whip 2 stones (15, -41, D:1) a +0 robe (25, -3, D:1) a +0 club (35, -36, D:1) a +0 dagger (43, -5, D:1) a +2 dagger of protection (43, 0, D:1) 6 stones (44, 8, D:1) a +0 whip (46, -29, D:1) a +0 short sword (47, 6, D:1) 4 stones (48, -34, D:1) a +0 sling (49, -2, D:1) a +0 leather armour (50, -6, D:1) a +0 leather armour (51, -43, D:1) a book of Air (53, -24, D:1) a +0 whip (58, -42, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of magic mapping (18, 13, D:2) a +0 dagger a +0 sling (26, -26, D:2) a +0 dagger (28, 19, D:2) a +0 hammer (31, -10, D:2) a +0 ring mail (33, 26, D:2) a +0 club a +0 robe (36, -29, D:2) a scroll of fog (36, -18, D:2) the felid corpse of Natasha (skeletalised by now) (37, -9, D:2) the +1 Delatra's gloves {ID++} It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (unseen) (37, -3, D:2) a scroll of identify (38, -19, D:2) 5 stones (38, 0, D:2) a dart slug corpse (39, -18, D:2) a +0 dagger (39, 0, D:2) a rat corpse (42, -9, D:2) a +0 hand axe (45, 2, D:2) a +0 club (46, -1, D:2) a +0 robe (50, 3, D:2) a bat corpse (52, 4, D:2) a giant cockroach corpse an adder corpse (56, 2, D:2) a rat corpse (57, 1, D:2) a hobgoblin corpse (59, 0, D:2) a dart slug corpse