Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 9471917438388612206 46 qw the Ruffian (level 3, -1/28 HPs) Began as a Ghoul Fire Elementalist on Aug 29, 2022. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (2125 turns). qw the Ruffian (Ghoul Fire Elementalist) Turns: 2125, Time: 00:01:49 Health: -1/28 AC: 3 Str: 13 XL: 3 Next: 68% Magic: 4/4 EV: 11 Int: 10 God: Gold: 50 SH: 0 Dex: 7 (9) Spells: 4/5 levels left rFire + . . SeeInvis . - Unarmed rCold + + . Faith . (no shield) rNeg + + + Spirit . f - +0 leather armour rPois inf Reflect . (no helmet) rElec . Harm . m - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 1.1 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.2 Unarmed Combat - Level 1.7 Spellcasting - Level 0.7 Conjurations - Level 2.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d6 22% 2 Conjure Flame Conj/Fire 4% 6-21 54% 3 Inner Flame Hex/Fire 3% N/A 58% 3 Flame Wave Conj/Fire 4% 2d5 91% 4 Inventory: Armour f - a +0 leather armour (worn) m - a scarf of resistance (worn) Scrolls a - 2 scrolls of identify {unknown} b - a scroll of immolation {unknown} c - a scroll of vulnerability {unknown} d - a scroll of fear {unknown} e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} n - a scroll of silence {unknown} Potions g - a potion of mutation i - a potion of curing {unknown} j - 2 potions of attraction {unknown} k - a potion of flight {unknown} l - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence hits you with a +0 short sword. You scratch Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You scratch Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You scratch Terence but do no damage. Terence is moderately wounded. Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. You scratch Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You scratch Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 short sword! You closely miss Terence. Terence is moderately wounded. Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You scratch Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You scratch Terence. Terence is heavily wounded. You scratch Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... #########.# #.# ..........# #.# #########.# #.# # #.# #.# ## #.# #.# .. #.# #.# .# #.# #.# .# #.####.##@# #.......@.# ######.......... ########### You could see Terence. Vanquished Creatures A worm (D:2) 3 dart slugs 5 bats 5 endoplasms (D:1) A giant cockroach (D:1) 4 goblins A hobgoblin (D:1) 4 quokkas 5 ball pythons A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-90-g952f4b7 0 | D:1 | 0 ||| qw: Game counter: 4011 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 48 | D:1 | 48 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 49 | D:1 | 49 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 199 | D:1 | HP: 3/14 [quokka (3)] 203 | D:1 | Reached skill level 1 in Unarmed Combat 500 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 511 | D:1 | 511 ||| Stepping ~*~*~tactically~*~*~ (stealth). 514 | D:1 | 514 ||| Stepping ~*~*~tactically~*~*~ (stealth). 515 | D:1 | 515 ||| Stepping ~*~*~tactically~*~*~ (stealth). 516 | D:1 | 516 ||| Stepping ~*~*~tactically~*~*~ (stealth). 519 | D:1 | Reached skill level 1 in Fighting 521 | D:1 | 521 ||| Stepping ~*~*~tactically~*~*~ (stealth). 541 | D:1 | 541 ||| Stepping ~*~*~tactically~*~*~ (stealth). 654 | D:1 | 654 ||| Stepping ~*~*~tactically~*~*~ (stealth). 657 | D:1 | 657 ||| Stepping ~*~*~tactically~*~*~ (stealth). 660 | D:1 | 660 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 681 | D:1 | 681 ||| Stepping ~*~*~tactically~*~*~ (hiding). 696 | D:1 | 696 ||| Stepping ~*~*~tactically~*~*~ (stealth). 698 | D:1 | 698 ||| Stepping ~*~*~tactically~*~*~ (stealth). 705 | D:1 | 705 ||| Stepping ~*~*~tactically~*~*~ (hiding). 716 | D:1 | Reached skill level 2 in Unarmed Combat 734 | D:1 | Found a faded altar of an unknown god. 775 | D:1 | Reached XP level 3. HP: 27/28 MP: 4/4 969 | D:1 | 969 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1071 | D:1 | 1071 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1173 | D:1 | 1173 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1275 | D:1 | 1275 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1425 | D:1 | 1425 ||| UPGRADING to +0 leather armour. 1435 | D:1 | 1435 ||| DROPPING +0 robe. 1436 | D:1 | 1436 ||| UPGRADING to scarf of resistance. 1441 | D:1 | 1441 ||| READING scroll labelled TYSCHA VETEV. 1442 | D:1 | 1442 ||| READING scroll labelled HOUCRA OWAU. 1443 | D:1 | 1443 ||| READING scroll labelled ZIGETO OLETH. 1444 | D:1 | 1444 ||| READING scroll labelled ZAFEASE LITWUA. 1445 | D:1 | 1445 ||| DRINKING 2 red potions. 1446 | D:1 | 1446 ||| DROPPING potion of magic. 1549 | D:2 | 1549 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1550 | D:2 | 1550 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1553 | D:2 | 1553 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1554 | D:2 | 1554 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1557 | D:2 | 1557 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1558 | D:2 | 1558 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1859 | D:2 | Reached skill level 3 in Unarmed Combat 2024 | D:2 | 2024 ||| FLEEEEING. 2037 | D:2 | 2037 ||| FLEEEEING. 2038 | D:2 | 2038 ||| FLEEEEING. 2039 | D:2 | 2039 ||| FLEEEEING. 2040 | D:2 | 2040 ||| FLEEEEING. 2041 | D:2 | 2041 ||| FLEEEEING. 2042 | D:2 | 2042 ||| FLEEEEING. 2106 | D:2 | Noticed Terence 2123 | D:2 | HP: 5/28 [Terence/+0 short sword (6)] 2125 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms, basic_ecumenical_altar D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.2 Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Fire Magic | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 160 Punch || 1 Use: Scroll || 4 Potion || 1 Armor: Robe || 21 Leather armour || 10 Dodge: Dodged || 97 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 67 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------