qw Level 1 of the Dungeon (0, 0, D:1) a ring of flight a +0 robe (5, -37, D:1) a +0 short sword 5 stones (8, -20, D:1) a +0 club (10, -8, D:1) a +0 spear (22, -32, D:1) a +0 dagger (26, -45, D:1) a potion of magic (29, -31, D:1) 2 stones (33, -23, D:1) a +0 rapier (39, 7, D:1) 3 poisoned darts (45, -2, D:1) a +0 club (46, -18, D:1) an Inescapable Atlas (47, -12, D:1) 3 stones (51, -27, D:1) a +0 club (54, -24, D:1) a +2 hand axe of venom (62, -18, D:1) a book of Dreams (63, -6, D:1) a scroll of fear a potion of magic (64, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (9, 10, D:2) 4 stones (10, -10, D:2) a +0 robe (13, -1, D:2) a +0 dagger a +0 sling (18, -11, D:2) a jackal corpse (20, 10, D:2) a ball python corpse (skeletalised by now) (22, -9, D:2) 8 stones (22, -7, D:2) a jackal corpse (41, 25, D:2) a +0 short sword (42, 32, D:2) 2 stones (53, 25, D:2) a +0 club a scroll of magic mapping a +0 whip a kobold corpse (53, 29, D:2) a potion of attraction (59, 1, D:2) a book of the Hunter (59, 3, D:2) a +0 flail