qw Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, 13, D:1) a +0 short sword (13, 6, D:1) a +0 club a +0 short sword 5 stones (13, 21, D:1) a potion of magic (17, 0, D:1) 5 stones (17, 35, D:1) a +0 whip (22, -4, D:1) a book of Air (23, -16, D:1) a +0 whip (34, 18, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a +0 whip of electrocution (8, -4, D:2) a +0 club (11, 15, D:2) a +0 spear (16, 26, D:2) a +0 club a +0 flail (17, -6, D:2) 7 stones (31, -14, D:2) an adder corpse (skeletalised by now) (32, -16, D:2) a +0 club (35, -13, D:2) a +0 club (41, -2, D:2) a +0 robe (41, 15, D:2) a +0 flail (60, 3, D:2) a bat corpse