qw Level 1 of the Dungeon (6, -1, D:1) 2 stones (17, 7, D:1) a +0 club (19, -5, D:1) a +0 mace (22, 3, D:1) a +0 dagger (31, 14, D:1) a book of Geomancy (33, 6, D:1) a +0 whip (33, 19, D:1) a +0 morningstar (35, 1, D:1) a +0 barding (35, 11, D:1) a scroll of blinking a potion of magic a +0 robe (36, 3, D:1) 5 stones (41, 32, D:1) a +0 dagger (42, 35, D:1) a +0 leather armour (45, 0, D:1) a +0 robe (48, 14, D:1) a +0 dagger (51, 20, D:1) a book of Rime Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 dagger a +0 ring mail a scroll of identify (7, 26, D:2) a +0 whip (7, 29, D:2) 9 stones (15, -8, D:2) an adder corpse (19, -6, D:2) a frilled lizard skeleton (32, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 20, D:2) a +0 club (41, -2, D:2) a +0 short sword (49, 14, D:2) a +0 club