qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (2, 2, D:1) a +0 robe (5, 5, D:1) 7 stones (8, 2, D:1) a +0 whip (11, -1, D:1) a +0 flail (12, 6, D:1) a potion of magic (20, -9, D:1) a book of Geomancy (29, -12, D:1) a +0 whip (30, -10, D:1) a +0 club (35, -10, D:1) a +0 long sword (39, -10, D:1) a +0 barding (41, 3, D:1) a +0 dagger (45, -15, D:1) 5 stones (52, -15, D:1) a +0 short sword (52, 2, D:1) 7 stones (57, -4, D:1) a potion of magic (63, -6, D:1) a staff of air Level 2 of the Dungeon (0, 0, D:2) a +0 shortbow (1, -6, D:2) a +0 club (1, -5, D:2) a bat corpse (skeletalised by now) (5, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -7, D:2) a stone (10, -35, D:2) a +0 dagger (11, -27, D:2) a +0 quarterstaff (11, -24, D:2) a +0 quarterstaff (11, 1, D:2) a +0 leather armour (32, -46, D:2) a scroll of poison (42, -2, D:2) a +0 dagger (43, 4, D:2) a hobgoblin corpse (48, -36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a rat corpse (0, 12, D:3) a +0 club (1, 9, D:3) a quokka corpse (3, 15, D:3) a +0 leather armour (4, -7, D:3) a +0 club a gnoll corpse (4, 17, D:3) a scroll of poison