qw Level 1 of the Dungeon (0, 0, D:1) a potion of magic a +0 robe (7, -5, D:1) a book of Weapons (7, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 9, D:1) a +0 club (23, 14, D:1) a +0 robe (27, 6, D:1) a +0 club (30, -8, D:1) a +2 dagger of venom 5 stones (33, 6, D:1) a +0 club (36, 15, D:1) a +0 whip (42, 24, D:1) a +0 club (42, 31, D:1) a +0 club (43, -1, D:1) a +0 whip of flaming (44, 23, D:1) 2 poisoned darts (45, -3, D:1) a +0 spear (45, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a javelin (1, -13, D:2) 4 stones (2, -14, D:2) a +0 leather armour (2, 0, D:2) a javelin (5, -1, D:2) a +0 dagger a +0 dagger (6, -28, D:2) a staff of conjuration (6, -22, D:2) a +0 ring mail (7, -9, D:2) a rat corpse (8, -10, D:2) a +0 dagger (11, -39, D:2) a hobgoblin corpse (11, -36, D:2) a +4 sling (21, -28, D:2) a +0 dagger (26, -40, D:2) a jackal corpse (26, -39, D:2) a jackal corpse a jackal corpse (26, -38, D:2) a frilled lizard corpse