qw Level 1 of the Dungeon (0, 0, D:1) a potion of attraction a potion of magic an amulet of faith (1, -1, D:1) 5 stones (3, 3, D:1) 4 poisoned darts (16, -6, D:1) 7 stones (21, -6, D:1) a +0 club (22, 9, D:1) a +0 dagger (26, -11, D:1) a +0 dagger (31, 17, D:1) a +0 dagger 5 stones (34, -9, D:1) a +0 robe (37, 15, D:1) a +0 robe (40, -6, D:1) a +2 dagger of venom (41, 6, D:1) a +0 club (41, 21, D:1) 6 stones (54, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a +0 robe (33, -34, D:2) a +0 dagger (35, -34, D:2) a +0 dagger (39, 0, D:2) 6 poisoned darts (47, -3, D:2) a +0 whip Level 3 of the Dungeon [Shop] Ceaq's Antique Weapon Emporium a +0 club (27 gold) the +1 short sword of Change {spect, *Slow rC+++ rN+ Dex+2} (1547 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rC: It renders you almost immune to cold. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. a +0 mace (81 gold) a +0 whip (67 gold) a +0 flail (94 gold) a +0 falchion (81 gold) the +11 giant spiked club of the Imbibing Gods {venom, +Blink Will++ Str+4 Int-5} (2243 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (-5). +Blink: It lets you blink. Will: It greatly increases your willpower. the +8 demon blade "Leech" {vamp, Harm Drain rN+} (2446 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (0, 0, D:3) a +2 short sword of venom (0, 20, D:3) a +0 club an orc corpse (skeletalised by now) (5, 17, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, -5, D:3) 5 stones (31, 13, D:3) a +0 club (41, -25, D:3) a +0 chain mail (41, -15, D:3) a +0 leather armour (54, -31, D:3) 2 poisoned darts (54, 25, D:3) a +0 whip a +0 scale mail Level 4 of the Dungeon (16, -5, D:4) a +0 dagger (16, -4, D:4) a jackal corpse (18, -3, D:4) 6 stones (19, -16, D:4) 9 gold pieces (20, -11, D:4) an adder corpse (21, -12, D:4) a hobgoblin corpse (21, -11, D:4) a potion of degeneration (25, -15, D:4) 3 stones (26, -17, D:4) a +1 scimitar of holy wrath (unseen) (27, -11, D:4) 5 poisoned darts