qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 27, D:1) a potion of magic (6, -3, D:1) a +0 whip 4 stones (10, 22, D:1) 7 stones (11, 14, D:1) a +0 robe (18, -1, D:1) a +0 dagger 4 stones (21, -1, D:1) a +0 dagger (21, 29, D:1) a stone a +0 short sword (27, 1, D:1) a +0 dagger (32, 11, D:1) a +0 sling (35, -7, D:1) a scroll of poison (35, 21, D:1) a +0 club 3 stones (44, -9, D:1) a staff of air (45, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, 13, D:2) a +0 dagger (14, -5, D:2) a +0 leather armour (20, 17, D:2) a +0 dagger (23, 10, D:2) a +0 chain mail (24, -5, D:2) a +0 leather armour (29, 11, D:2) a +0 short sword (29, 20, D:2) a +0 dagger (29, 25, D:2) 3 poisoned darts (32, 40, D:2) a +0 scale mail (33, 7, D:2) a +0 falchion (34, 7, D:2) a scroll of poison a potion of attraction Level 3 of the Dungeon [Shop] Rilu's Weapon Boutique a +0 sling (18 gold) 6 stones (7 gold) a +4 halberd of flaming (350 gold) a +0 spear (36 gold) the +8 rapier of Fresh Blind Justice {freeze, *Rage rElec Int+2} (759 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a +5 battleaxe of electrocution (518 gold) a +0 mace (36 gold) a +3 falchion of protection (247 gold) a +0 whip (30 gold) a +0 spear (36 gold) (0, 0, D:3) a human corpse (skeletalised by now) (2, -22, D:3) 3 stones (4, 1, D:3) a +0 hand axe (13, 20, D:3) a bat corpse (skeletalised by now) (17, -26, D:3) a hobgoblin corpse (skeletalised by now) (21, -23, D:3) a +0 leather armour (28, 16, D:3) 3 poisoned darts (34, 6, D:3) a +0 short sword a +0 flail a +0 ring mail a +0 dagger a +0 mace (37, -26, D:3) Great Wizards, Vol. VII (38, -13, D:3) a +0 club (38, -11, D:3) a +0 whip (39, -12, D:3) a +0 club (39, 1, D:3) a +0 club (40, 12, D:3) a book of Geomancy (40, 14, D:3) 3 poisoned darts a +0 short sword (42, 11, D:3) a +0 war axe (45, 17, D:3) a +0 dagger (49, 18, D:3) a +0 dagger (61, -22, D:3) an amulet of guardian spirit (62, -2, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a ring of see invisible (2, -6, D:4) a +0 robe (2, 6, D:4) a manual of Air Magic (14, -5, D:4) a giant cockroach corpse (14, 1, D:4) a +0 pair of gloves (15, -5, D:4) a hobgoblin corpse