qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -8, D:1) a +0 club (15, -8, D:1) a +0 robe (21, 1, D:1) a +0 spear (21, 22, D:1) a +0 robe (25, -27, D:1) a +0 short sword of venom a stone (26, -28, D:1) 6 poisoned darts (30, 33, D:1) a +0 whip (31, 3, D:1) Plato's Vademecum on Traumaturgy Spells Type Level a - Magic Dart Conjuration 1 (34, -18, D:1) a +0 dagger (39, 19, D:1) a +0 robe a +1 dagger of draining (45, 10, D:1) a potion of magic (60, 2, D:1) a potion of magic Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, -14, D:2) a +0 short sword (6, -12, D:2) a +0 club (19, -22, D:2) a +0 dagger (22, -49, D:2) 7 stones (23, -39, D:2) a +0 dagger a +0 sling (23, -36, D:2) a +0 club (23, -7, D:2) a +0 dagger (38, -26, D:2) a +0 chain mail (39, -24, D:2) a +0 dagger (43, -24, D:2) a +0 club (44, 6, D:2) a +0 whip (45, -2, D:2) a ring of poison resistance (51, -41, D:2) 7 stones (56, -37, D:2) a +0 club (57, -40, D:2) a +0 club Level 3 of the Dungeon [Shop] Beodufid's Antique Armour Emporium a +2 plate armour of cold resistance (680 gold) a +0 leather armour (34 gold) an orb of wrath (221 gold) a +0 scale mail (68 gold) a +0 pair of gloves (76 gold) the +2 chain mail "Mipe Vodgh" {+Inv rElec rPois Int+2} (746 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. +Inv: It lets you turn invisible. the +5 pair of gloves of Follow the Leader {-Tele Will+++ Regen+ Int-5} (799 gold) Int: It affects your intelligence (-5). -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. a +0 robe (11 gold) (2, -7, D:3) 2 poisoned darts (4, -9, D:3) a +0 club (6, 5, D:3) a wand of flame (18) (7, -20, D:3) a +0 leather armour (7, 14, D:3) a +0 leather armour (10, -9, D:3) a Young Poisoner's Handbook (10, 14, D:3) a +0 shortbow (12, -9, D:3) a scroll of blinking 3 stones a +0 scale mail a +0 whip a +0 hand axe (13, -17, D:3) a +0 leather armour (14, 1, D:3) a +0 short sword a +0 leather armour (15, 0, D:3) a +0 whip a +0 ring mail (16, 0, D:3) a +0 club (16, 3, D:3) a +0 scale mail (22, -10, D:3) a scroll of amnesia (28, 27, D:3) a staff of earth (33, -4, D:3) 5 poisoned darts (39, 32, D:3) a +0 dagger (43, 22, D:3) a +0 robe (44, 26, D:3) a +0 leather armour (47, 6, D:3) a +0 chain mail a +0 mace (48, -4, D:3) a +0 short sword (52, 13, D:3) the Unrestrained Analects (52, 25, D:3) a wand of flame (9) (53, 10, D:3) a +0 dagger a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a wand of acid (13) (0, 6, D:4) a +0 whip (1, 13, D:4) a +0 club (1, 14, D:4) a +0 dagger (4, 11, D:4) a +0 ring mail (4, 21, D:4) a +0 club (4, 28, D:4) a +0 leather armour (7, 2, D:4) a +0 scale mail (9, -8, D:4) a +0 mace (9, 27, D:4) a +0 leather armour (13, 16, D:4) a +0 chain mail (13, 28, D:4) a +0 trident (23, -5, D:4) a +0 whip (43, 4, D:4) a +0 spear Level 5 of the Dungeon [Shop] Xurchum's General Store a condenser vane (480 gold) 3 stones (3 gold) a scroll of teleportation (36 gold) a phial of floods (480 gold) a piece from Xom's chessboard (15/15) (240 gold) an Inescapable Atlas (408 gold) a +0 arbalest (54 gold) (3, 1, D:5) a +0 ring mail (6, -6, D:5) a +0 shortbow (12, -14, D:5) the Quarto of the Freezing Quarry Spells Type Level a - Passwall Transmutation/Earth 2 b - Ozocubu's Armour Ice 3 c - Metabolic Englaciation Hexes/Ice 5 d - Statue Form Transmutation/Earth 6 (22, -15, D:5) a +0 dagger (24, 25, D:5) a +0 ring mail (39, 30, D:5) a +0 dagger a +0 robe (39, 31, D:5) a +0 short sword a +0 chain mail (42, 14, D:5) 9 stones (44, 8, D:5) a +0 spear (55, 24, D:5) a potion of degeneration a potion of brilliance Level 6 of the Dungeon [Shop] Yceam's Hydra Hut a +1 hand crossbow of freezing (159 gold) a +1 halberd of flaming (170 gold) a +2 shortbow of freezing (208 gold) a +4 scimitar of flaming (350 gold) a +1 hand crossbow of freezing (159 gold) a +3 war axe of flaming (279 gold) a +1 shortbow of freezing (148 gold) (0, 0, D:6) a +0 spear (6, -8, D:6) a +0 whip (7, -20, D:6) 2 scrolls of noise a +3 scale mail of cold resistance a +0 chain mail (10, -2, D:6) a +4 quarterstaff a +0 robe a +0 morningstar a +0 robe a +0 hand axe (14, -16, D:6) a +0 glaive (25, 15, D:6) a book of Spatial Translocations (28, -24, D:6) 2 stones (33, -5, D:6) a +0 dagger a +0 dagger a +0 dagger a +0 robe (33, 12, D:6) a +0 robe (34, -2, D:6) a +0 scale mail (35, -1, D:6) a staff of conjuration (41, 13, D:6) a potion of degeneration (43, 6, D:6) a scroll of blinking (48, -20, D:6) an orb of energy a scarf of shadows (48, 8, D:6) a +0 glaive a +0 chain mail (48, 9, D:6) a +0 flail (52, 3, D:6) a +0 flail a +0 scale mail Level 7 of the Dungeon [Shop] Zanoih's Antique Weapon Shop a +2 rapier of venom (453 gold) a +0 glaive of protection (264 gold) a +0 halberd (108 gold) a +0 trident (94 gold) a +0 shortbow (81 gold) a +0 long sword (94 gold) a +0 club (27 gold) a +0 hand axe (81 gold) a +0 morningstar (108 gold) (0, 0, D:7) a scroll of noise (5, 3, D:7) a +0 whip (20, 6, D:7) a book of Storms (20, 32, D:7) a +0 dagger a +0 ring mail a +0 quarterstaff a +0 ring mail a +0 dagger a +0 war axe a +0 ring mail (26, 30, D:7) a +0 flail (31, 30, D:7) a +0 falchion (35, 2, D:7) an amulet of the acrobat (40, 6, D:7) a +0 halberd (40, 27, D:7) a +0 short sword (41, 4, D:7) a +0 whip a +0 robe a wand of paralysis (3) (41, 5, D:7) a +0 whip a +0 spear (41, 25, D:7) a +0 whip a stone a +0 short sword a +0 robe (42, 7, D:7) a +0 hand axe a +0 chain mail a +0 short sword (42, 8, D:7) a +0 club a +3 chain mail (42, 24, D:7) a +3 great sword a +0 robe (43, 8, D:7) a +0 mace (44, 8, D:7) a +0 dagger a +0 robe (44, 14, D:7) a +0 dagger 8 poisoned darts (44, 18, D:7) 7 stones (44, 33, D:7) a +0 ring mail (46, 16, D:7) a +0 dagger 4 stones (47, 12, D:7) a +2 short sword of venom a curare-tipped dart (47, 31, D:7) a +4 short sword a +0 robe (48, 12, D:7) a +0 dagger 8 poisoned darts (48, 13, D:7) a +0 halberd a +0 plate armour (48, 20, D:7) a +0 rapier (49, 11, D:7) a +0 trident (49, 13, D:7) a +0 mace a +0 club (50, 14, D:7) a +1 short sword of venom a +0 short sword a +0 dagger of venom 6 poisoned darts (50, 17, D:7) a +0 dagger (50, 23, D:7) a +0 club 3 stones (51, 14, D:7) a +0 mace a +0 ring mail (51, 18, D:7) a +0 club (51, 28, D:7) a +0 short sword a stone (52, 23, D:7) a +0 whip 4 stones a +0 dagger 7 poisoned darts Level 8 of the Dungeon [Shop] Wesouwib's Jewellery Emporium the ring "Xajoex" {rF+ Will+ Int+3 Dex+3 Slay-6} (300 gold) [ring of protection from fire] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It protects you from fire. Will: It increases your willpower. a +4 ring of protection (432 gold) a +6 ring of strength (432 gold) the ring of the Gloaming {rPois MP+9} (374 gold) [ring of magical power] rPois: It protects you from poison. MP: It affects your magic capacity (+9). a ring of willpower (300 gold) the ring of Gonnidie {*Corrode Will+ Dex+2 Stlth+} (400 gold) [ring of willpower] Dex: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Stlth: It makes you more stealthy. an amulet of magic regeneration (360 gold) [Shop] Coutoezu's Armour Emporium an orb of energy (192 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +1 pair of gloves of dexterity (198 gold) a +0 ring mail of willpower (132 gold) a +0 leather armour (24 gold) a +0 pair of boots (54 gold) a +2 chain mail of fire resistance (258 gold) the +0 robe of the Toothy God {rF+ Will+ Str+3} (319 gold) Str: It affects your strength (+3). rF: It protects you from fire. Will: It increases your willpower. [Shop] Bil Opri's Antique Armour Emporium a +0 robe (14 gold) a +0 robe (14 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +3 leather armour of willpower (504 gold) a +0 scale mail (84 gold) a +0 chain mail (94 gold) (0, 0, D:8) a +0 long sword (3, 4, D:8) a +0 spear (5, 3, D:8) a +0 spear (6, 3, D:8) a +0 spear a stone (6, 6, D:8) a +0 ring mail (7, 5, D:8) a +0 spear (9, -11, D:8) a book of Decay (10, -26, D:8) a +0 ring mail (10, -4, D:8) a +2 flail of pain (17, -29, D:8) a +0 club (30, 6, D:8) a +0 leather armour (32, -13, D:8) Sif Muna's Guide on the Geologist Spells Type Level a - Passwall Transmutation/Earth 2 b - Petrify Transmutation/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 (33, -2, D:8) a +0 flail (34, -22, D:8) a +0 short sword a +0 robe (34, -19, D:8) a +0 falchion a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 club (35, -27, D:8) a +0 leather armour (35, -20, D:8) a +0 giant club a +0 giant club a +0 trident (36, -20, D:8) a +0 club a +0 chain mail a +0 hand axe a +0 chain mail (40, 5, D:8) 4 stones (51, -27, D:8) 7 stones Level 9 of the Dungeon [Shop] Doth's Changing Room a potion of mutation (136 gold) a wand of polymorph (1) (23 gold) 2 potions of lignification (102 gold) a book of Alchemy (476 gold) a wand of polymorph (5) (119 gold) a wand of polymorph (2) (47 gold) a book of Alchemy (476 gold) (0, 0, D:9) a scroll of blinking (4, 1, D:9) a +0 robe (4, 13, D:9) a +0 dagger (5, 12, D:9) a +0 falchion a +0 ring mail a +0 war axe a +0 plate armour (5, 13, D:9) a +0 dagger a +0 robe (6, 12, D:9) a +0 trident a +0 mace a +0 ring mail (6, 13, D:9) a +0 short sword a +0 short sword 6 stones a +0 dagger of holy wrath (7, -17, D:9) a +0 shortbow (7, 13, D:9) a +0 dagger 7 poisoned darts (9, -24, D:9) a scroll of immolation (12, 1, D:9) a +0 dagger (18, 12, D:9) a +0 flail a +0 chain mail (19, -10, D:9) a scroll of poison (19, 11, D:9) a +0 club (19, 12, D:9) a +0 trident (20, 12, D:9) a +0 dagger a +0 robe (21, -15, D:9) a +0 mace a +0 leather armour (22, -16, D:9) a +0 short sword a +0 hand axe a +0 leather armour (22, -15, D:9) a +0 dagger 2 poisoned darts a +0 whip a +0 dagger a +0 short sword 2 stones a +1 flail of protection a +0 short sword a +0 dagger a +0 robe a +2 war axe of electrocution a +0 leather armour (23, -17, D:9) a +0 dagger a +0 robe a scroll of immolation (23, -15, D:9) a +0 dagger a +0 robe a +0 club a +0 whip a wand of polymorph (4) a +0 halberd a +0 club a +0 robe a +0 shortbow (23, -9, D:9) a +0 dagger (24, -14, D:9) a +0 short sword a +0 dagger 5 stones (25, -13, D:9) a +0 club (25, -12, D:9) the +7 short sword "Lorem Ipsum" {vorpal, +Blink rPois Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rPois: It protects you from poison. +Blink: It lets you blink. (29, -20, D:9) 4 stones (30, -21, D:9) a +0 flail (30, 13, D:9) a +0 flail 2 throwing nets (34, -21, D:9) a +0 dire flail a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) 2 throwing nets (0, 13, D:10) 7 stones (4, 0, D:10) a +0 mace (11, 3, D:10) a +0 robe (13, 9, D:10) a scroll of noise (17, 28, D:10) a potion of lignification (24, -7, D:10) 6 stones (24, 32, D:10) 7 stones (25, 13, D:10) a +0 shortbow of flaming (26, 14, D:10) a +4 scimitar of flaming (26, 32, D:10) 5 stones (28, -5, D:10) a wand of paralysis (6) (31, 16, D:10) 4 stones (33, -17, D:10) a +0 dagger of flaming a +0 robe a +1 hand axe of electrocution a +0 ring mail a +0 hand axe a +0 chain mail (33, 9, D:10) a scroll of poison (42, 14, D:10) a scroll of vulnerability (43, 4, D:10) a +0 mace a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (2, -38, Lair:1) 4 poisoned darts (7, -29, Lair:1) a black mamba corpse (skeletalised by now) (16, 1, Lair:1) 3 stones (16, 11, Lair:1) a wand of mindburst (11) (21, -2, Lair:1) a polar bear corpse (21, 13, Lair:1) a wand of polymorph (6) (22, -3, Lair:1) a yak corpse (22, 12, Lair:1) a +0 quarterstaff (23, 3, Lair:1) an electric eel corpse (24, -1, Lair:1) a water moccasin corpse (27, -3, Lair:1) 23 gold pieces (27, -2, Lair:1) a +0 pair of boots (28, -2, Lair:1) 12 gold pieces (28, 12, Lair:1) a +0 ring mail (29, -3, Lair:1) a wand of acid (3) (29, -2, Lair:1) 20 gold pieces (30, -3, Lair:1) 5 stones (30, -2, Lair:1) a scroll of identify (32, 7, Lair:1) a dire elephant corpse (34, -33, Lair:1) 5 poisoned darts (35, 13, Lair:1) a water moccasin corpse (40, 10, Lair:1) a wand of flame (15) (42, -34, Lair:1) 4 stones (44, 11, Lair:1) a scroll of immolation (47, -8, Lair:1) 2 poisoned darts (52, -4, Lair:1) the +2 battleaxe of Conscience {vorpal, Int+8} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). (56, -11, Lair:1) a +0 hand axe (57, 4, Lair:1) a scroll of poison