Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 18221173960349376476 9 qw the Firebug (level 2, -3/23 HPs) Began as a Ghoul Fire Elementalist on Aug 29, 2022. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (523 turns). qw the Firebug (Ghoul Fire Elementalist) Turns: 523, Time: 00:00:30 Health: -3/23 AC: 2 Str: 11 XL: 2 Next: 12% Magic: 3/3 EV: 12 Int: 10 God: Gold: 33 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 1.3 Unarmed Combat - Level 1.7 Spellcasting - Level 0.7 Conjurations - Level 2.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d6 19% 2 Conjure Flame Conj/Fire 4% 6-21 45% 3 Inner Flame Hex/Fire 3% N/A 52% 3 Flame Wave Conj/Fire 4% 2d5 86% 4 Inventory: Armour a - a +0 robe (worn) c - a +0 ring mail e - a +0 pair of gloves Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is moderately wounded. The jackal bites you but does no damage. You completely miss the jackal. The jackal barely misses you. x2 516 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The jackal bites you. The jackal bites you but does no damage. You scratch the jackal. You kill the jackal! You feel better. The jackal bites you. You scratch the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2; The jackal misses you. The gnoll hits you but does no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 The gnoll barely misses you. The jackal bites you. x2 The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. The jackal completely misses you. The gnoll hits you but does no damage. You scratch the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The gnoll hits you with a +0 whip. The jackal bites you. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. The gnoll hits you with a +0 whip! You die... ........ #..# .##########..###### .# #.........# .# #####.........#.. .# #.............#.# .# #.......#.....#.# ... .# #......##.....#.# ... .####......##:....#.# .... ....'......##...@h#.# ..... #####......##..ghh#.###..... #......###.............. #......+......%......# #......#########.....# #......# #...........# #......# #.............. ######## #.............. #.............. You could see a gnoll and 3 jackals. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-90-g952f4b7 0 | D:1 | 0 ||| qw: Game counter: 4230 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 164 | D:1 | Reached skill level 1 in Unarmed Combat 360 | D:1 | Reached skill level 1 in Fighting 360 | D:1 | Reached XP level 2. HP: 14/23 MP: 3/3 483 | D:1 | 483 ||| Stepping ~*~*~tactically~*~*~ (stealth). 485 | D:1 | 485 ||| Stepping ~*~*~tactically~*~*~ (stealth). 487 | D:1 | 487 ||| Stepping ~*~*~tactically~*~*~ (stealth). 497 | D:1 | 497 ||| Stepping ~*~*~tactically~*~*~ (stealth). 499 | D:1 | 499 ||| Stepping ~*~*~tactically~*~*~ (stealth). 502 | D:1 | 502 ||| Stepping ~*~*~tactically~*~*~ (stealth). 504 | D:1 | 504 ||| Stepping ~*~*~tactically~*~*~ (stealth). 512 | D:1 | 512 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 513 | D:1 | 513 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 516 | D:1 | 516 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 523 | D:1 | HP: 5/23 [jackal (2)] 523 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, hex_medium Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.3 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Fire Magic | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 37 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------