qw Level 1 of the Dungeon (0, 2, D:1) a +0 dagger (3, 37, D:1) a +0 short sword of venom a +0 club (7, 9, D:1) a +0 spear (9, 14, D:1) a +0 dagger (15, 21, D:1) a +0 club (20, 14, D:1) a +0 short sword 2 stones a +0 club (22, 31, D:1) 5 stones (26, 21, D:1) a +0 dagger (27, 9, D:1) a +0 club (35, 20, D:1) a +0 dagger 5 stones (36, 11, D:1) a potion of magic a +0 leather armour a +0 robe (36, 26, D:1) a +0 dagger (36, 28, D:1) a +0 club (38, 12, D:1) a +0 short sword 5 stones (45, 33, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (8, -9, D:2) a book of Spectacle (19, -10, D:2) a +0 ring mail the +0 helmet of Zijac {Rampage +Inv Int+2 Dex-5} Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. (22, 23, D:2) a wand of flame (17) (31, 0, D:2) a +0 ring mail (36, -7, D:2) 2 stones (40, 22, D:2) a +0 hand axe (41, -15, D:2) a potion of brilliance (50, 25, D:2) a +0 dagger (55, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) Sif Muna's Directory of Cold Spells Type Level a - Freeze Ice 1 (unseen) (1, 0, D:3) Sif Muna's Discursus on Clouds and Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 (unseen) (2, 0, D:3) Sif Muna's Disquisition on Calefaction Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (4, -6, D:3) a +0 hand axe (10, 1, D:3) a +0 dagger (16, 11, D:3) a +0 dagger (21, -6, D:3) a +0 long sword (25, -13, D:3) a +0 hand axe (29, 0, D:3) a +0 leather armour (34, -16, D:3) a +0 club (47, -22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword