qw Level 1 of the Dungeon (0, 0, D:1) 2 scrolls of noise a potion of magic (1, 0, D:1) a +0 hand axe (2, -39, D:1) a +0 buckler (2, -33, D:1) a +0 short sword (9, -40, D:1) 9 gold pieces (17, -13, D:1) a +4 dagger (20, -35, D:1) a +0 flail (38, 8, D:1) a +0 whip (39, 5, D:1) a +0 flail (43, -10, D:1) 4 stones (44, -25, D:1) a +0 club (45, -45, D:1) a +0 robe (51, -7, D:1) a +0 rapier (60, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +4 quarterstaff of Ruytsief {venom, Int+2 Dex+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). (2, -3, D:2) 5 stones (5, -11, D:2) an Everburning Encyclopedia a +0 spear (6, 13, D:2) a +0 dagger (8, 27, D:2) a +0 whip 4 stones (9, 17, D:2) a +0 mace (9, 27, D:2) a +0 halberd (10, 0, D:2) a +0 dagger (10, 9, D:2) the Disquisition on Torrid Convocation Spells Type Level a - Scorch Fire 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Forest Summoning/Translocation 5 d - Malign Gateway Summoning/Translocation 7 (13, 9, D:2) a scroll of noise (15, 17, D:2) a +0 club (20, -3, D:2) a scroll of noise (20, 5, D:2) a +0 dagger (25, -1, D:2) a ring of poison resistance (28, 15, D:2) a +0 short sword 3 stones (30, 12, D:2) a scroll of immolation (33, 6, D:2) a +0 dagger (36, 26, D:2) a book of Changes (39, 20, D:2) a +0 club Level 3 of the Dungeon (4, -27, D:3) a +0 dagger (4, -8, D:3) a +0 leather armour (17, -30, D:3) a +0 whip a +0 dagger a +0 robe a sewer (0, 0, Sewer) a scroll of enchant armour (2, 0, Sewer) a potion of mutation (7, 6, Sewer) a frilled lizard corpse