qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -44, D:1) a +0 whip 2 stones (12, 0, D:1) a +0 robe (22, -6, D:1) a +0 club (30, -40, D:1) a +0 club (39, -21, D:1) a +0 dagger (43, -40, D:1) 2 poisoned darts (43, -24, D:1) a +0 club (48, -20, D:1) a potion of lignification a potion of magic (50, -32, D:1) a +0 chain mail (53, -32, D:1) a +0 ring mail (62, -17, D:1) a +0 short sword Level 2 of the Dungeon (5, 3, D:2) a human corpse (skeletalised by now) (6, 3, D:2) a human corpse (skeletalised by now) (8, 0, D:2) a human corpse (skeletalised by now) (15, 3, D:2) a +0 short sword (15, 19, D:2) a +0 helmet (16, 21, D:2) a bat corpse (24, 20, D:2) a +0 sling (25, -7, D:2) 4 stones (26, 25, D:2) 4 atropa-tipped darts (27, -6, D:2) 5 poisoned darts (27, -4, D:2) 2 throwing nets (27, 20, D:2) a +0 dagger (32, -7, D:2) a potion of magic (33, 12, D:2) a +0 dagger (35, -4, D:2) a +0 robe (36, 31, D:2) a +0 dagger a +0 sling a quokka corpse (skeletalised by now) (48, 15, D:2) a +0 dagger (49, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) a +0 spear a gnoll corpse (3, 0, D:3) a potion of heal wounds