qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -17, D:1) a +0 spear (3, 9, D:1) a book of Alchemy (7, -8, D:1) a +0 club (8, -7, D:1) a +0 dagger (17, -16, D:1) a +0 dagger 2 stones (17, -13, D:1) a +0 club (18, -11, D:1) a +0 leather armour (36, 4, D:1) 2 stones (38, -1, D:1) 3 stones (44, 8, D:1) a +0 dagger 5 stones (46, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones (12, 16, D:2) a scroll of fog a potion of degeneration (14, 21, D:2) a scroll of immolation (21, 45, D:2) a Young Poisoner's Handbook (22, 37, D:2) a +0 dagger (23, 12, D:2) a +0 ring mail (24, 18, D:2) a stone (28, 0, D:2) a +0 hand axe (35, 9, D:2) a +0 whip 3 stones (38, 22, D:2) a +0 sling (43, 37, D:2) a +0 short sword (46, 27, D:2) a +0 club (57, 7, D:2) a manual of Armour (64, -2, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 5, D:3) a +0 whip (11, 17, D:3) a potion of lignification (13, 7, D:3) 6 stones (15, 18, D:3) a +0 sling (27, 20, D:3) the +7 quarterstaff "Irghimm" {holy, rC- rN+++ Will- Int+7} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. (28, 10, D:3) a +3 dagger of draining (29, -5, D:3) a +0 dagger (35, -5, D:3) a +0 robe (40, 2, D:3) a +0 mace (40, 9, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Uschidopuw's Weapon Shop a +0 quarterstaff (40 gold) a +0 club (10 gold) 4 poisoned darts (16 gold) a +0 dagger (20 gold) a +0 rapier (40 gold) a +0 quarterstaff (40 gold) a +0 dagger (20 gold) 4 stones (4 gold) the +7 hand axe of Fee Simple {speed, rF+ rN+ Str+3} (685 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+3). rF: It protects you from fire. rN: It protects you from negative energy. (0, 0, D:4) a +0 leather armour (27, -28, D:4) a +0 leather armour (28, 15, D:4) a potion of brilliance a potion of berserk rage (34, -7, D:4) a +0 club (34, -6, D:4) a +0 dagger (35, -7, D:4) a +0 flail a +0 scale mail (35, -3, D:4) a +0 falchion (40, -10, D:4) a +0 whip (41, -10, D:4) a +0 mace (52, -4, D:4) a +0 club Level 5 of the Dungeon [Shop] Neaduho's General Store a +0 falchion (33 gold) 4 stones (4 gold) a wand of mindburst (11) (169 gold) a scroll of poison (44 gold) 6 stones (6 gold) [Shop] Biwip's General Store a potion of brilliance (40 gold) 2 large rocks (14 gold) a lightning rod (4/4) (300 gold) 3 stones (3 gold) a +1 plate armour of fire resistance (350 gold) a potion of brilliance (40 gold) a +0 scimitar (40 gold) [Shop] Husk's Antique Armour Shoppe a +0 ring mail (120 gold) a +2 chain mail of cold resistance (645 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) (0, 0, D:5) 4 poisoned darts (6, -1, D:5) a potion of attraction (9, -3, D:5) a +0 chain mail (10, 4, D:5) a scroll of poison (11, -11, D:5) a +0 plate armour (27, 12, D:5) a +0 whip a +0 chain mail a +0 club (27, 13, D:5) a +0 club a +0 ring mail (28, -11, D:5) a There-And-Back Book (30, -15, D:5) a wand of iceblast (8) (35, 7, D:5) a stone (48, -6, D:5) a +0 club (49, -7, D:5) a +0 club a +0 whip a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a potion of invisibility an amulet of magic regeneration a +0 robe (5, 11, D:6) a +0 flail a +0 ring mail (7, 0, D:6) a +0 leather armour (8, -4, D:6) a +0 short sword 5 poisoned darts (8, 22, D:6) a +0 leather armour (11, 26, D:6) a +0 flail (13, 3, D:6) a +0 robe a +0 scythe (14, 14, D:6) a +0 shortbow (15, 14, D:6) a +0 dagger a wand of flame (17) an amulet of faith (22, 21, D:6) a +0 short sword a +0 leather armour (26, 24, D:6) a scroll of blinking (28, 5, D:6) a scroll of immolation (28, 25, D:6) a +0 mace a +2 scale mail of fire resistance (28, 26, D:6) a +0 short sword a +0 ring mail a wand of acid (5) (35, 0, D:6) a +0 flail (35, 2, D:6) a +0 spear (36, 1, D:6) a +0 club (37, 14, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (38, 14, D:6) a +0 whip (39, 27, D:6) a +0 dagger a +0 robe (39, 28, D:6) a +0 short sword a +0 leather armour (40, 26, D:6) a +3 dagger a +0 robe (40, 27, D:6) a +0 club (42, 23, D:6) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 hand axe (3, 46, D:7) a +0 short sword 2 stones (4, 46, D:7) a +0 dagger 3 stones (6, 48, D:7) a +0 short sword (8, -1, D:7) a +0 dagger (9, 51, D:7) a +0 short sword (10, -7, D:7) a +0 sling (11, -2, D:7) a +0 dagger a +0 robe (11, -1, D:7) a +0 war axe (12, 50, D:7) a +0 whip (12, 51, D:7) a +0 whip (15, 3, D:7) a +0 ring mail (16, 19, D:7) a +0 robe (17, 2, D:7) a +0 hand axe a +0 ring mail (18, 2, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 1, D:7) 4 stones (23, -1, D:7) a +0 spear (32, 37, D:7) a +0 rapier (40, 13, D:7) a book of the Sky (43, 55, D:7) a scroll of immolation (44, 43, D:7) a +6 ring of intelligence (45, 27, D:7) a +0 plate armour (47, 27, D:7) a +0 shortbow (49, 48, D:7) a +2 falchion of holy wrath a scroll of amnesia (54, 34, D:7) a potion of flight (55, 53, D:7) a +0 short sword (62, 8, D:7) a +0 spear (62, 9, D:7) a +0 whip a +0 robe (62, 10, D:7) a +0 club a +0 whip (63, 8, D:7) a +2 vampiric spear (63, 9, D:7) a +0 spear (63, 10, D:7) a scroll of immolation (64, 12, D:7) a +0 trident (65, 11, D:7) a +0 dagger a +0 robe (65, 12, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (66, 11, D:7) a +0 whip a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of immolation (2, -9, D:8) a +0 giant club a +0 giant club (6, -6, D:8) a book of Callings (10, -7, D:8) a +1 vorpal spear a +1 animal skin (12, 0, D:8) a +2 pair of boots of rampaging (19, -16, D:8) a +0 robe (27, -28, D:8) a +0 falchion (28, -13, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe (30, -37, D:8) a scroll of noise (30, -8, D:8) 7 stones (31, 1, D:8) a +2 plate armour of cold resistance (unseen) (32, 1, D:8) a ring of ice (33, -30, D:8) a +0 giant club a +0 giant club (33, 1, D:8) a condenser vane (35, -4, D:8) a scroll of magic mapping (38, -20, D:8) a +0 club (39, -22, D:8) a +0 club (40, -21, D:8) a +1 hand axe of electrocution a +0 dagger a +0 leather armour (42, -8, D:8) a +0 whip a +4 spear (43, -9, D:8) a +0 spear of venom (43, -8, D:8) a +1 spear of flaming a +0 ring mail (43, -7, D:8) a +0 spear (51, 5, D:8) a potion of flight (57, -33, D:8) a +0 dagger a +0 robe (57, -32, D:8) a +0 dagger a +0 robe a +0 hand axe (58, -32, D:8) a +0 whip a +0 leather armour (58, -31, D:8) a scroll of amnesia (58, -13, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) 3 poisoned darts (1, -9, D:9) a +0 morningstar (1, 3, D:9) a potion of lignification (10, -22, D:9) a +0 dire flail a +0 robe (12, -24, D:9) a +1 war axe a +0 robe a +0 dire flail a +0 robe (13, -23, D:9) a +5 mace a +0 robe (15, -24, D:9) a +0 short sword a +0 plate armour a yak corpse (skeletalised by now) (15, -21, D:9) a +1 halberd a +0 robe (16, -22, D:9) a bullfrog corpse (skeletalised by now) (17, -22, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (18, -21, D:9) a bullfrog corpse (skeletalised by now) (19, -21, D:9) a +0 dagger a +0 robe (19, -19, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (20, -47, D:9) a +0 short sword a kobold corpse (20, -18, D:9) 3 scrolls of magic mapping (23, -46, D:9) a +0 whip 3 stones a kobold corpse (24, -46, D:9) a +0 short sword 5 stones (25, -46, D:9) a +0 dagger (still there?) 5 poisoned darts (still there?) a +0 club (still there?) 3 stones (still there?) a kobold corpse (still there?) (31, -11, D:9) 3 stones Level 2 of the Abyss