qw Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (0, 8, D:1) a Trismegistus Codex (11, -2, D:1) a +0 club (17, -15, D:1) a +0 club a +0 club (17, 2, D:1) 3 stones (23, -31, D:1) a +0 leather armour (46, 0, D:1) a +0 leather armour (50, -13, D:1) a +0 pair of boots (53, -15, D:1) a stone (59, 24, D:1) a +0 club Level 2 of the Dungeon [Shop] Neosk's One-of-a-Kind Rings the ring "Jommeuc" {rPois rC++ Str-5 Int+2 Dex+6} (584 gold) [ring of dexterity] Str: It affects your strength (-5). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rC: It greatly protects you from cold. rPois: It protects you from poison. the ring of Loonwoes {AC+4 Int+3 Dex+2} (535 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). a +7 ring of protection (1035 gold) a +10 ring of intelligence (910 gold) the ring of Itigidgh {rElec Will- rCorr Dex+3 SInv} (403 gold) [ring of resist corrosion] Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (0, 0, D:2) a +0 short sword (6, 3, D:2) a +0 dagger (7, -1, D:2) a +0 dagger (11, 29, D:2) a +0 club (11, 35, D:2) a ring of wizardry (14, 6, D:2) 6 stones (19, 19, D:2) a +0 ring mail (26, 0, D:2) a +0 robe (44, 11, D:2) a +0 pair of gloves (47, 14, D:2) a +0 dagger (49, 20, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a wand of digging (6) (5, -1, D:3) a +0 spear (5, 1, D:3) a +0 spear (6, -1, D:3) a +0 flail (16, 5, D:3) 3 poisoned darts (18, 2, D:3) a +0 helmet (20, 2, D:3) a +0 leather armour (28, -10, D:3) 8 poisoned darts a +0 dagger a +0 flail (28, -9, D:3) a +0 whip (29, -8, D:3) a +0 club (30, -11, D:3) a +0 robe (30, -9, D:3) a +0 war axe (33, -35, D:3) a +0 short sword (43, -16, D:3) a +0 club (46, -7, D:3) a +0 whip (47, -34, D:3) a +0 dagger a stone (49, -33, D:3) a +0 dagger (59, 9, D:3) a book of Cantrips (65, -1, D:3) a book of the Hunter Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -1, D:4) a +0 rapier (4, 0, D:4) a wand of flame (14) (5, 0, D:4) a +6 ring of intelligence (6, -6, D:4) a +0 flail (6, -5, D:4) a +0 short sword a +0 dagger a +0 robe (7, 13, D:4) a +0 leather armour (9, 0, D:4) 5 stones (10, 24, D:4) a +0 ring mail (12, -3, D:4) a +0 leather armour (17, 36, D:4) 5 stones (37, -2, D:4) a +0 dagger a +0 robe (38, -3, D:4) a +0 flail (38, -1, D:4) a +0 short sword a +0 leather armour (38, 0, D:4) a +0 spear (39, -2, D:4) a +0 spear a +0 chain mail (39, 0, D:4) a +0 whip (40, 1, D:4) a +0 club a +0 sling a stone a +0 ring mail of positive energy (48, 14, D:4) a +0 club a +0 club a +3 flail (48, 37, D:4) an amulet of faith (50, 28, D:4) a +0 flail (51, 37, D:4) a +0 mace (52, 15, D:4) 6 stones (53, 7, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 hand axe (1, -22, D:5) a +0 giant spiked club (1, 0, D:5) a +0 dagger a +0 leather armour of willpower (1, 1, D:5) a +0 hand axe (2, 2, D:5) a +0 short sword (4, 24, D:5) a +0 leather armour (37, 3, D:5) a +0 short sword a +0 dagger (37, 4, D:5) a +0 mace (37, 8, D:5) a staff of conjuration (41, 2, D:5) a scroll of magic mapping (44, 10, D:5) a +0 short sword (47, -8, D:5) a +0 leather armour of poison resistance (50, -22, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 33, D:6) a +0 flail a throwing net (1, 28, D:6) a +0 halberd (1, 29, D:6) a +0 flail (1, 33, D:6) a +0 spear a +0 ring mail (13, -2, D:6) a +1 ring mail of positive energy (17, 37, D:6) a book of Minor Magic (23, 15, D:6) a +0 mace (33, 27, D:6) 3 stones (40, 8, D:6) a +0 rapier (47, 18, D:6) a +0 shortbow (55, 10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, -12, D:7) 4 stones a +0 whip a +0 robe a +4 falchion a +0 short sword a +0 short sword a +0 robe a +0 morningstar a +0 robe a +2 short sword a +0 robe a +3 hand axe 12 poisoned darts a +0 whip a kobold corpse a kobold corpse a kobold skeleton (5, -9, D:7) a +0 giant spiked club a +0 giant club 3 stones a +0 dagger a kobold skeleton (6, -10, D:7) 4 stones a +0 dagger a +0 short sword a +0 robe a +0 long sword a kobold skeleton (6, -8, D:7) a +1 short sword of venom 2 poisoned darts a +0 club a bullfrog corpse a kobold corpse a kobold corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (7, -10, D:7) a +0 robe a +4 short sword (7, -9, D:7) a +0 robe a +2 great sword a +0 robe a +3 scimitar a shapeshifter corpse (7, -3, D:7) a +0 robe a +0 great sword (9, -1, D:7) a +0 robe a +0 hand axe (11, -20, D:7) a +0 robe (12, -16, D:7) a +0 short sword (13, -11, D:7) a +0 trident a +0 robe (14, -12, D:7) the +11 great mace "Heaplock" {protect, Int+7} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+7). a +0 robe (28, 3, D:7) a +0 spear (28, 5, D:7) a +0 flail (32, -9, D:7) 5 stones (48, -12, D:7) a +0 robe (55, -16, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 9 gold pieces (3, 9, D:8) a bullfrog corpse (3, 10, D:8) a +0 shortbow a +0 dagger a +1 robe of willpower a centaur corpse a steam dragon corpse an orc corpse a killer bee corpse (4, 6, D:8) 3 stones a +0 short sword (4, 7, D:8) 3 stones a +2 dagger of draining 6 poisoned darts a +0 whip (6, 7, D:8) a +0 club a +0 hand axe a +0 robe an orc corpse (7, 0, D:8) a potion of berserk rage