qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 48, D:1) 6 stones (3, 9, D:1) a +1 short sword of draining (13, 2, D:1) a +0 leather armour (15, 33, D:1) a +0 short sword (16, 30, D:1) a +0 dagger (18, 18, D:1) a +0 dagger (24, 7, D:1) a +0 dagger 2 stones (27, 47, D:1) a +0 hand axe (33, 19, D:1) 2 stones (41, 10, D:1) 4 stones (42, 13, D:1) a +0 chain mail (45, 22, D:1) 5 stones (56, 6, D:1) a +0 whip a stone (57, 25, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 27, D:2) a +0 spear (4, 24, D:2) a +0 short sword (5, 17, D:2) 6 stones (8, 17, D:2) a +0 spear (12, 21, D:2) a +0 dagger a +0 sling a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 dagger a +1 sling of freezing a +0 dagger a +0 dagger a +0 club a +0 dagger (13, 22, D:2) a +0 club (13, 23, D:2) a +0 club a +0 dagger (14, 19, D:2) a +0 dagger (14, 23, D:2) a +0 dagger (25, 24, D:2) a +0 club 6 stones (29, 7, D:2) a +0 dagger (36, 5, D:2) 4 stones (43, 34, D:2) a +0 hand axe (43, 48, D:2) a +0 whip (44, 38, D:2) a potion of ambrosia (45, -4, D:2) a +0 spear (51, 48, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (12, 26, D:3) a potion of lignification (22, 7, D:3) a +0 club a +0 war axe (26, -8, D:3) a +0 dagger (29, 15, D:3) a +0 short sword of draining (30, 6, D:3) a +0 falchion (40, 17, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (44, 19, D:3) a +0 club a +0 leather armour (48, 17, D:3) a +0 short sword a +0 scale mail (49, 17, D:3) a +0 hand axe (50, -5, D:3) a +0 club (50, 18, D:3) a +0 short sword a +0 dagger (53, 23, D:3) a +0 ring mail (55, 6, D:3) a +0 dagger a +0 short sword a +0 leather armour (55, 7, D:3) a +0 hand axe (56, 7, D:3) a +0 hand axe a +0 trident (61, 3, D:3) a +0 club (61, 27, D:3) a scroll of torment Level 4 of the Dungeon (1, -4, D:4) a scroll of vulnerability (5, 3, D:4) a +0 great mace (6, -32, D:4) a +0 scale mail (7, -29, D:4) a +0 trident (12, -12, D:4) 5 poisoned darts (17, -24, D:4) a +0 club (17, -23, D:4) a +0 dagger (22, -24, D:4) a Young Poisoner's Handbook (22, -15, D:4) 3 poisoned darts (25, -9, D:4) a +0 short sword (26, -24, D:4) a +0 pair of boots (27, -30, D:4) a +0 club (29, -30, D:4) a +0 short sword a +0 scale mail a +0 dagger 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (14, 8, D:5) a +0 club (15, 7, D:5) a +0 falchion a +0 leather armour (15, 8, D:5) a +0 war axe (25, 33, D:5) a +0 sling (31, 16, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of blinking (2, 17, D:6) a +0 falchion (7, 3, D:6) 4 poisoned darts (22, 17, D:6) a +0 whip (23, 17, D:6) a +0 plate armour a +0 glaive a +1 leather armour of cold resistance a +0 mace (24, -12, D:6) a +0 hand axe (25, -23, D:6) a +0 broad axe (25, 10, D:6) a +0 dagger (29, -14, D:6) a scroll of poison (32, -19, D:6) a wand of iceblast (10) (39, 3, D:6) a +0 short sword a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 robe (42, -25, D:6) a scroll of fear (44, -20, D:6) a book of Spatial Translocations (47, -12, D:6) a +0 dagger (50, -27, D:6) a +0 mace (50, -26, D:6) a +0 falchion (50, -25, D:6) a +0 trident (52, -26, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (10, -3, D:7) a +0 short sword (10, 0, D:7) 3 stones (14, 3, D:7) a +0 sling (19, 24, D:7) 4 stones (22, 28, D:7) a scroll of poison (30, -13, D:7) a +2 vampiric dagger (32, 1, D:7) a potion of brilliance (32, 21, D:7) the +4 morningstar "Eniawkit" {speed, Dex+4 Stlth+} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. (35, 16, D:7) a +0 ring mail (40, 8, D:7) a scroll of blinking (42, 17, D:7) a +0 robe a +0 dagger (46, 12, D:7) a +0 shortbow (47, 2, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (1, 1, D:8) a +0 sling (7, 36, D:8) a wand of iceblast (5) (9, 32, D:8) a wand of polymorph (9) (12, 30, D:8) 7 stones (12, 36, D:8) a +0 halberd a +0 animal skin (14, 0, D:8) a +0 pair of gloves (15, 1, D:8) a potion of invisibility (17, 13, D:8) a +4 dagger of freezing a +0 robe (18, 14, D:8) a +3 long sword 2 poisoned darts a +0 robe (18, 22, D:8) a scroll of poison (18, 23, D:8) a potion of lignification (19, 13, D:8) a +0 great sword a +0 robe (27, 15, D:8) a potion of brilliance (33, 30, D:8) a +0 short sword (35, 29, D:8) a +0 whip (36, 34, D:8) a +0 flail (39, 26, D:8) a +0 whip of electrocution (43, 23, D:8) a +0 dagger a +0 chain mail a +0 hand axe (45, 24, D:8) a +0 chain mail a +0 hand axe (46, 23, D:8) a +0 ring mail a +0 flail Level 9 of the Dungeon [Shop] Bupuot's Weapon Boutique the +9 morningstar of the Hills {elec, Will+ Int+2 Dex+4} (1203 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). Will: It increases your willpower. 5 stones (7 gold) a +0 mace (45 gold) a +0 glaive (97 gold) a +2 spear of flaming (261 gold) a +0 war axe (52 gold) a +0 dagger (30 gold) a +0 dagger (30 gold) a +0 rapier of venom (102 gold) (0, 0, D:9) a +0 dagger (1, 2, D:9) a wand of paralysis (1) (2, 42, D:9) a +0 short sword (3, 30, D:9) a +0 leather armour (4, 44, D:9) a +0 whip a stone (5, 0, D:9) a +0 leather armour (5, 27, D:9) a +0 spear (5, 45, D:9) a +0 club a curare-tipped dart (6, 28, D:9) a +0 spear a +0 scale mail (6, 29, D:9) a +0 club (7, 28, D:9) a +0 flail (7, 29, D:9) a +0 shortbow (11, 28, D:9) a +0 robe a +0 long sword a +0 robe a +2 flail a +0 robe a +4 battleaxe (18, 6, D:9) a +0 shortbow (18, 34, D:9) a +0 scale mail (19, 47, D:9) a +0 leather armour (30, 34, D:9) the +1 ring mail of the Eight Runes {rC+ Int+2 Stlth+} Int: It affects your intelligence (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. (31, 24, D:9) a +0 rapier (31, 34, D:9) 8 stones (33, 15, D:9) 5 stones (43, 29, D:9) a +0 scale mail a +0 club a +2 chain mail of cold resistance a +0 hand axe (44, 9, D:9) a +0 shortbow (44, 30, D:9) a +0 leather armour a +0 flail a +0 plate armour a +0 dire flail (47, 33, D:9) a +0 club (48, 21, D:9) a +0 robe a +2 mace (49, 21, D:9) a +0 robe a +1 short sword a +0 robe a +0 flail (50, 20, D:9) a +0 robe a +0 spear (52, 18, D:9) a +0 robe a +4 great sword (54, 22, D:9) 3 stones (55, 21, D:9) a +0 shortbow Level 10 of the Dungeon (5, 0, D:10) a +0 leather armour (8, -26, D:10) a +0 leather armour (8, -10, D:10) a +0 ring mail a +0 whip a +0 leather armour a +0 whip (9, -11, D:10) a +0 leather armour a +0 hand axe (9, -10, D:10) a +2 flail of protection (11, 0, D:10) a +0 leather armour (15, -48, D:10) a +0 scale mail (26, -15, D:10) a +0 dagger of distortion (37, -5, D:10) a +0 robe (40, -37, D:10) a potion of degeneration a +0 robe of willpower (40, -34, D:10) a ring of ice (41, -26, D:10) a +0 dire flail a +0 chain mail (42, -31, D:10) a +0 dagger a +0 robe (43, -33, D:10) a +0 dagger a +0 robe a +0 dagger of draining a +0 robe (43, -31, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (54, -34, D:10) a +0 scale mail (54, -11, D:10) a wand of paralysis (6) the Ecumenical Temple (9, 9, Temple) an amulet of guardian spirit Level 1 of the Lair of Beasts (4, -20, Lair:1) a +0 rapier (10, -28, Lair:1) a +0 dagger (11, -31, Lair:1) a +1 demon whip of venom (12, -34, Lair:1) a potion of flight a ring of resist corrosion a ring of ice a scarf of shadows (21, 2, Lair:1) a +0 halberd (31, -9, Lair:1) a scroll of blinking (37, -25, Lair:1) a scroll of noise (38, 1, Lair:1) a scroll of fog (57, 8, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (1, 3, Lair:2) a +0 robe (6, -6, Lair:2) a +0 cloak (16, 22, Lair:2) a scroll of fear (17, 15, Lair:2) a +0 falchion (18, -32, Lair:2) a +0 ring mail (21, -23, Lair:2) a scroll of fear (26, -33, Lair:2) a potion of berserk rage (29, -2, Lair:2) a +0 leather armour (30, -24, Lair:2) 2 potions of invisibility (37, 21, Lair:2) 3 stones (38, 21, Lair:2) a +0 quarterstaff of freezing a ring of ice (39, -5, Lair:2) 6 stones (40, -25, Lair:2) a +0 ring mail (42, -27, Lair:2) a wand of mindburst (5) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (0, 22, Lair:3) a +0 flail (6, 25, Lair:3) a +0 mace (8, 12, Lair:3) a wand of flame (10) (22, -10, Lair:3) 6 poisoned darts (22, 13, Lair:3) a +0 trident (42, 9, Lair:3) 4 stones (45, -11, Lair:3) 3 poisoned darts (48, 27, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (5, -11, Lair:4) a +0 pair of boots (12, -13, Lair:4) a large rock (13, -13, Lair:4) 7 stones (16, -14, Lair:4) a large rock