qw Level 1 of the Dungeon (0, 0, D:1) 6 stones (6, -15, D:1) a +0 short sword (13, 7, D:1) a +0 club (14, -10, D:1) a +0 dagger (23, -3, D:1) 5 stones (27, -9, D:1) a +0 club (29, -4, D:1) a +0 whip (34, -18, D:1) a +0 club (43, 4, D:1) a +0 robe (54, -14, D:1) a scroll of blinking Level 2 of the Dungeon (7, 19, D:2) a +0 club a stone (16, 21, D:2) 4 stones (18, 39, D:2) a book of Cantrips (19, 28, D:2) 3 scrolls of immolation (30, 3, D:2) a +0 dagger (31, 3, D:2) a +4 spear a +0 animal skin a +0 helmet a +0 club (33, 5, D:2) a +0 club (37, 38, D:2) a +0 leather armour (47, 22, D:2) a +0 short sword Level 3 of the Dungeon (0, 1, D:3) a potion of brilliance (7, 11, D:3) a +0 sling (14, 3, D:3) a +0 ring mail (17, -6, D:3) a +0 dagger a +0 sling (17, -5, D:3) a +0 club a +0 sling (18, -7, D:3) a +0 short sword a stone (21, -25, D:3) 8 stones (24, -7, D:3) a +0 scale mail (26, -17, D:3) a +0 club (26, -16, D:3) a +0 dagger a +0 club (28, -17, D:3) a +0 whip (28, -16, D:3) a +0 club (33, -25, D:3) a scroll of immolation (36, -12, D:3) a +0 hand axe (38, -23, D:3) a +0 mace (42, -12, D:3) a +0 dagger (53, -25, D:3) a +0 hand axe a +0 ring mail (56, -15, D:3) a scroll of poison Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -1, D:4) a +0 hand axe a +0 whip (1, 0, D:4) a +0 whip (2, 1, D:4) a +0 whip (4, 24, D:4) a +0 hand axe (5, 25, D:4) a +0 troll leather armour (6, 24, D:4) a +0 falchion (6, 26, D:4) a +2 mace of distortion (8, 10, D:4) a scroll of fear (11, 17, D:4) the +5 spear of Excruciating Pain {vorpal, rC+ rCorr Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (15, -11, D:4) a +0 club (37, -8, D:4) a +0 scale mail (55, 5, D:4) a scroll of immolation (57, 10, D:4) a +0 club (58, 13, D:4) a +0 rapier (67, 41, D:4) a +0 war axe (68, 5, D:4) a potion of invisibility (69, 33, D:4) 2 scrolls of fear Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, -6, D:5) a +0 leather armour (20, -1, D:5) 6 stones (21, -1, D:5) a scroll of fear (22, -1, D:5) 3 stones (22, 16, D:5) 8 stones (26, -16, D:5) a +0 ring mail (27, 20, D:5) a potion of invisibility (32, -27, D:5) a scroll of blinking (34, -20, D:5) a +0 leather armour (35, -30, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, -2, D:6) a +0 short sword a +1 ring mail of cold resistance (4, -25, D:6) a +0 kite shield (17, -27, D:6) 3 poisoned darts (18, -14, D:6) a +0 dagger (19, -30, D:6) a +0 robe (19, -1, D:6) a +0 scale mail (19, 16, D:6) a book of Beasts (25, 3, D:6) a +0 dagger a +0 robe (25, 4, D:6) a +2 dagger of protection a +0 robe (30, -19, D:6) a +0 dagger a +0 robe (31, -17, D:6) a +0 quarterstaff (32, -17, D:6) a +0 dagger a +0 robe (32, -16, D:6) a +0 dagger a +0 robe (32, -9, D:6) the +3 short sword of the Throat {elec, *Rage Int+4 Dex+7} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+7). *Rage: It berserks you when you make melee attacks (+20% chance). (34, 14, D:6) a potion of brilliance (36, -3, D:6) a +0 dagger a +0 robe (44, -13, D:6) 8 stones (48, -7, D:6) a +0 dagger (49, 12, D:6) a +0 club a +0 leather armour (49, 13, D:6) a +0 dagger a +0 leather armour (51, -28, D:6) a +0 war axe (59, 20, D:6) a +0 dagger a +0 robe (60, -15, D:6) a +0 short sword (60, 20, D:6) a +0 flail a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 falchion of flaming (3, -39, D:7) a +0 robe (6, -20, D:7) a +0 robe a +0 dagger (6, -11, D:7) a book of Lightning (7, -37, D:7) a potion of ambrosia a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) (7, -19, D:7) a +0 vorpal halberd (7, -10, D:7) a +0 quarterstaff (8, -37, D:7) a +0 dagger (9, -40, D:7) a +0 robe a +1 whip of flaming (9, -20, D:7) a +0 mace a +0 robe (9, -15, D:7) a +0 plate armour a +0 long sword a +3 sling of freezing (11, -19, D:7) a +0 dagger a +0 robe a scroll of blinking a +1 trident of distortion a +0 ring mail (12, -42, D:7) a +0 ring mail (14, -9, D:7) a +0 dagger (15, -27, D:7) a +1 scimitar of holy wrath 5 stones a +0 plate armour (15, -9, D:7) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (16, -37, D:7) a +0 chain mail a potion of curing a +0 short sword an orc corpse (skeletalised by now) (16, -9, D:7) a +0 dagger a +0 robe a +1 short sword of speed a +0 leather armour (16, -8, D:7) a +0 short sword (16, -4, D:7) a book of Touch (16, 0, D:7) a +1 helmet (16, 4, D:7) a +7 flail a +0 robe (16, 5, D:7) a +0 club a +0 club a +0 leather armour (17, -13, D:7) a staff of poison (17, -12, D:7) a piece from Xom's chessboard (15/15) (17, -11, D:7) a +0 dagger (17, -7, D:7) a +0 dagger a +0 robe (19, 5, D:7) a +0 club a +0 robe (20, 5, D:7) a +0 spear a +0 robe (21, -39, D:7) a scroll of fear (21, 4, D:7) a +0 club (22, -7, D:7) a +0 robe (25, -11, D:7) the Anthology of Peregrination and the Storm Spells Type Level a - Swiftness Air 3 b - Lightning Bolt Conjuration/Air 5 c - Summon Forest Summoning/Translocation 5 d - Dispersal Translocation 6 (28, -15, D:7) a +0 halberd (28, -7, D:7) a +0 club (29, 2, D:7) a +5 glaive of protection a +0 robe (30, -25, D:7) a +0 whip a +0 club (30, 4, D:7) 4 stones (32, -45, D:7) a +0 ring mail (32, -24, D:7) a +0 short sword a +0 chain mail (41, -43, D:7) a +0 short sword a +0 hand axe a +0 leather armour a +0 whip a +0 vorpal hand axe a +0 scale mail (42, -43, D:7) a +0 trident a +0 plate armour (43, -15, D:7) a +0 robe (43, -13, D:7) a +0 war axe a +0 shortbow (47, -32, D:7) a potion of ambrosia (48, -33, D:7) a +0 spear (51, -20, D:7) a +0 giant spiked club (51, 1, D:7) a +0 spear a +0 leather armour (56, -8, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a book of Weapons (2, 7, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (12, 6, D:8) a +0 plate armour (23, 16, D:8) a +0 dagger a +0 robe (24, 16, D:8) a +0 dagger a +0 robe (26, 13, D:8) a +0 club a +0 leather armour (26, 15, D:8) a +0 dagger (31, -26, D:8) a +0 morningstar a +0 leather armour (31, 22, D:8) a +0 chain mail (32, -16, D:8) a potion of brilliance (34, -24, D:8) a book of Dreams (34, 12, D:8) a +0 scale mail (34, 14, D:8) a wand of flame (29) (35, 15, D:8) a +0 falchion (35, 16, D:8) a +0 club (38, -22, D:8) a +0 club a +0 whip of electrocution 2 stones a +0 short sword a +0 dagger 10 poisoned darts (38, 15, D:8) a -1 halberd a +0 animal skin (38, 16, D:8) a +0 flail (39, -20, D:8) 2 potions of magic an amulet of regeneration a +2 robe of fire resistance (39, 15, D:8) a +0 dagger a +0 robe a +0 dagger of distortion (39, 16, D:8) a +1 whip of venom a +0 whip a +0 leather armour (40, 14, D:8) a +0 short sword of holy wrath (45, -8, D:8) a +0 dagger a +0 robe (45, -7, D:8) a +0 whip a +1 vorpal hand axe a +0 leather armour a +0 dagger a +0 robe (46, -7, D:8) a +0 mace a +0 leather armour (51, 5, D:8) 2 stones (53, -6, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Exaddai's Book Shoppe a There-And-Back Book (450 gold) a book of Weapons (420 gold) a book of the Spheres (810 gold) a book of Callings (300 gold) a book of Armaments (540 gold) a book of Hexes (540 gold) Gaumn's Volume of United Geology (540 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Forest Summoning/Translocation 5 c - Shatter Earth 9 a book of Dreams (360 gold) the Unrestrained Analects (660 gold) (4, 3, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 dagger 11 poisoned darts a +0 short sword 5 stones (6, 3, D:9) a scroll of poison (8, -14, D:9) a +0 flail of draining (16, -4, D:9) a +0 flail (17, -5, D:9) a +0 club a +0 chain mail (17, -3, D:9) a +0 glaive a +0 plate armour (25, -6, D:9) a +0 morningstar (26, 9, D:9) a potion of flight a potion of degeneration a potion of lignification +0 steam dragon scales a +0 shortbow of freezing a +0 dagger a +0 robe (27, -4, D:9) a book of Armaments (27, 8, D:9) a +0 short sword a +0 club a +0 leather armour (29, 11, D:9) a +0 spear a +0 trident of flaming a +0 ring mail a +0 kite shield (29, 13, D:9) a +0 halberd (29, 14, D:9) a +0 spear (36, -5, D:9) a +0 club a +0 spear (37, -5, D:9) a curare-tipped dart a +0 dagger a +0 club (38, -6, D:9) a +0 spear (38, -5, D:9) a +0 dagger a +1 dagger of draining 5 stones a +0 dagger a +0 flail (38, -4, D:9) a +0 scale mail a +2 spear of venom (38, 4, D:9) a +0 barding (42, 7, D:9) 5 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a yak skeleton a yak skeleton a yak skeleton (1, 6, D:10) a scroll of vulnerability (3, 0, D:10) a +0 club a +3 chain mail a +0 short sword a black bear skeleton an orc skeleton (5, -7, D:10) a +0 buckler (7, -6, D:10) a +0 plate armour a +0 dire flail (8, -6, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (10, -8, D:10) a +0 club (12, -14, D:10) 10 gold pieces (14, -22, D:10) a large rock 18 gold pieces (14, -8, D:10) a water moccasin skeleton a bullfrog skeleton (17, -16, D:10) a +0 scale mail (19, -17, D:10) an acid dragon skeleton (19, -15, D:10) a potion of brilliance (20, -19, D:10) a large rock (20, -16, D:10) a water moccasin skeleton a bullfrog skeleton a water moccasin skeleton (21, -16, D:10) a scroll of summoning Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces