qw Level 1 of the Dungeon (2, -1, D:1) 6 stones (5, 3, D:1) a +0 club (14, 22, D:1) a +0 short sword (15, 23, D:1) a +0 chain mail a +0 club (21, -8, D:1) a +0 dagger (23, -5, D:1) a +0 plate armour (24, -10, D:1) a +0 mace (33, 10, D:1) a +0 ring mail (33, 13, D:1) a +0 club (34, 17, D:1) a +0 falchion (35, 5, D:1) a +0 ring mail (37, -9, D:1) a +0 dagger 4 stones (39, 27, D:1) an amulet of magic regeneration (43, -1, D:1) a +1 whip of draining (44, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of flight (4, -25, D:2) a +0 scale mail (4, -10, D:2) a scroll of magic mapping (9, -7, D:2) a book of Displacement (11, -26, D:2) a stone (12, -10, D:2) a +0 dagger 5 stones (14, -20, D:2) a +0 club (17, -16, D:2) a +0 whip (19, -13, D:2) 3 stones (25, -30, D:2) a +0 buckler (25, 0, D:2) a +0 short sword (29, -8, D:2) a +0 scale mail a +0 robe (30, 8, D:2) a +0 robe (37, -25, D:2) the +6 great sword of Ipoelueq {vorpal, SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. (41, -30, D:2) a +0 club (43, -35, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -18, D:3) the -1 helmet "Duibinuu" {Str+2 Dex+5} Str: It affects your strength (+2). Dex: It affects your dexterity (+5). (4, -4, D:3) a stone (5, -25, D:3) 9 stones (9, -1, D:3) a +0 club (10, -2, D:3) a +0 dagger (20, -9, D:3) a +0 club (23, 6, D:3) a +0 short sword (23, 8, D:3) a +2 spear of venom 2 throwing nets a +0 spear (23, 16, D:3) Regiber's Tome of Allies Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 4 c - Haunt Necromancy/Summoning 7 (24, 8, D:3) a +0 club (25, 9, D:3) a +0 halberd (26, -5, D:3) a +0 short sword 2 stones (32, 1, D:3) a potion of invisibility a +0 cloak (32, 3, D:3) a stone (32, 7, D:3) a stone (33, 5, D:3) 5 large rocks (34, 7, D:3) a stone (35, -22, D:3) a +0 great mace (36, 6, D:3) a stone (37, 3, D:3) 3 large rocks (37, 6, D:3) a stone (46, -15, D:3) a +0 dagger a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -10, D:4) a +0 ring mail (20, 4, D:4) 7 stones (23, -47, D:4) a +0 flail a +0 hand axe a +0 ring mail a +0 dagger a +1 hand axe of flaming a +0 robe (29, -7, D:4) a +0 whip (30, -43, D:4) a +0 dagger of venom (31, -43, D:4) 5 stones (36, -17, D:4) a +0 dagger (40, -36, D:4) a +0 mace a +0 leather armour 2 stones a +0 dagger a +0 leather armour a +0 short sword (40, -34, D:4) a +0 ring mail a +0 dagger (40, 4, D:4) a +0 club a +0 leather armour (41, -33, D:4) a +0 club a +0 ring mail a +0 short sword a +0 scale mail a +0 flail (42, -32, D:4) a +0 leather armour a +0 club (43, -44, D:4) a book of Necromancy (46, 3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 6 stones (5, -1, D:5) a manual of Fighting (8, -10, D:5) 2 stones (8, 5, D:5) a +0 great sword (13, -6, D:5) a +0 mace (25, -11, D:5) a +0 sling (31, -13, D:5) a staff of death (31, -12, D:5) a +0 war axe (45, 22, D:5) a +0 robe (45, 28, D:5) 5 stones (46, 22, D:5) a +0 trident (47, 20, D:5) a +0 leather armour a +2 dagger of protection (47, 21, D:5) a +0 club (48, 22, D:5) a +0 whip (51, 15, D:5) a +0 scale mail (52, -4, D:5) a wand of charming (7) (56, -12, D:5) a Young Poisoner's Handbook (59, 23, D:5) 5 stones (63, 4, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (1, 43, D:6) a +0 giant spiked club (7, 8, D:6) a +0 falchion (10, 13, D:6) a +0 hand axe a +0 leather armour (22, 23, D:6) a +0 vampiric trident (24, 26, D:6) 7 poisoned darts a +0 dagger (25, 30, D:6) a +0 club (26, 1, D:6) 5 stones (28, 17, D:6) 2 scrolls of magic mapping (28, 22, D:6) a +0 dagger a +0 robe (31, 27, D:6) a +0 giant spiked club (35, -10, D:6) a +0 trident (35, -5, D:6) a potion of attraction (36, 0, D:6) a +0 dagger (39, 42, D:6) a +0 club (42, 34, D:6) a +0 club (44, 38, D:6) a +0 club (44, 41, D:6) a +0 war axe a +0 leather armour a scroll of magic mapping (52, 40, D:6) a +0 halberd a +0 flail a +0 club (54, 25, D:6) a +0 robe a +0 short sword a +0 robe a +3 falchion of freezing a +0 robe a +2 falchion (54, 41, D:6) a potion of degeneration (57, 25, D:6) a +0 robe a +2 morningstar a +0 robe a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a potion of berserk rage a potion of brilliance (3, -13, D:7) a +0 robe (8, -11, D:7) a +0 whip (8, -9, D:7) a +0 short sword 8 poisoned darts (9, -7, D:7) 8 poisoned darts a +0 dagger (9, 0, D:7) a +0 leather armour a +0 whip (10, -1, D:7) a +0 robe a +0 dagger a +0 short sword (10, 0, D:7) a +0 plate armour a +0 flail (11, 1, D:7) a +0 falchion (11, 18, D:7) a +0 short sword a +0 chain mail (12, 17, D:7) a +0 club a +0 leather armour a +0 flail a +0 hand axe a +0 flail a +0 leather armour a potion of attraction (27, 7, D:7) a +2 vorpal hand axe a +0 robe (27, 9, D:7) a +1 battleaxe a +0 robe a +2 hand axe a +0 robe (28, 11, D:7) a +4 scimitar a +0 robe a +5 scimitar of freezing a +0 robe (35, -17, D:7) a +0 leather armour (38, -29, D:7) a +0 long sword (39, -15, D:7) 5 stones (46, 3, D:7) 7 stones (49, -9, D:7) 5 stones (50, -5, D:7) a +0 halberd (52, -17, D:7) a +0 club (53, 2, D:7) 4 stones (61, -17, D:7) 7 stones (63, -8, D:7) a +0 trident (67, 16, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (3, 37, D:8) a book of Weapons (7, 15, D:8) a +0 mace (13, 21, D:8) the +8 short sword of Gloom {spect, Int+2 Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). (15, 8, D:8) a +2 hand axe of flaming (16, 38, D:8) a potion of lignification (17, 3, D:8) a +0 club (20, -9, D:8) a +0 mace (20, -8, D:8) a +0 dagger (20, -7, D:8) a +0 club (20, 33, D:8) 5 stones (21, -11, D:8) a +0 hand axe (21, -10, D:8) a +0 short sword a +0 ring mail (30, 25, D:8) a +0 rapier (39, 13, D:8) a potion of degeneration (40, -1, D:8) a +0 dagger (51, 25, D:8) a +0 chain mail (52, 19, D:8) a scroll of vulnerability (58, 40, D:8) a +0 shortbow (60, 20, D:8) a wand of charming (11) Level 9 of the Dungeon (0, 0, D:9) 9 stones (5, 27, D:9) a book of Minor Magic (7, 8, D:9) a -2 demon whip of venom (10, 3, D:9) a scroll of immolation (11, 9, D:9) a scroll of blinking (13, 33, D:9) a +0 ring mail (21, 2, D:9) a +0 scale mail (24, -18, D:9) a +0 leather armour (26, 13, D:9) a +0 plate armour a +0 trident a +0 arbalest (26, 24, D:9) a scroll of magic mapping (27, 13, D:9) a +0 leather armour a +0 short sword a +2 flail of holy wrath a +0 chain mail a +0 short sword a +0 flail a +0 leather armour a +2 whip of draining a +0 short sword (35, 19, D:9) a +0 war axe (37, 3, D:9) 5 stones (38, 17, D:9) a +0 vorpal war axe (39, 17, D:9) a +0 leather armour a +0 short sword (39, 18, D:9) a potion of attraction a +0 dagger a +0 shortbow (39, 20, D:9) a +0 mace (39, 32, D:9) a +0 dagger (41, 4, D:9) a +0 dagger (45, -17, D:9) a +0 dagger (47, 8, D:9) a +0 giant spiked club a +0 giant spiked club (49, -12, D:9) a +0 hand axe a +0 chain mail (49, -11, D:9) a +0 dagger a +0 robe (49, -8, D:9) a +0 whip of holy wrath (50, -11, D:9) a +0 robe a +0 dagger of venom (54, -21, D:9) 7 stones (60, -5, D:9) a potion of lignification (62, 16, D:9) a potion of lignification (62, 34, D:9) 6 stones Level 10 of the Dungeon [Shop] Izof's Jewellery Shoppe a ring of wizardry (420 gold) an amulet of the acrobat (420 gold) a +6 ring of dexterity (504 gold) a ring of flight (245 gold) an amulet of magic regeneration (420 gold) a +6 ring of strength (504 gold) (0, 0, D:10) a +6 ring of dexterity a ring of ice (5, 8, D:10) a +0 short sword a stone (6, 9, D:10) a +0 club a +0 short sword a curare-tipped dart a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword 5 stones (10, 18, D:10) a +2 antimagic mace (24, -5, D:10) a +0 quarterstaff (25, -17, D:10) a book of Spatial Translocations (25, -11, D:10) a +0 club (26, 30, D:10) a +0 leather armour (29, 6, D:10) a potion of berserk rage (38, -3, D:10) a +0 giant spiked club a +0 giant spiked club (52, 17, D:10) a +0 sling Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (2, -9, D:11) a +0 ring mail (5, -16, D:11) a +0 robe (5, 6, D:11) a +0 troll leather armour (7, -21, D:11) a +0 club (15, 11, D:11) a +0 war axe (16, -13, D:11) 4 stones (17, 6, D:11) a scroll of noise (18, -16, D:11) a +2 pair of boots of stealth (18, -11, D:11) a +0 giant club a +0 giant club (18, -10, D:11) a +0 trident a +0 arbalest a +0 chain mail (18, 3, D:11) a +0 robe (19, -17, D:11) a condenser vane (19, -16, D:11) a +1 ring mail of fire resistance (19, -13, D:11) a +3 leather armour of cold resistance (19, -10, D:11) a +1 dagger of venom a +0 robe (21, -16, D:11) a staff of cold (21, -14, D:11) the Handbook of Displacement and Curses Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Lesser Beckoning Translocation 3 c - Summon Mana Viper Hexes/Summoning 5 (21, -10, D:11) a +0 arbalest 2 stones an amulet of magic regeneration (25, -6, D:11) a +0 great sword a +0 chain mail (27, -5, D:11) a staff of death a +0 shortbow (27, -4, D:11) a +3 spectral quarterstaff a +0 shortbow (28, -23, D:11) a +0 scale mail (28, 3, D:11) a scroll of magic mapping (40, -30, D:11) 4 stones (57, -30, D:11) 2 stones (59, -26, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (10, 32, D:12) an Everburning Encyclopedia (10, 33, D:12) 2 stones (10, 34, D:12) a wand of light (7) (11, 32, D:12) 13 gold pieces (11, 33, D:12) 20 gold pieces (11, 34, D:12) a potion of heal wounds (12, 32, D:12) 17 gold pieces (12, 33, D:12) 9 gold pieces (12, 34, D:12) a +0 falchion (14, 7, D:12) a +0 leather armour a +1 short sword of speed (14, 8, D:12) a +0 robe a +0 dagger (17, 7, D:12) a +0 leather armour of fire resistance a +0 hand axe a +0 plate armour a +0 flail (34, 44, D:12) a +0 spear (35, 7, D:12) a +0 robe a +0 dagger (36, 5, D:12) a +0 robe (40, 13, D:12) a +0 robe a +0 dagger (40, 27, D:12) a +0 robe (41, 13, D:12) a +0 whip (42, 2, D:12) the +3 pair of boots of Insecurity {rPois rF- rC+++ MP-9} rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rPois: It protects you from poison. MP: It affects your magic capacity (-9). (44, 19, D:12) a +0 robe a +0 hand axe (45, 19, D:12) a +0 robe a +0 war axe (46, 19, D:12) a +0 robe a +0 war axe (48, -5, D:12) a potion of attraction (50, 12, D:12) 9 stones (51, -7, D:12) 3 scrolls of poison (59, 35, D:12) a wand of iceblast (4) (63, -4, D:12) Great Wizards, Vol. VII (69, 10, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a potion of flight (1, -36, D:13) a +0 flail (4, 0, D:13) a book of Decay (12, -39, D:13) a +0 sling (15, 1, D:13) a +4 ring of protection (19, -27, D:13) a +0 ring mail (21, -2, D:13) a +0 shortbow a +0 vorpal quarterstaff (21, -1, D:13) a +0 shortbow (21, 0, D:13) a +0 shortbow (22, -1, D:13) a +0 shortbow a +0 shortbow (23, -1, D:13) a +0 shortbow (27, -44, D:13) a +0 longbow (33, -44, D:13) a +0 battleaxe (38, -9, D:13) a potion of attraction (40, -6, D:13) a +0 shortbow (40, -5, D:13) a +0 shortbow (40, -4, D:13) a +0 shortbow (41, -35, D:13) a +0 giant club a +0 giant spiked club (42, -33, D:13) a +0 shortbow (44, -33, D:13) a +0 shortbow (44, -31, D:13) 4 stones (44, -30, D:13) a +2 scale mail of willpower a +4 broad axe of electrocution (45, -29, D:13) a scroll of fog (55, -38, D:13) The Advanced Guide to Theurgy Spells Type Level a - Iron Shot Conjuration/Earth 6 b - Simulacrum Ice/Necromancy 6 c - Summon Cactus Giant Summoning 6 (57, -38, D:13) a scroll of poison Level 14 of the Dungeon (0, 0, D:14) the Dissertation on Creative Fascination Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Call Canine Familiar Summoning 3 c - Haunt Necromancy/Summoning 7 d - Monstrous Menagerie Summoning 7 (2, -8, D:14) a scroll of poison (2, -3, D:14) a +0 buckler (3, 18, D:14) a staff of cold (3, 19, D:14) a staff of cold (3, 21, D:14) the Excursus on the Undead Spells Type Level a - Sublimation of Blood Necromancy 2 b - Corpse Rot Necromancy/Poison/Air 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Infestation Necromancy 8 (3, 22, D:14) a book of Minor Magic (4, -19, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -19, D:14) a +0 dire flail a +0 giant club (7, -10, D:14) a +0 dagger a +0 robe (7, 20, D:14) a +1 long sword of electrocution a +2 scale mail of fire resistance a +0 buckler a +0 long sword a +0 scale mail of fire resistance (8, -8, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe a wand of light (4) a +0 rapier a +0 leather armour a +0 halberd a +0 robe (8, 1, D:14) a +0 dagger a +0 robe (8, 2, D:14) a +0 club a +0 robe (9, -26, D:14) 4 stones (9, 21, D:14) a +0 long sword a +0 leather armour (11, 18, D:14) Sif Muna's Teachings on Quantum Fascination Spells Type Level a - Slow Hexes 1 b - Portal Projectile Hexes/Translocation 3 c - Tukima's Dance Hexes 3 d - Manifold Assault Translocation 5 (11, 19, D:14) the Omnibus of Air and Dislocation Spells Type Level a - Swiftness Air 3 b - Lesser Beckoning Translocation 3 (11, 22, D:14) a staff of earth (12, -28, D:14) 6 stones (15, 10, D:14) a +0 buckler (15, 11, D:14) a +2 buckler (16, -32, D:14) a +0 long sword (16, -31, D:14) a +0 buckler (16, 11, D:14) a +0 spear a +0 robe (17, -31, D:14) a curare-tipped dart (17, -30, D:14) a +0 battleaxe a +0 ring mail (17, 9, D:14) a +0 rapier a +3 leather armour (18, -22, D:14) a stone (19, 1, D:14) a +9 giant spiked club (19, 2, D:14) 6 stones (20, 1, D:14) the +1 arbalest "Zomaklehu" {freeze, rF+++ rC- Int+5 Stlth-} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. Stlth: It makes you less stealthy. (20, 2, D:14) a staff of fire (21, 1, D:14) a +2 ring mail of fire resistance (21, 2, D:14) 2 potions of lignification (26, -30, D:14) 9 stones (27, -1, D:14) an orb of wrath (33, -15, D:14) a +0 sling (41, -3, D:14) a +0 shortbow a +0 ring mail a +0 great mace (44, -19, D:14) a staff of death (51, -12, D:14) 7 stones (54, -21, D:14) 5 stones (55, -21, D:14) a stone (56, -19, D:14) a +0 chain mail a +3 long sword (57, 13, D:14) a ring of wizardry a ring of see invisible (61, -2, D:14) a +0 longbow Level 15 of the Dungeon (0, 0, D:15) a wand of light (4) (5, -48, D:15) 2 stones (10, -35, D:15) a +0 ring mail (24, -40, D:15) a +0 long sword (24, -38, D:15) a +0 short sword a +0 leather armour (25, -47, D:15) a +0 spear (25, -39, D:15) a +0 dagger a +0 robe (26, 2, D:15) a +0 war axe a +0 robe (27, -31, D:15) a +3 dagger a +0 robe (27, 1, D:15) a +0 hand axe a +0 robe a +0 war axe of flaming a +0 leather armour (28, -32, D:15) an atropa-tipped dart a +0 robe (28, -31, D:15) a +0 dagger a +0 robe (31, -49, D:15) a ring of resist corrosion (39, -35, D:15) 5 stones (39, -33, D:15) 6 stones (41, -22, D:15) a +0 dagger (46, -30, D:15) a potion of brilliance (53, -36, D:15) a +0 longbow (53, -34, D:15) a +0 hand axe a +0 robe a +0 hand axe a +0 robe (53, -33, D:15) a +0 war axe a +0 leather armour (53, -13, D:15) a +0 shortbow (54, -14, D:15) a +0 shortbow (54, -13, D:15) a +0 shortbow (54, -12, D:15) a +0 shortbow (55, -19, D:15) a phial of floods (60, 0, D:15) a scroll of vulnerability the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 ring mail (0, 1, Orc:1) a +0 club (10, 8, Orc:1) 18 gold pieces (10, 9, Orc:1) 8 gold pieces (10, 10, Orc:1) 18 gold pieces (10, 11, Orc:1) 15 gold pieces (11, 9, Orc:1) 13 gold pieces (11, 10, Orc:1) 14 gold pieces (12, 8, Orc:1) 15 gold pieces (12, 11, Orc:1) 9 gold pieces (13, 8, Orc:1) 19 gold pieces (13, 9, Orc:1) 24 gold pieces (13, 10, Orc:1) 20 gold pieces (13, 11, Orc:1) 7 gold pieces (14, 6, Orc:1) the +1 cloak "Tere Har" {MP-9 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (-9). (14, 8, Orc:1) 13 gold pieces (14, 9, Orc:1) 6 gold pieces (14, 10, Orc:1) 24 gold pieces (15, 11, Orc:1) a potion of mutation (19, 18, Orc:1) a +0 plate armour a +2 broad axe of flaming a +0 giant club a +0 plate armour a +0 vampiric battleaxe (19, 19, Orc:1) a +0 scale mail a +0 short sword a +0 leather armour a +2 flail of protection a +0 flail a +0 leather armour a +0 hand axe (38, 34, Orc:1) a +0 giant club (46, 30, Orc:1) a +0 giant club (47, 45, Orc:1) a +0 robe a +0 dagger (47, 50, Orc:1) a +0 whip a +0 leather armour (48, 44, Orc:1) a +0 giant club (48, 49, Orc:1) a +0 flail a +0 ring mail (48, 51, Orc:1) a +0 hand axe a +0 chain mail (49, 44, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (49, 45, Orc:1) a +0 war axe (49, 46, Orc:1) a +0 leather armour a +0 dagger of venom Level 2 of the Orcish Mines [Shop] Litzual's General Store a box of beasts (600 gold) a +0 morningstar (60 gold) a +0 robe of willpower (115 gold) a +0 scale mail (60 gold) a potion of invisibility (120 gold) a tin of tremorstones (2/2) (600 gold) [Shop] Netuuc's Jewellery Boutique a +6 ring of intelligence (360 gold) a ring of magical power (200 gold) a ring of see invisible (150 gold) a ring of protection from cold (250 gold) an amulet of the acrobat (300 gold) [Shop] Masiux's Antique Armour Boutique a +0 helmet (117 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 helmet (117 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) [Shop] Ukeab's Antique Weapon Shop a +0 falchion (87 gold) a +0 shortbow (87 gold) the +6 mace of the Hidden Vale {spect, rF++ rN++} (2102 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It greatly protects you from fire. rN: It greatly protects you from negative energy. a +0 club (29 gold) a +0 dagger (58 gold) a +0 spear (87 gold) a +1 vampiric long sword (507 gold) a +0 club (29 gold) (0, 0, Orc:2) a +1 robe (1, 6, Orc:2) a +0 dagger (6, 3, Orc:2) a +0 mace a +0 chain mail (6, 25, Orc:2) a +0 short sword a +0 dagger a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (8, 1, Orc:2) a +0 flail a +0 short sword (9, 1, Orc:2) a +0 whip (15, 38, Orc:2) a +0 whip (16, 33, Orc:2) a +0 dire flail a +0 chain mail (17, 35, Orc:2) a +0 mace (17, 36, Orc:2) a +0 dagger a +0 robe (17, 39, Orc:2) a +0 glaive (17, 40, Orc:2) a +0 club a +0 war axe a +0 arbalest a +0 chain mail a +0 hand axe (17, 41, Orc:2) a +0 club (18, 0, Orc:2) a +0 dagger a +0 robe (18, 39, Orc:2) a +0 dagger a +0 robe (18, 41, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe of willpower (18, 43, Orc:2) a +0 hand axe (19, 42, Orc:2) a +0 trident a +0 plate armour (20, 41, Orc:2) a +0 mace a +0 war axe a +0 plate armour (20, 42, Orc:2) a +0 dagger a +0 robe (20, 45, Orc:2) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 giant club (21, 43, Orc:2) a +2 dagger of venom a +0 robe a +1 battleaxe of flaming (21, 44, Orc:2) a +0 dagger a +2 robe of cold resistance (22, 22, Orc:2) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 42, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest a +0 robe a +0 dagger (22, 43, Orc:2) a +0 chain mail a +0 battleaxe a +4 arbalest a +0 ring mail a +0 whip (22, 44, Orc:2) a +0 dagger (23, 20, Orc:2) a +0 glaive a +0 plate armour (23, 42, Orc:2) a +0 ring mail a +0 club a +0 chain mail a +0 scimitar a +2 chain mail of poison resistance a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail a +0 club a +0 plate armour a +0 trident a +0 arbalest a +0 mace (23, 43, Orc:2) a +0 plate armour a +0 halberd a +0 robe a +0 dagger (23, 45, Orc:2) a +0 great mace a +0 chain mail (24, 41, Orc:2) a +1 mace of protection a +0 scale mail a +0 dagger (24, 42, Orc:2) a +0 trident a +0 mace (24, 43, Orc:2) a +0 whip a +0 leather armour a +0 club (24, 45, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest (25, 41, Orc:2) a +0 plate armour a +1 battleaxe of venom (25, 42, Orc:2) a +0 dagger (25, 43, Orc:2) a +0 plate armour a +0 battleaxe a +0 arbalest (25, 45, Orc:2) a +0 hand axe (26, 0, Orc:2) a +0 troll leather armour (26, 42, Orc:2) a +0 mace (26, 43, Orc:2) a +0 short sword (26, 44, Orc:2) a +0 flail a +0 plate armour a +0 trident a +0 arbalest a +0 plate armour a +0 robe a +0 dagger (27, 0, Orc:2) a +0 mace (27, 43, Orc:2) a +0 hand axe a +0 leather armour a +0 short sword (27, 44, Orc:2) a +0 dagger a +0 robe a +0 dagger (28, 45, Orc:2) a +0 mace a +0 ring mail (30, 43, Orc:2) a +0 dagger a +2 ring mail of willpower (31, 39, Orc:2) a +0 trident (31, 40, Orc:2) a +1 dagger of holy wrath a +0 robe (32, 39, Orc:2) a +0 hand axe a +0 scale mail (33, 6, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (33, 39, Orc:2) a +0 hand axe a +2 broad axe of electrocution a +0 chain mail (34, 6, Orc:2) a +0 chain mail a +0 mace (37, 34, Orc:2) a +0 dagger a +0 robe (38, 11, Orc:2) a +0 chain mail a +0 long sword (39, 19, Orc:2) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (39, 31, Orc:2) a +0 war axe a +0 arbalest a +0 chain mail (40, 11, Orc:2) a +0 falchion (42, 8, Orc:2) a +0 leather armour a +0 short sword (42, 28, Orc:2) a +0 halberd a +0 plate armour (44, 30, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (18, 20, Lair:1) a +0 broad axe (31, -12, Lair:1) a book of Geomancy (34, 12, Lair:1) a scroll of magic mapping (38, -6, Lair:1) a scroll of immolation (38, 36, Lair:1) a scroll of magic mapping (39, 33, Lair:1) a +0 long sword (41, 36, Lair:1) a +0 chain mail (43, -2, Lair:1) a +0 sling of freezing (46, 40, Lair:1) a +1 pair of gloves (65, 15, Lair:1) a book of Weapons Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of attraction (7, 5, Lair:2) an amulet of regeneration (14, 11, Lair:2) 6 stones (16, 32, Lair:2) a +0 club (18, -9, Lair:2) a +0 ring mail (22, -10, Lair:2) a +0 leather armour (24, 11, Lair:2) a stone (25, 13, Lair:2) 8 stones (26, 12, Lair:2) 5 stones (26, 14, Lair:2) 8 stones (27, 12, Lair:2) 5 stones (27, 14, Lair:2) 7 stones (28, 21, Lair:2) a +0 chain mail (42, 16, Lair:2) a +0 rapier (42, 20, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (7, 2, Lair:3) the +12 sling of Prescription {flame, rPois rF+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rPois: It protects you from poison. (9, -26, Lair:3) a +0 ring mail (12, -29, Lair:3) a +0 robe a +0 hand axe (13, -26, Lair:3) a +0 flail (14, -32, Lair:3) a +0 hand axe (15, -28, Lair:3) 15 gold pieces (15, -27, Lair:3) a scroll of enchant weapon (15, -26, Lair:3) a scroll of teleportation (15, -25, Lair:3) 11 gold pieces (16, -28, Lair:3) an amulet of reflection (20, -18, Lair:3) a +0 ring mail (21, -26, Lair:3) a potion of curing (31, -12, Lair:3) a +0 robe (35, -12, Lair:3) an amulet of magic regeneration (38, -23, Lair:3) a wand of flame (7) (46, -43, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of fog (11, 13, Lair:4) 3 stones (26, 24, Lair:4) a potion of lignification (27, -5, Lair:4) 2 stones (28, 42, Lair:4) a wand of flame (7) (32, -1, Lair:4) 2 poisoned darts (37, 20, Lair:4) a +0 club (38, 18, Lair:4) a scroll of magic mapping (39, -5, Lair:4) a +0 whip (40, -5, Lair:4) a wand of polymorph (4) Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 atropa-tipped darts (18, 49, Lair:5) a wand of iceblast (4) (22, 12, Lair:5) a potion of lignification (24, 46, Lair:5) a +0 falchion (29, 14, Lair:5) 4 stones (32, 27, Lair:5) a +0 short sword (35, 24, Lair:5) a +0 scale mail Level 1 of the Snake Pit (0, 0, Snake:1) a scroll of brand weapon (10, 4, Snake:1) 14 gold pieces