qw Level 1 of the Dungeon (10, -3, D:1) 4 curare-tipped darts yes  (18, -19, D:1) 7 stones yes  (18, -16, D:1) a +0 robe yes  (25, -5, D:1) a book of Geomancy yes  (26, 19, D:1) a +0 dagger yes  (29, -2, D:1) a +0 flail yes  a +0 whip yes  (29, 9, D:1) a +0 dagger yes  (48, -10, D:1) 5 poisoned darts yes  (49, -12, D:1) a +0 chain mail yes  Level 2 of the Dungeon (0, 0, D:2) a stone yes  (1, -15, D:2) a throwing net yes  (6, -49, D:2) a +0 club yes  (7, -17, D:2) a +0 short sword yes  a +0 club yes  a +0 giant spiked club yes  (12, -21, D:2) a +0 sling yes  (14, 2, D:2) a potion of berserk rage yes  (19, -48, D:2) a Young Poisoner's Handbook yes  (19, -13, D:2) a +0 leather armour yes  (24, -41, D:2) a +0 halberd yes  (24, -40, D:2) a +0 spear yes  (48, -17, D:2) a +0 dagger yes  Level 3 of the Dungeon (21, 1, D:3) a +0 dagger yes  (28, 24, D:3) a +0 club yes  (32, 16, D:3) a +0 club yes  (34, 14, D:3) a +0 long sword yes  (38, 1, D:3) a +0 robe yes  (42, -6, D:3) a +0 club yes  (42, 29, D:3) a +0 short sword yes  (48, 5, D:3) a +1 short sword of venom yes  a +0 chain mail yes  (50, 34, D:3) a +0 dagger yes  a +0 robe yes  Level 4 of the Dungeon (0, 0, D:4) 3 stones yes  (7, 42, D:4) a scroll of poison yes  (9, 18, D:4) 4 atropa-tipped darts yes  (9, 24, D:4) a +0 flail yes  (13, 12, D:4) a +0 dagger yes  (15, 50, D:4) 7 stones yes  (18, 45, D:4) a +1 dagger of protection yes  4 poisoned darts yes  the +2 scale mail "Miliwkov" {Rampage +Inv rPois rN+} yes  rPois: It protects you from poison. rN: It protects you from negative energy. +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. (19, 44, D:4) a +0 dagger yes  (20, 43, D:4) a +0 dagger yes  a +0 club yes  (22, 39, D:4) a +1 flail of protection yes  (31, 34, D:4) a +0 leather armour yes  (34, 33, D:4) a +1 pair of boots yes  (40, 47, D:4) a +0 mace yes  (50, 45, D:4) a +0 mace yes  Level 5 of the Dungeon (0, 0, D:5) a +0 robe yes  (4, -14, D:5) a +0 club yes  (4, -9, D:5) a +0 ring mail yes  (7, -8, D:5) a +0 dagger yes  a +0 robe yes  a +0 hand axe yes  a +0 leather armour yes  (8, -41, D:5) a wand of flame (18) yes  (8, -8, D:5) a +0 dagger yes  a +0 robe yes  (8, -6, D:5) a +2 dagger of speed yes  a +0 robe yes  (32, 8, D:5) a potion of attraction yes  (34, -24, D:5) a +0 club yes  a +0 ring mail yes  a +0 mace yes  a +0 leather armour yes  (37, -20, D:5) a +0 mace yes  (38, -41, D:5) a +0 hand axe yes  (40, -45, D:5) 3 stones yes  (41, -28, D:5) a +0 scale mail yes  (43, -31, D:5) a +0 flail yes  a +0 ring mail yes  (44, -32, D:5) a +0 whip yes  (44, -31, D:5) a +0 short sword yes  (45, -25, D:5) a +0 flail yes  (46, -28, D:5) a +0 short sword yes  a +0 leather armour yes  (47, -41, D:5) 5 stones yes  (47, -34, D:5) a +0 robe yes  (50, -31, D:5) a +0 dagger yes  (52, 3, D:5) a +0 robe yes  (54, -19, D:5) a +2 pair of gloves yes  (54, 3, D:5) 4 stones yes  (57, -29, D:5) a +0 scimitar yes  Level 6 of the Dungeon (0, 0, D:6) a +0 giant club yes  (3, -6, D:6) a +0 sling yes  (7, 12, D:6) a +0 quarterstaff yes  (15, 10, D:6) a +0 short sword yes  (15, 11, D:6) a +0 dagger yes  (16, 11, D:6) a +0 giant club yes  (16, 20, D:6) 2 potions of flight yes  (18, 11, D:6) a +0 robe yes  a +0 dagger yes  (20, -4, D:6) a +0 mace yes  (20, 18, D:6) a scroll of amnesia yes  (21, 20, D:6) a +0 shortbow yes  (23, 14, D:6) a +0 trident yes  a +0 scale mail yes  (30, 1, D:6) a +6 ring of intelligence yes  (30, 5, D:6) a +0 hand axe yes  (31, 1, D:6) a +0 robe yes  a +0 dagger yes  (35, -1, D:6) a +0 leather armour yes  a +0 vorpal hand axe yes  a +0 whip yes  (36, 7, D:6) a +0 dagger yes  a +0 robe yes  (37, -14, D:6) 8 stones yes  (41, -5, D:6) a +0 scale mail yes  a +0 hand axe yes  (41, 2, D:6) a +0 falchion yes  (47, 23, D:6) 2 stones yes  (49, 20, D:6) a +4 scythe of protection yes  a +0 robe yes  a wand of quicksilver (4) yes  (53, 29, D:6) a manual of Conjurations yes  Level 7 of the Dungeon (0, 0, D:7) a +0 sling yes  (5, 16, D:7) a scroll of amnesia yes  (6, -9, D:7) a +0 robe yes  a +1 scimitar yes  a +0 robe yes  a +0 mace yes  (7, -10, D:7) a +0 robe yes  a +0 long sword yes  (17, 14, D:7) a +0 spear yes  (17, 15, D:7) a +0 spear yes  (18, -20, D:7) 2 throwing nets yes  (18, 15, D:7) a +0 club yes  (20, -3, D:7) a scroll of vulnerability yes  (20, -2, D:7) a wand of mindburst (16) yes  (23, 27, D:7) a +0 ring mail yes  (26, -18, D:7) a +0 dagger of venom yes  (26, -10, D:7) a +0 leather armour yes  a +0 trident yes  (28, -6, D:7) a +0 rapier yes  5 stones yes  a scroll of silence yes  a +0 leather armour yes  a +0 scale mail yes  a +0 flail yes  a +0 leather armour yes  a +0 flail yes  a +0 chain mail yes  a +0 hand axe yes  (28, -5, D:7) a +0 robe yes  (41, 5, D:7) 19 gold pieces yes  (41, 7, D:7) 14 gold pieces yes  (42, 6, D:7) 13 gold pieces yes  (42, 7, D:7) 15 gold pieces yes  (44, 6, D:7) 19 gold pieces yes  (45, 3, D:7) a ring of willpower yes  (45, 5, D:7) 9 gold pieces yes  (45, 6, D:7) 15 gold pieces yes  (51, -12, D:7) a +0 giant club yes  Level 8 of the Dungeon [Shop] Juimodil's Jewellery Shop an amulet of faith (600 gold) the brooch of Shielding {Spirit SH+8} (975 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a +6 ring of dexterity (540 gold) an amulet of faith (600 gold) an amulet of guardian spirit (450 gold) a ring of flight (262 gold) the ring "Cugibargh" {Drain rElec rF++ Str+3 SInv} (708 gold) [ring of see invisible] Str: It affects your strength (+3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. a ring of wizardry (450 gold) [Shop] Toggem's Book Shop a book of Fire (660 gold) a book of Misfortune (540 gold) a book of the Tundra (510 gold) a book of the Spheres (810 gold) a book of Power (630 gold) a book of the Dragon (690 gold) Great Wizards, Vol. II (570 gold) the Handbook of Dislocation (720 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Dispersal Translocation 6 d - Malign Gateway Summoning/Translocation 7 [Shop] Nyapt's Assorted Antiques a scroll of butterflies (140 gold) a +1 short sword of electrocution (507 gold) the +7 chain mail of Past Mistakes {rPois Dex+3} (1995 gold) Dex: It affects your dexterity (+3). rPois: It protects you from poison. a piece from Xom's chessboard (15/15) (700 gold) a +0 plate armour (805 gold) a +0 robe (24 gold) (0, 0, D:8) 4 stones yes  (4, 16, D:8) a +0 ring mail yes  (8, -36, D:8) a +0 sling yes  (20, -36, D:8) a +0 morningstar yes  a +0 robe yes  a +0 great sword yes  a +0 robe yes  (21, -35, D:8) a +3 scimitar yes  a +0 robe yes  a +4 long sword yes  a +0 robe yes  a +0 flail yes  a +0 robe yes  (22, -11, D:8) a +0 ring mail yes  a +0 club yes  a +0 club yes  a +0 leather armour yes  a +0 short sword yes  (23, -11, D:8) a +0 ring mail yes  a +0 falchion yes  (27, -41, D:8) a +0 long sword yes  (31, -10, D:8) a +0 short sword yes  a +0 ring mail yes  a +0 war axe yes  a +0 club yes  a +0 ring mail yes  (37, -6, D:8) a book of Sloth yes  (49, -24, D:8) a +0 trident yes  (51, -10, D:8) a potion of flight yes  2 scrolls of silence yes  (52, 7, D:8) a potion of invisibility yes  Level 9 of the Dungeon (0, 0, D:9) a +0 club yes  a +0 halberd yes  a +0 spear yes  a +0 buckler yes  a +0 ring mail yes  a +0 spear yes  a +0 whip yes  a +0 scale mail yes  a +1 trident of venom yes  (1, -14, D:9) 8 stones yes  (1, -1, D:9) a +0 spear yes  (1, 0, D:9) a +0 halberd yes  (2, -1, D:9) a +0 whip yes  a +0 club yes  a +0 club yes  (7, -10, D:9) 4 poisoned darts yes  (8, -7, D:9) a +0 robe yes  (16, -9, D:9) a +0 mace yes  (20, -4, D:9) a +0 troll leather armour yes  (34, 14, D:9) 5 stones yes  (35, 5, D:9) a +0 hand axe yes  (35, 6, D:9) a +0 dagger yes  a +0 robe yes  (43, 0, D:9) a +0 glaive yes  a +0 plate armour yes  (44, -2, D:9) a +0 dagger yes  (44, 0, D:9) a +0 dagger yes  a +0 robe of positive energy yes  (45, -2, D:9) a +0 dagger yes  a +0 leather armour yes  (49, 17, D:9) a wand of iceblast (5) yes  (52, -8, D:9) a +0 club yes  Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow yes  (5, 17, D:10) a +0 dagger yes  a +0 robe yes  (7, 15, D:10) a +1 shortbow of freezing yes  (17, 9, D:10) a +0 ring mail yes  (17, 15, D:10) 6 stones yes  (17, 24, D:10) a scroll of blinking yes  (19, 33, D:10) a +2 short sword of electrocution yes  (22, 18, D:10) a +2 ring mail of willpower yes  (24, 27, D:10) a +0 shortbow yes  (26, 26, D:10) a +0 shortbow yes  (30, 25, D:10) 4 stones yes  (32, 16, D:10) a +2 dagger of draining yes  a +0 robe yes  (32, 29, D:10) 5 stones yes  (36, 19, D:10) a +0 ring mail yes  (52, 12, D:10) a book of Geomancy yes  Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip yes  (9, 2, Lair:1) a potion of ambrosia yes  (10, 1, Lair:1) a potion of ambrosia yes  (10, 4, Lair:1) 2 potions of ambrosia yes  (11, -26, Lair:1) 5 poisoned darts yes  (11, 3, Lair:1) a potion of ambrosia yes  (12, 1, Lair:1) a potion of ambrosia yes  (12, 3, Lair:1) a potion of ambrosia yes  (13, 1, Lair:1) a potion of ambrosia yes  (23, -11, Lair:1) a scroll of fear yes  (23, -9, Lair:1) the +10 long sword of the Stopping Madman {venom, rF+ Str+2} yes  It poisons the flesh of those it strikes. Str: It affects your strength (+2). rF: It protects you from fire. (unseen) (24, -9, Lair:1) a scroll of enchant armour yes  (38, -31, Lair:1) a book of the Dragon yes  (40, -21, Lair:1) a +0 ring mail yes  (44, -42, Lair:1) a scroll of immolation yes  Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones yes  (13, -14, Lair:2) a potion of ambrosia yes  (14, 5, Lair:2) a +0 quarterstaff yes  (20, 21, Lair:2) a +0 robe yes  (22, 8, Lair:2) +0 acid dragon scales yes  (42, -18, Lair:2) a +0 dagger yes  (55, -13, Lair:2) a +0 long sword yes  a wand of paralysis (3) yes  (60, 19, Lair:2) a +0 robe yes  (63, -21, Lair:2) 6 atropa-tipped darts yes  Level 3 of the Lair of Beasts (0, 0, Lair:3) an orb of energy yes  (unseen) (4, 1, Lair:3) a potion of brilliance yes  (9, -2, Lair:3) a ring of magical power yes