qw Level 1 of the Dungeon (11, -9, D:1) a +0 dagger (27, 3, D:1) a +0 war axe (28, 26, D:1) a +0 robe (31, 27, D:1) 6 stones (32, 24, D:1) 6 stones (37, -13, D:1) a +0 club (42, 21, D:1) a +0 dagger (45, -7, D:1) 5 stones Level 2 of the Dungeon (7, -16, D:2) a +2 antimagic hand axe a +0 scale mail (8, 1, D:2) a scroll of fear (9, -17, D:2) a +0 flail (16, -15, D:2) a +0 dagger (17, -28, D:2) a +0 flail a +0 whip (17, -26, D:2) a +0 club (20, -21, D:2) a +1 dagger of venom (20, -2, D:2) 6 stones (28, 5, D:2) 4 stones a scroll of fear (33, -4, D:2) a +0 mace (34, -20, D:2) 4 stones (38, 11, D:2) a +0 short sword (53, 5, D:2) a +0 sling (55, -2, D:2) a potion of ambrosia (56, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 robe a +0 dagger (7, 20, D:3) a +0 dagger (16, -17, D:3) a +0 dagger 3 stones (25, -11, D:3) a +0 hammer (27, 12, D:3) a book of Debilitation (35, -16, D:3) a +0 robe (36, 0, D:3) a +0 short sword (42, -23, D:3) 2 stones (48, -14, D:3) a +1 mace of protection (57, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a wand of mindburst (12) (1, 21, D:4) a wand of paralysis (11) (7, -12, D:4) a +0 flail (8, -12, D:4) a +2 whip of flaming a +0 robe a +0 flail a +0 club (9, -13, D:4) a +0 spear (21, -14, D:4) a +0 spear (21, -13, D:4) a +0 club (22, -14, D:4) a +0 flail a +0 flail (26, 13, D:4) a +0 sling (47, -4, D:4) a +0 short sword a +0 leather armour a +0 whip a +0 leather armour (47, -2, D:4) a +0 dagger (48, -26, D:4) a +0 giant club (48, -9, D:4) a potion of attraction a potion of lignification Level 5 of the Dungeon (0, 0, D:5) a potion of magic (7, -16, D:5) a wand of digging (5) (10, -20, D:5) a +2 vorpal sling (14, -21, D:5) a +0 short sword (14, -10, D:5) a +0 hand axe (17, -34, D:5) a wand of flame (29) (17, -11, D:5) a +0 dagger a +0 dagger a +0 robe (20, -20, D:5) a staff of fire (27, -7, D:5) a +0 leather armour (28, -29, D:5) the +1 ring mail "Jogo" {Harm Int+3 Slay-6 Stlth+} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (29, -5, D:5) Great Wizards, Vol. VII (30, 0, D:5) 6 stones (38, -10, D:5) a +0 giant spiked club (38, -7, D:5) a +0 trident (40, -27, D:5) a +0 club a +3 spear of flaming a +0 scale mail a +0 club (41, -28, D:5) a +0 spear (41, -9, D:5) 2 potions of lignification (42, -29, D:5) a +0 spear (48, -20, D:5) a +0 long sword (50, -4, D:5) 6 stones Level 6 of the Dungeon [Shop] Icsuavva's Book Shop a book of Weapons (336 gold) a book of Frost (264 gold) a book of Air (264 gold) a book of Cantrips (144 gold) a book of Scorching (360 gold) a book of Storms (384 gold) (0, 0, D:6) a +0 hand axe (0, 1, D:6) 7 stones (1, 10, D:6) the +3 sling "Raforil" {freeze, rF+ rN+ MP-9 Int+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (-9). (16, 12, D:6) a +0 dagger a +0 robe (16, 13, D:6) a +0 short sword (18, 12, D:6) a +0 short sword a +0 leather armour (19, 51, D:6) a +0 short sword (21, 20, D:6) a scroll of fear (29, 9, D:6) a +0 spear a +0 robe (30, 10, D:6) a +3 scimitar a +0 robe (32, 9, D:6) a +4 flail of freezing a +0 robe a +0 war axe (41, 10, D:6) a +0 giant club (42, 15, D:6) a +0 club a +0 dagger of venom a +0 short sword 2 poisoned darts a +0 dagger (42, 16, D:6) 4 poisoned darts a +0 short sword (43, 16, D:6) a stone a +0 dagger (49, 7, D:6) a +0 ring mail (53, 52, D:6) a +0 ring mail (56, 43, D:6) a +0 dagger a +0 robe a +0 giant club a +2 vorpal flail a +0 club a +0 ring mail a +0 whip a +0 flail (60, 42, D:6) a +0 shortbow (60, 45, D:6) a scroll of fear (65, 2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a scroll of poison (4, -13, D:7) a +0 flail (5, 4, D:7) a +0 shortbow (6, -24, D:7) a +0 flail (6, 2, D:7) a +0 shortbow (7, -13, D:7) a +0 whip a +0 whip (10, -14, D:7) a +0 hand axe (11, -21, D:7) a +0 pair of gloves (17, 9, D:7) 7 stones (23, 3, D:7) a +2 whip of venom a +0 mace a +0 flail (25, -15, D:7) a +0 chain mail (28, 0, D:7) the +7 lajatang "Uliucenn" {elec, rC- rCorr MP+9 Int+4 SInv Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (30, 5, D:7) a +0 scale mail (30, 6, D:7) a +0 leather armour a +0 club (31, 5, D:7) a +0 leather armour a +0 dagger (31, 6, D:7) a +0 robe a +2 dagger of venom a +0 dagger (32, 6, D:7) a +0 robe a +0 dagger (34, -10, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) 3 curare-tipped darts (2, -25, D:8) a +0 short sword (still there?) a curare-tipped dart (still there?) a +0 dagger (still there?) a +0 robe (still there?) 18 gold pieces (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (2, -19, D:8) 2 javelins (2, 1, D:8) a +0 club a +0 leather armour (2, 4, D:8) a +0 dagger a +0 robe (4, 2, D:8) a +0 dagger (13, -16, D:8) a +0 short sword of speed a kobold corpse (skeletalised by now) (14, -25, D:8) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (15, -6, D:8) a +0 dagger a +0 robe (16, -15, D:8) a +0 club 5 stones a kobold skeleton (16, -9, D:8) a +0 plate armour a +0 halberd (16, -6, D:8) a +0 short sword (17, -15, D:8) a potion of attraction (17, -9, D:8) a +0 ring mail a +0 dagger a stone a +0 club (19, -19, D:8) a +0 short sword 6 poisoned darts (20, -18, D:8) a +0 whip 8 poisoned darts (25, -25, D:8) 2 potions of ambrosia (25, -13, D:8) a +0 club a +0 dagger a kobold corpse a kobold corpse (26, -24, D:8) 5 stones (34, -3, D:8) a scroll of fear (35, 6, D:8) a +0 robe (37, -32, D:8) a +0 whip (43, -34, D:8) a +0 short sword of venom 6 poisoned darts a +0 short sword a kobold corpse (44, -29, D:8) a +0 whip a +0 short sword 7 stones a kobold corpse (44, -27, D:8) a +0 club 3 poisoned darts a +0 club a kobold corpse