qw Level 1 of the Dungeon (0, 1, D:1) 8 stones hY (12, -6, D:1) a +0 whip hY (12, 20, D:1) 5 stones hY (13, 15, D:1) 2 poisoned darts hY (19, 8, D:1) a +0 short sword hY (33, 23, D:1) a +0 leather armour hY (34, -4, D:1) a +0 pair of boots hY (36, -8, D:1) a potion of lignification hY a potion of ambrosia hY (45, 23, D:1) a +0 war axe hY (45, 27, D:1) 4 poisoned darts hY (52, 11, D:1) a +0 dagger hY Level 2 of the Dungeon (11, 1, D:2) a +0 club hY (29, 9, D:2) Ozocubu's Autobiography hY (31, 13, D:2) a +0 whip hY (32, 13, D:2) a +0 club hY (33, 13, D:2) a +4 whip hY (34, 19, D:2) a +0 ring mail hY (36, 13, D:2) a +0 whip hY (36, 14, D:2) a staff of cold hY (43, -10, D:2) the +5 short sword of Ancient Evil {freeze, Str+3 Int+4 SInv} hY It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+4). SInv: It lets you see invisible. (44, -6, D:2) a +0 short sword hY (47, 19, D:2) a +0 robe hY (51, 22, D:2) a stone hY (54, 22, D:2) 4 poisoned darts hY (59, 27, D:2) 5 stones hY Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour hY (2, -18, D:3) 2 poisoned darts hY (7, -25, D:3) a +0 hammer hY (10, -49, D:3) a book of Debilitation hY (10, -17, D:3) a +0 hat hY (11, -24, D:3) a potion of attraction hY (17, -39, D:3) a +0 dagger hY a +0 club hY 4 stones hY a +0 ring mail hY (20, -6, D:3) a +1 dagger of draining hY (20, 8, D:3) a +0 whip hY (21, -25, D:3) a +0 sling hY (38, -39, D:3) a +0 short sword hY a +0 leather armour hY (41, -47, D:3) a +0 club hY a +0 leather armour hY (42, -50, D:3) a +0 hand axe hY (43, -48, D:3) a +0 dagger hY a +0 ring mail hY a +0 dagger hY a +0 robe hY (44, -49, D:3) a +0 dagger hY a +0 short sword hY (44, -41, D:3) a +0 ring mail hY (45, -48, D:3) a +0 club hY a +0 leather armour hY (45, 6, D:3) a +0 scythe hY a +0 robe hY (46, -36, D:3) a +0 club hY (46, -35, D:3) a +0 hand axe hY (46, -5, D:3) a +0 club hY (47, -48, D:3) a +0 helmet hY (47, -36, D:3) a +0 dagger hY a +0 robe hY (57, -38, D:3) a +0 hand axe hY Level 4 of the Dungeon (0, 0, D:4) a +0 club hY a +0 sling hY (0, 3, D:4) a +0 spear hY (1, 1, D:4) a +0 spear hY a +0 dagger of venom hY (2, 2, D:4) a +0 whip hY a +0 flail hY (6, 22, D:4) a +4 scimitar of freezing hY a +0 robe hY (7, 5, D:4) a book of the Spheres hY (7, 21, D:4) a +0 whip hY (8, 0, D:4) 4 stones hY (8, 2, D:4) an Everburning Encyclopedia hY (9, -15, D:4) a wand of polymorph (9) hY (10, 19, D:4) a +0 short sword hY a stone hY (12, 6, D:4) a +0 club hY (13, 1, D:4) 5 stones hY (15, 18, D:4) a +2 ring mail of poison resistance hY (16, 0, D:4) 6 stones hY (26, 0, D:4) a +0 giant spiked club hY (30, -2, D:4) a +0 rapier hY a +0 ring mail hY (35, -10, D:4) a +0 leather armour hY (36, 7, D:4) a +0 dagger hY a +0 robe hY (37, 6, D:4) 5 stones hY (37, 8, D:4) a +0 dagger hY a +0 scale mail hY a +0 whip hY a +0 leather armour hY (38, 35, D:4) a scroll of magic mapping hY a potion of brilliance hY (39, -12, D:4) a +0 robe hY (44, -8, D:4) the +0 scale mail "Cuudu" {rF+ Dex+4} hY Dex: It affects your dexterity (+4). rF: It protects you from fire. (44, 2, D:4) a +0 dire flail hY a +0 robe hY (46, -4, D:4) a +0 whip hY (52, 4, D:4) a +0 robe hY (57, 4, D:4) a +0 dagger hY (58, 2, D:4) a javelin hY Level 5 of the Dungeon [Shop] Niangiyji's Antique Weapon Shoppe a +0 club (32 gold) a +0 hand axe (96 gold) the +10 quarterstaff of Broken Luck {spect, Dex+5} (2480 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). a +0 scimitar (128 gold) the +7 great mace "Plog" {freeze, rPois Will+ Dex-5} (1696 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-5). rPois: It protects you from poison. Will: It increases your willpower. a +0 longbow (208 gold) a +0 dagger (64 gold) a +0 club (32 gold) the +6 sling "Jellyslayer" {freeze, Str+2 Int+3} (1606 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Int: It affects your intelligence (+3). (0, 0, D:5) a +0 leather armour hY (4, 33, D:5) a +0 robe hY (15, 14, D:5) a +0 club hY a +0 ring mail hY a +2 hand axe of flaming hY a +0 vorpal shortbow hY a +0 leather armour hY (16, 14, D:5) a +2 hand axe of flaming hY (19, 6, D:5) a +0 ring mail hY (26, 5, D:5) a +0 mace hY (26, 36, D:5) a +0 scale mail hY (27, 18, D:5) a +0 hand axe hY a +0 dagger hY (34, 30, D:5) a +0 flail of holy wrath hY a +0 flail hY (34, 32, D:5) a +0 flail hY (35, 32, D:5) a +0 whip hY (47, 8, D:5) a +0 dagger hY (48, 7, D:5) a +0 giant club hY (54, 13, D:5) 4 stones hY Level 6 of the Dungeon (2, -10, D:6) 9 stones hY (2, -7, D:6) a +0 club hY a +0 leather armour hY (2, -6, D:6) a +0 dagger hY a +0 robe hY a potion of lignification hY a +0 whip hY a +0 ring mail hY (2, -2, D:6) a +0 morningstar hY (3, -8, D:6) a +0 club hY (5, -18, D:6) a wand of acid (11) hY (13, -14, D:6) a +2 dagger of venom hY a +0 robe hY (15, -13, D:6) 2 poisoned darts hY (15, -12, D:6) a +1 chain mail of poison resistance hY (16, -19, D:6) a potion of flight hY (16, -17, D:6) a +0 falchion hY a +0 mace hY a +0 plate armour hY (16, -15, D:6) a +0 dagger hY a +0 robe hY (18, -33, D:6) a +0 sling hY (21, -3, D:6) a +0 flail hY a +0 club hY (22, -4, D:6) a +0 halberd hY 6 atropa-tipped darts hY a +3 spear hY a +0 whip hY a +0 leather armour hY a +0 dagger hY a +0 robe hY a +0 flail hY (25, -3, D:6) a +0 flail hY a +0 leather armour hY (27, -4, D:6) a +0 club hY a +2 leather armour of poison resistance hY (33, 10, D:6) a wand of flame (1) hY Level 7 of the Dungeon (3, 5, D:7) a +0 plate armour hY (22, 2, D:7) a +0 quarterstaff hY (30, 12, D:7) a +0 ring mail hY (31, -1, D:7) a +0 quarterstaff hY (42, -17, D:7) a +0 club hY a +0 leather armour hY a +0 dagger hY a +0 robe hY (42, -16, D:7) a +0 dagger hY a +0 robe hY (43, -16, D:7) a +2 whip of electrocution hY a +0 leather armour hY (44, -20, D:7) a +0 leather armour hY (45, 3, D:7) a scroll of magic mapping hY (50, -18, D:7) a potion of invisibility hY a ring of magical power hY (50, -17, D:7) a +0 club hY a +0 club hY a +0 whip hY a +0 robe hY a +0 flail hY Level 8 of the Dungeon (12, 31, D:8) a scroll of noise hY (22, 28, D:8) a +0 chain mail hY (24, 32, D:8) 19 gold pieces hY (25, 32, D:8) the +2 short sword of the Common Good {vorpal, rN++ Int+4 Dex-2} hY It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. (unseen) (25, 33, D:8) a scroll of teleportation hY (25, 34, D:8) 12 gold pieces hY (25, 36, D:8) a +0 leather armour hY (32, 17, D:8) a +0 hand axe hY (34, 17, D:8) a +0 short sword hY a +0 ring mail hY (35, 16, D:8) a +0 dagger hY a +0 robe hY a +1 flail of venom hY a +0 chain mail hY a +0 dagger hY a +0 robe hY (43, 12, D:8) a potion of flight hY (43, 41, D:8) a potion of ambrosia hY (47, 43, D:8) a +0 spear hY (48, 17, D:8) a +0 shortbow hY a +0 falchion hY 2 poisoned darts hY a +0 club hY (48, 23, D:8) a +0 club hY (48, 24, D:8) a +0 shortbow hY (48, 40, D:8) a +0 spear hY (48, 41, D:8) a +0 spear hY (48, 42, D:8) a +0 spear hY (48, 43, D:8) a +0 spear hY (49, 18, D:8) a +0 dagger hY (49, 24, D:8) a +0 club hY a stone hY (50, 22, D:8) a +0 short sword hY (52, 18, D:8) a potion of flight hY (59, 5, D:8) a ring of positive energy hY Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 robe of cold resistance hY a +0 robe hY (0, 3, Lair:1) a scroll of immolation hY (1, 3, Lair:1) a +0 rapier of speed hY (unseen) (4, -2, Lair:1) a +0 scale mail hY (11, -34, Lair:1) a +0 quarterstaff of freezing hY (12, -21, Lair:1) a +0 falchion hY (15, -18, Lair:1) 5 stones hY (22, -39, Lair:1) a +0 barding hY (22, 7, Lair:1) a book of Conjurations hY (25, -24, Lair:1) a potion of attraction hY a +0 war axe hY (25, -18, Lair:1) 5 stones hY (30, 4, Lair:1) a +0 broad axe of flaming hY a potion of lignification hY (32, -12, Lair:1) a scroll of fear hY (35, -24, Lair:1) a +0 trident hY (42, -24, Lair:1) 2 potions of flight hY (45, 10, Lair:1) a +0 sling hY (48, -23, Lair:1) 7 stones hY (51, 10, Lair:1) a +0 trident hY (52, -33, Lair:1) 2 potions of flight hY Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones hY (0, 2, Lair:2) the +9 halberd of Midwinter {drain, Fragile rCorr Dex+3 SInv} hY A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (3, 4, Lair:2) a +0 quarterstaff hY (6, 0, Lair:2) a potion of degeneration hY (7, 18, Lair:2) 5 stones hY (9, 17, Lair:2) the +0 pair of gloves of Xaluir {rElec} hY rElec: It insulates you from electricity. (12, 10, Lair:2) a scroll of noise hY (23, 41, Lair:2) a +0 buckler hY (27, 43, Lair:2) a +0 chain mail hY (37, 34, Lair:2) a +4 great sword hY a +0 scale mail hY (39, 10, Lair:2) a potion of brilliance hY (40, -6, Lair:2) a box of beasts hY (41, 33, Lair:2) a +0 halberd hY a +0 robe hY (42, 31, Lair:2) a +0 war axe hY (43, -10, Lair:2) a scroll of blinking hY (43, 35, Lair:2) a +0 hand axe hY (47, 32, Lair:2) a +0 leather armour hY (48, 11, Lair:2) a +1 sling of freezing hY (52, 29, Lair:2) a +0 robe hY (53, 12, Lair:2) a +0 war axe hY (62, 20, Lair:2) a +0 leather armour hY Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail hY (7, 14, Lair:3) 4 poisoned darts hY (7, 17, Lair:3) a +0 quarterstaff hY (27, -11, Lair:3) a +0 chain mail hY (32, -26, Lair:3) a +0 long sword hY (63, -29, Lair:3) an amulet of regeneration hY an orb of wrath hY Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe hY (2, -1, Lair:4) a wand of flame (9) hY (8, 32, Lair:4) a +0 long sword hY (10, 49, Lair:4) a scroll of magic mapping hY (18, 7, Lair:4) 3 stones hY (18, 43, Lair:4) a +0 ring mail hY (27, 11, Lair:4) a +0 leather armour hY (37, 43, Lair:4) a +0 pair of gloves hY (40, 6, Lair:4) a +0 robe hY (40, 8, Lair:4) a manual of Shields hY (40, 9, Lair:4) the +2 pair of boots of Ytwal {rPois Will+ Str-2 Int+9} hY Str: It affects your strength (-2). Int: It affects your intelligence (+9). rPois: It protects you from poison. Will: It increases your willpower. (unseen) (42, 3, Lair:4) a +0 trident hY (47, 9, Lair:4) a ring of ice hY (47, 15, Lair:4) a wand of iceblast (4) hY (54, 34, Lair:4) the +1 spear of Aparurul {freeze, rN+ Will+ Int+7 Dex-4} hY It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. Will: It increases your willpower. Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 gold pieces hY (5, 0, Lair:5) a silver javelin hY (unseen) (6, 4, Lair:5) a silver javelin hY (unseen) (6, 5, Lair:5) a silver javelin hY (unseen)