qw Level 1 of the Dungeon (0, 0, D:1) an amulet of magic regeneration (0, 21, D:1) a +0 short sword 5 stones (1, 18, D:1) a +0 robe (6, 3, D:1) a +0 short sword (16, 21, D:1) 5 stones (19, 27, D:1) 8 stones (20, 11, D:1) a stone (21, 1, D:1) 7 stones (21, 10, D:1) a +0 spear (32, 12, D:1) a +0 short sword (35, 13, D:1) a +0 leather armour (35, 22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (14, 18, D:2) a +0 club (16, 17, D:2) a bat skeleton (24, 28, D:2) a +0 whip (25, 23, D:2) a +0 short sword 3 stones (29, 7, D:2) a +0 dagger a +0 robe (30, -14, D:2) 4 stones (31, 14, D:2) a +0 morningstar (38, 1, D:2) a +0 dagger (39, -9, D:2) a +0 dagger (39, -4, D:2) the +0 buckler of Wuise {rF- rC+ Dex+4} Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. (41, 34, D:2) 2 potions of lignification a potion of berserk rage (45, 16, D:2) a +0 whip a ring of magical power (45, 33, D:2) a +0 hammer (50, 3, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a bat corpse (4, -1, D:3) a scroll of blinking (5, 0, D:3) 6 stones