qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (19, -41, D:1) a +0 club (21, -22, D:1) a +0 hat (24, -37, D:1) a +0 club (32, -2, D:1) a +0 whip (37, -10, D:1) a +0 ring mail (44, -1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 5 stones (6, -22, D:2) a +0 club 2 stones (7, 1, D:2) a +0 scale mail (7, 2, D:2) a scroll of blinking (10, 14, D:2) a +0 whip (14, -24, D:2) a +0 sling (20, -3, D:2) a book of Frost (20, 25, D:2) a +0 dagger (21, -4, D:2) 6 stones (25, 26, D:2) a +0 club a +0 robe (31, 0, D:2) a +0 scale mail (35, -20, D:2) a +0 dagger (37, -17, D:2) a +0 quarterstaff (44, 3, D:2) a +0 whip 3 stones (44, 6, D:2) 2 scrolls of magic mapping Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 12, D:3) a +0 club a goblin corpse (4, 12, D:3) the felid corpse of Natasha (5, 17, D:3) 4 stones (12, 8, D:3) a +0 robe (15, 11, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (15, 22, D:3) a +0 club (19, 10, D:3) a rat corpse (19, 11, D:3) a rat corpse (21, 5, D:3) a +0 trident (21, 13, D:3) 8 stones (21, 19, D:3) a +0 whip a rat corpse (22, 2, D:3) an adder corpse a rat corpse (24, 10, D:3) a jackal skeleton (25, 9, D:3) a jackal skeleton (27, 11, D:3) a jackal skeleton (31, 3, D:3) a +0 robe (35, 6, D:3) a +0 whip (35, 10, D:3) a +1 whip of electrocution (38, 9, D:3) a +0 short sword a +0 scale mail (39, 30, D:3) a hobgoblin corpse (skeletalised by now) (44, 20, D:3) 6 stones