qw Level 1 of the Dungeon [Shop] Qyher's Distillery a potion of brilliance (48 gold) a potion of attraction (36 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of ambrosia (96 gold) (0, 0, D:1) a +0 whip (1, 0, D:1) a +0 halberd (1, 2, D:1) a +0 club (2, 1, D:1) a +0 flail (12, 16, D:1) 3 stones (20, 21, D:1) a +0 robe (21, 3, D:1) a +0 dagger (33, 11, D:1) a +0 club (36, -2, D:1) a +0 club (43, 16, D:1) a +0 spear (44, 11, D:1) a +0 club 2 stones (44, 26, D:1) a +0 mace (45, -7, D:1) a +0 hand axe (47, 21, D:1) a +0 dagger (51, 9, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 0, D:2) 4 stones (9, 31, D:2) a +0 robe (22, 0, D:2) a +0 mace (32, -13, D:2) 3 stones (35, -19, D:2) a +0 sling (36, -8, D:2) a +0 mace (39, -4, D:2) 5 stones (40, 10, D:2) 4 stones Level 3 of the Dungeon [Shop] Wilerr's General Store 8 stones (8 gold) a wand of polymorph (5) (70 gold) a wand of mindburst (8) (112 gold) 4 stones (4 gold) a +6 ring of strength (360 gold) (0, 0, D:3) a +0 dagger (2, -8, D:3) a +0 ring mail (2, 1, D:3) a book of Cantrips (3, -9, D:3) 5 stones (10, 2, D:3) a +0 robe (11, -41, D:3) 6 stones (12, -28, D:3) a +0 ring mail (22, -1, D:3) a +0 robe (24, -24, D:3) a +0 short sword (26, -42, D:3) a +0 whip (27, -43, D:3) a wand of acid (8) (28, -49, D:3) a +0 dagger (30, -43, D:3) 7 stones (42, -27, D:3) a +0 quarterstaff (44, 2, D:3) a +0 dagger (45, 1, D:3) a +0 club a +0 dagger a +0 robe (45, 2, D:3) a +0 dagger a +0 robe (46, 0, D:3) a +0 short sword a +0 leather armour (47, -40, D:3) a book of Rime (47, -26, D:3) a +0 helmet (47, -12, D:3) a +0 flail (48, -30, D:3) a +0 whip of flaming a +1 flail of holy wrath (48, -29, D:3) a +0 club (48, -1, D:3) a +0 dagger (49, -39, D:3) a +0 spear (49, -30, D:3) a +0 halberd (49, -21, D:3) a +0 leather armour (54, 1, D:3) a +0 falchion (67, 1, D:3) a potion of lignification a potion of brilliance (73, 1, D:3) a +0 rapier (74, 3, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Mysequt's Antique Armour Shop a +2 pair of boots of rampaging (537 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 plate armour (575 gold) (4, -27, D:4) a +0 giant spiked club (4, -1, D:4) a +0 short sword a stone (5, 4, D:4) a +0 falchion (8, -22, D:4) a +0 ring mail (9, 17, D:4) a wand of acid (8) (11, -21, D:4) a +0 robe (11, 13, D:4) 6 poisoned darts (11, 20, D:4) 4 stones (16, -18, D:4) a scroll of noise (19, -4, D:4) a +0 dagger (25, 16, D:4) a +0 dagger (31, 22, D:4) a +0 club (34, -22, D:4) a +0 spear (35, 18, D:4) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 short sword (47, -3, D:4) 4 stones a +2 dagger of pain (48, 5, D:4) a ring of wizardry Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour a wand of mindburst (21) (4, -1, D:5) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (unseen) (7, 5, D:5) a +0 whip (8, 6, D:5) a +0 leather armour a +0 club (12, -6, D:5) a +0 robe (13, -1, D:5) a scroll of identify (14, -1, D:5) a scroll of butterflies (16, -1, D:5) a potion of attraction (18, -1, D:5) a +0 flail a +0 flail (25, -8, D:5) a +0 falchion (25, -7, D:5) a +1 dagger of draining (25, -6, D:5) a +0 hand axe (26, -5, D:5) a +0 club (31, 35, D:5) a +0 long sword (32, 35, D:5) a +0 leather armour (33, 8, D:5) a wand of iceblast (4) (37, 29, D:5) a +0 leather armour (38, 23, D:5) a +0 quarterstaff (44, 1, D:5) a +0 dagger a +0 robe (47, 1, D:5) a +0 leather armour a +3 short sword of electrocution (53, 12, D:5) 6 curare-tipped darts Level 6 of the Dungeon (0, 0, D:6) the +8 sling of Defence by Offence {freeze, rF+ MP+9 Str+3} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rF: It protects you from fire. MP: It affects your magic capacity (+9). (12, -7, D:6) a +0 dagger (13, 6, D:6) a +0 halberd (14, -6, D:6) a +0 short sword a +0 short sword (14, 6, D:6) a +0 club (15, 6, D:6) a +0 halberd (28, 13, D:6) a book of Winter (30, -24, D:6) a scroll of immolation (34, 3, D:6) a potion of magic (42, -22, D:6) an Everburning Encyclopedia (43, 6, D:6) a +0 giant spiked club (47, -6, D:6) a scroll of immolation (49, 2, D:6) a +0 robe (51, -7, D:6) a potion of attraction (55, -4, D:6) a +0 spear (55, -2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a potion of lignification (1, -19, D:7) a +0 robe (3, -5, D:7) a +0 ring mail (4, -18, D:7) a +1 short sword of freezing a +0 robe (5, -18, D:7) a +4 halberd of freezing a +0 robe (5, -17, D:7) a +5 mace a +0 robe a +1 short sword of draining a stone a wand of acid (12) a scroll of magic mapping (13, -15, D:7) 3 poisoned darts (26, 10, D:7) a +0 robe (28, -18, D:7) a +0 falchion (35, -19, D:7) a +0 ring mail (40, -13, D:7) a potion of brilliance (40, 3, D:7) a +0 flail (41, 2, D:7) a +0 whip (41, 3, D:7) a +0 trident a +0 ring mail a +0 buckler (41, 4, D:7) a +0 halberd (45, 3, D:7) a potion of invisibility (59, -35, D:7) a +0 trident (59, -34, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Lefaudix's Mass Market 6 large rocks (46 gold) the +2 great mace "Tetigoupno" {freeze, rN+++ Int-5 Dex+9 Stlth-} (623 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+9). rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. a +0 plate armour (253 gold) 3 large rocks (23 gold) 4 large rocks (30 gold) a +0 giant spiked club (20 gold) a +0 tower shield (49 gold) (0, 0, D:8) a +1 hand axe of freezing (2, 0, D:8) a +0 quarterstaff (4, 23, D:8) a +0 sling (8, 8, D:8) a +0 flail a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a scroll of immolation (11, 12, D:8) a +0 hand axe (18, 2, D:8) a +2 dagger of electrocution a +0 robe (19, 5, D:8) an orb of wrath (24, 25, D:8) a staff of cold (25, 23, D:8) a +0 shortbow (28, 33, D:8) a +0 dagger (28, 38, D:8) a +0 club (36, 6, D:8) 3 poisoned darts (40, 43, D:8) the +1 leather armour "Weokh" {rC+ Regen+ Int-3 SInv} Int: It affects your intelligence (-3). rC: It protects you from cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Level 9 of the Dungeon (0, 0, D:9) a book of Blasting (15, 1, D:9) a +1 spear a +0 animal skin (17, 10, D:9) a potion of brilliance (20, 41, D:9) a +0 rapier (21, 25, D:9) a +0 short sword (22, 26, D:9) a +0 dagger a curare-tipped dart (23, 26, D:9) a +0 dagger a +0 robe (24, 27, D:9) a +0 short sword 2 poisoned darts (24, 28, D:9) a +0 dagger 2 stones a +0 short sword (24, 29, D:9) a +0 whip (25, 28, D:9) a +0 flail a +0 scale mail (25, 29, D:9) a +0 dagger a +0 robe (26, 35, D:9) a +0 chain mail (27, 30, D:9) a +0 club a +0 scale mail (29, 46, D:9) a +4 scimitar of flaming (30, 34, D:9) a +0 leather armour (33, 16, D:9) a tin of tremorstones (2/2) (33, 34, D:9) a +0 whip (42, 27, D:9) a book of Storms (55, 0, D:9) a wand of paralysis (2) (56, 1, D:9) a +0 club (56, 2, D:9) a +0 whip (57, 2, D:9) a +0 spear a +0 ring mail a +0 buckler (57, 3, D:9) a +0 spear (58, 3, D:9) a +0 club (59, 24, D:9) a +1 robe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar a +0 robe (0, 2, D:10) a +2 great sword a +0 robe a +4 short sword a +0 robe (0, 3, D:10) a +3 dire flail of freezing a +0 robe (4, 7, D:10) 3 curare-tipped darts (8, -17, D:10) a yak corpse the Ecumenical Temple