qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, 0, D:1) 4 poisoned darts (13, 22, D:1) a +0 short sword (16, 24, D:1) a +0 spear (23, 12, D:1) a book of Callings (23, 13, D:1) a book of Conjurations (30, 28, D:1) a +0 whip (42, 26, D:1) a book of the Sky (44, 24, D:1) a +0 dagger (50, 21, D:1) a +0 robe (51, 39, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 6 stones (0, 37, D:2) a +0 short sword (7, 16, D:2) a +0 club (9, 16, D:2) a +0 short sword of venom (11, -3, D:2) a +0 sling (14, 24, D:2) a +0 chain mail (18, -20, D:2) a +1 dagger of electrocution (34, -15, D:2) 9 stones (34, -7, D:2) a +0 ring mail (45, 16, D:2) a +0 dagger (46, 15, D:2) Kikubaaqudgha's Disquisition on Exhumation Spells Type Level a - Corpse Rot Necromancy/Poison/Air 4 b - Dispel Undead Necromancy 4 c - Borgnjor's Revivification Necromancy 8 (51, 30, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, 5, D:3) a +0 robe (6, -26, D:3) the +1 leather armour "Zugal" {-Cast Harm *Corrode rPois} rPois: It protects you from poison. -Cast: It prevents spellcasting. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (7, -32, D:3) a +0 robe (8, -6, D:3) a +0 hand axe a +0 ring mail (9, -40, D:3) a +4 ring of evasion (9, -37, D:3) an adder corpse (10, -8, D:3) a +0 whip a +0 leather armour a +0 hand axe (11, -7, D:3) a +0 whip (11, 0, D:3) a +4 dagger a goblin corpse (skeletalised by now) (28, -6, D:3) a quokka skeleton (30, -3, D:3) a wand of roots (14) (31, -11, D:3) a +0 club (32, -10, D:3) a +0 dagger (33, -5, D:3) a +0 club 3 stones (41, 0, D:3) a +0 quarterstaff (47, 4, D:3) a +0 short sword (49, -24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -4, D:4) a worm corpse (3, -2, D:4) an adder corpse (11, -1, D:4) a +0 dagger (13, -1, D:4) a +0 club a boomerang (14, 1, D:4) a +0 morningstar a boomerang an orc corpse (15, -1, D:4) 4 gold pieces