qw Level 1 of the Dungeon (5, 11, D:1) a +0 dagger (12, 3, D:1) a +0 mace (14, 5, D:1) 9 stones (16, 15, D:1) a +0 dagger (28, -5, D:1) a +0 club (29, 11, D:1) a +0 helmet (30, 11, D:1) 2 potions of brilliance (44, -3, D:1) a +0 dagger (44, 5, D:1) a book of Callings (44, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -53, D:2) a +0 dagger (5, -53, D:2) a +0 club (5, -38, D:2) 6 stones (29, -7, D:2) a +0 dagger (32, -14, D:2) a +0 falchion (38, -20, D:2) a +0 chain mail (45, -25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 8, D:3) a scroll of noise (5, 6, D:3) a +0 dagger of venom (15, -20, D:3) a +0 leather armour (22, -22, D:3) a +0 dagger a +0 dagger a +0 robe a +0 hand axe (22, -2, D:3) a +0 dagger (23, -22, D:3) a +0 flail a +0 chain mail (27, 5, D:3) a +0 short sword (31, 8, D:3) an amulet of magic regeneration (32, -15, D:3) a +0 ring mail (32, 5, D:3) a wand of paralysis (11) (34, -13, D:3) a +0 whip (35, -5, D:3) a scroll of blinking (38, -5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Mopeshigh's Distillery a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of cancellation (112 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) (0, 0, D:4) a +2 pair of boots (9, 3, D:4) a +0 chain mail (17, 20, D:4) a potion of berserk rage a potion of lignification (20, 13, D:4) a +0 spear (30, 19, D:4) a +0 war axe (42, 3, D:4) a +0 flail a +0 robe a +0 club (43, 1, D:4) a +0 flail (44, -2, D:4) a +0 dagger (44, 20, D:4) a +0 club (49, -6, D:4) a +0 sling (55, 20, D:4) a +0 leather armour (57, 26, D:4) 7 stones Level 5 of the Dungeon (2, -38, D:5) a +0 club (3, -37, D:5) a +0 spear (3, -36, D:5) a +0 spear (5, -46, D:5) a +0 ring mail (7, -34, D:5) a potion of berserk rage (10, -37, D:5) a +0 dagger a +0 robe (10, -36, D:5) a +0 dagger a +0 robe (11, -36, D:5) a +0 dagger a +0 leather armour (11, -35, D:5) a +0 mace a +0 leather armour (16, -2, D:5) a +0 mace (17, -9, D:5) a +0 barding (22, -44, D:5) a +0 sling (37, -32, D:5) an adder corpse (39, -2, D:5) a +0 hand axe (43, -13, D:5) 7 stones (44, -2, D:5) the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. (46, -13, D:5) a +0 robe (47, -29, D:5) a +0 flail (47, -28, D:5) a book of Weapons Level 6 of the Dungeon (0, 0, D:6) an adder corpse