qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 30, D:1) 9 stones (4, -11, D:1) a +0 ring mail (4, 2, D:1) 8 stones (8, 0, D:1) a +0 plate armour (10, -5, D:1) a +0 dagger (14, 31, D:1) a +0 hand axe (33, 2, D:1) 4 stones a +0 dagger (36, 0, D:1) a +0 ring mail (38, 5, D:1) a +0 short sword (40, 43, D:1) 9 stones (43, 35, D:1) a +0 dagger 5 stones (44, 0, D:1) 5 stones (51, 16, D:1) a +0 dagger (58, 33, D:1) a +0 robe Level 2 of the Dungeon [Shop] Woobleitu's Antique Weapon Shoppe a +3 morningstar of protection (501 gold) a +0 glaive (149 gold) a +0 long sword of holy wrath (190 gold) a +1 falchion of flaming (285 gold) the +5 halberd of Imminent Death {vorpal, rC+ MP+9} (1469 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. MP: It affects your magic capacity (+9). the +5 demon blade of Intuition {flame, Dex+2} (1453 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). a +0 hand axe (69 gold) a +0 great mace of distortion (418 gold) (0, 0, D:2) a +0 robe (0, 2, D:2) 5 poisoned darts (11, -8, D:2) a +0 ring mail (20, 3, D:2) a book of Air (24, 26, D:2) a +0 dagger 4 stones (25, 32, D:2) a +0 dagger (29, -8, D:2) a +0 sling (38, -19, D:2) a +0 dagger (41, -22, D:2) a +0 short sword 4 stones (44, 12, D:2) a +0 sling (59, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 spear of venom (0, 1, D:3) a +0 halberd (1, 1, D:3) a +0 club (11, 14, D:3) a +0 ring mail (14, 8, D:3) a +0 dagger (35, -12, D:3) a scroll of blinking (36, -3, D:3) 6 stones (42, 23, D:3) 6 poisoned darts a +0 club (43, 26, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (2, -5, D:4) a gold piece (3, -8, D:4) a wand of digging (1) (3, -5, D:4) a gold piece (3, -4, D:4) 2 gold pieces (4, -5, D:4) a gold piece (4, 2, D:4) a +0 dagger a +0 robe a +0 whip (5, 1, D:4) a +0 hand axe a +0 ring mail (6, -14, D:4) a +0 mace (6, 0, D:4) a +0 dagger a +0 robe (7, -22, D:4) 6 stones (10, -15, D:4) a +0 dagger (10, -11, D:4) a +0 scale mail a +0 club (15, -8, D:4) 5 stones (17, 10, D:4) 5 stones (21, -9, D:4) 3 stones a +0 short sword (31, 4, D:4) a +0 dagger (32, 0, D:4) 4 stones (35, -4, D:4) 8 stones (47, 3, D:4) a +0 dagger (49, 10, D:4) a +0 dagger (50, 19, D:4) a potion of invisibility (51, 13, D:4) 17 gold pieces (57, 8, D:4) a +0 ring mail (61, -20, D:4) a +2 whip of freezing a +0 robe (61, -19, D:4) a +0 club a stone Level 5 of the Dungeon [Shop] Eli Doxt's Book Boutique a book of Fire (440 gold) a book of Misfortune (360 gold) a book of Unlife (360 gold) an Everburning Encyclopedia (260 gold) a book of Maledictions (260 gold) Sif Muna's Catalogue of Conflict and the Wind (460 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Silence Hexes/Air 5 e - Maxwell's Capacitive Coupling Air 8 a book of Iron (360 gold) a book of Air (220 gold) a book of Blood (280 gold) a book of Spectacle (320 gold) a book of the Earth (360 gold) (0, 0, D:5) a +0 club a +0 ring mail (1, -1, D:5) a +0 club a +0 chain mail (2, -1, D:5) a +0 whip (2, 0, D:5) a +0 dagger of holy wrath (5, 12, D:5) 5 stones (8, 5, D:5) a +0 club (8, 6, D:5) a +0 ring mail (10, 4, D:5) a +0 sling (12, -16, D:5) a +0 giant club (12, 16, D:5) a +0 giant spiked club (14, -20, D:5) 2 poisoned darts (15, -9, D:5) 5 poisoned darts (22, -20, D:5) a +0 ring mail (33, -6, D:5) 3 stones (35, 10, D:5) a +3 whip (40, -13, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a potion of ambrosia (1, 4, D:6) a +0 hammer (3, 25, D:6) a +0 mace (10, 16, D:6) a +0 short sword (12, 25, D:6) 5 stones (13, 18, D:6) a +0 rapier (16, 12, D:6) a +0 robe a +0 scimitar (16, 13, D:6) a +0 robe a +0 battleaxe a +0 robe a +0 dire flail (20, 14, D:6) a throwing net (22, 14, D:6) a +0 whip (23, 1, D:6) a +0 pair of gloves (23, 12, D:6) a +0 club a +0 whip (23, 13, D:6) a +3 vorpal dire flail a +0 scale mail a wand of polymorph (7) (24, 12, D:6) a +0 spear (26, 21, D:6) a +3 morningstar a +0 robe (29, -7, D:6) a +0 club (35, -8, D:6) a +0 pair of boots (35, -4, D:6) a +0 dagger (48, 17, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar (3, -11, D:7) a +2 spectral quarterstaff a scroll of amnesia (6, -18, D:7) a +0 leather armour a +0 flail a +0 plate armour a +0 hand axe of venom (7, -23, D:7) a +0 dagger (7, -19, D:7) a +0 whip a +0 ring mail a +0 trident (8, -18, D:7) a +0 dagger a +0 club (9, -31, D:7) a +0 mace (9, -27, D:7) a +0 halberd (10, -28, D:7) a +0 halberd (10, -27, D:7) a +0 halberd (10, -25, D:7) a +0 flail (11, -6, D:7) a +0 whip (11, 5, D:7) a scroll of amnesia (13, -9, D:7) a scroll of immolation (22, -4, D:7) a +0 ring mail a +0 hand axe a +0 flail a +0 ring mail a +0 dagger a +0 club (23, 6, D:7) a +0 hand axe (25, 5, D:7) a +0 helmet (27, 2, D:7) a wand of roots (12) (30, -3, D:7) a +0 dagger 8 poisoned darts a +0 dire flail a +0 giant club (31, 3, D:7) a +0 dire flail of protection a +0 giant club (35, 4, D:7) a +0 leather armour (46, -15, D:7) a +0 dagger (52, -28, D:7) 3 stones (54, -17, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 1, D:8) a +0 short sword a curare-tipped dart (3, 3, D:8) a +0 dagger (5, 4, D:8) a +0 dagger 2 stones a +0 whip (5, 13, D:8) 4 poisoned darts (10, 18, D:8) 8 stones (16, 21, D:8) 5 stones (17, 9, D:8) a +0 hand axe (19, 10, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 vorpal hand axe a +0 leather armour a +0 dagger (19, 29, D:8) a +0 plate armour a +0 glaive a +0 arbalest (20, 9, D:8) a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +1 dagger of protection a +0 robe (20, 29, D:8) a +0 dagger (21, 8, D:8) a +0 war axe a +0 chain mail (21, 29, D:8) a +0 scale mail a +0 club (31, 24, D:8) a +0 sling (39, 12, D:8) a book of Party Tricks (39, 26, D:8) a +0 trident a +0 ring mail a +0 buckler (40, 10, D:8) a wand of mindburst (12) (40, 25, D:8) a +0 whip (40, 26, D:8) a +0 halberd (42, 24, D:8) a +0 whip a +0 club (44, 33, D:8) a +0 robe 7 stones (49, 32, D:8) a +0 short sword 7 poisoned darts (49, 33, D:8) a stone a +0 short sword a +0 short sword (50, 32, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (7, -3, D:9) a +0 spear (10, -10, D:9) a book of Winter (17, -9, D:9) a +0 shortbow (17, 12, D:9) a +0 plate armour (23, -4, D:9) a Young Poisoner's Handbook (24, 10, D:9) a +0 hand axe a +0 chain mail (26, 9, D:9) a +0 trident (27, 17, D:9) a +0 robe (29, 9, D:9) a +0 hand axe (30, 41, D:9) a +0 scale mail (32, 46, D:9) a scroll of poison (36, -3, D:9) a +0 club a +2 antimagic trident a +0 leather armour (36, -2, D:9) a +0 long sword a +2 arbalest of freezing a +0 chain mail (37, -5, D:9) 2 potions of degeneration (42, -9, D:9) a scroll of amnesia (46, 13, D:9) 5 stones (50, -2, D:9) a +0 dagger (53, -9, D:9) a book of Touch (54, 4, D:9) a book of Dreams (58, 38, D:9) a lightning rod (4/4) (59, 37, D:9) a +2 plate armour of poison resistance (60, 36, D:9) the +5 shortbow of Ignis's Benevolence {venom, Contam rElec Str+7 Stlth+} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+7). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (61, -9, D:9) a potion of brilliance (64, 29, D:9) a +1 scimitar of flaming (65, 28, D:9) a potion of lignification a potion of flight (66, -2, D:9) a wand of roots (7) Level 10 of the Dungeon (0, 0, D:10) a +0 spear (2, 1, D:10) a +0 falchion (6, 8, D:10) a scroll of fear (7, 29, D:10) 2 scrolls of immolation (11, -1, D:10) a staff of conjuration (unseen) (11, 22, D:10) a staff of earth (unseen) (15, 29, D:10) an amulet of regeneration (17, -11, D:10) a wand of acid (4) (20, -4, D:10) a +0 mace a +0 quarterstaff (21, -4, D:10) a +0 giant club a +0 giant club (29, -12, D:10) a potion of flight (32, -3, D:10) an orb of wrath (33, 30, D:10) a scroll of fear (34, -1, D:10) a +2 lajatang of venom (unseen) (34, 22, D:10) a +0 scimitar of protection (unseen) (35, -5, D:10) a +0 leather armour (35, 28, D:10) a box of beasts (37, 22, D:10) a +0 dagger a +0 robe (42, 24, D:10) 6 stones (43, 16, D:10) a +0 leather armour (45, 9, D:10) a +0 flail (45, 27, D:10) 4 stones (46, 9, D:10) a +0 chain mail a +0 whip (46, 10, D:10) a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 trident Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (2, 1, D:11) 4 stones (15, 0, D:11) a +0 dagger a +0 robe (16, 0, D:11) a +0 dagger a +0 leather armour (16, 1, D:11) a +0 hand axe (19, -7, D:11) 7 stones (35, 24, D:11) 13 gold pieces (40, 13, D:11) the +11 rapier "Ebuvuqai" {flame, rC++ Str-4 Int+9 Stlth-} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-4). Int: It affects your intelligence (+9). rC: It greatly protects you from cold. Stlth: It makes you less stealthy. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of polymorph (4) (17, -7, Lair:1) a +0 club (21, -17, Lair:1) a scarf of harm (33, 4, Lair:1) a +0 leather armour (37, -24, Lair:1) a potion of ambrosia (52, -36, Lair:1) a scroll of butterflies (57, -38, Lair:1) 8 stones (69, 7, Lair:1) a box of beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a dream sheep corpse (skeletalised by now) (1, 0, Lair:2) a dream sheep corpse (skeletalised by now) (1, 1, Lair:2) a dream sheep corpse (skeletalised by now) (1, 2, Lair:2) a dream sheep corpse (skeletalised by now) (3, -5, Lair:2) a blink frog corpse (skeletalised by now) (5, -5, Lair:2) a blink frog skeleton (7, -13, Lair:2) a +0 chain mail (15, -8, Lair:2) 8 gold pieces (15, 9, Lair:2) a blink frog corpse (18, -9, Lair:2) 18 gold pieces (18, -7, Lair:2) 22 gold pieces (23, 12, Lair:2) a potion of brilliance (27, -18, Lair:2) a +0 glaive (35, -14, Lair:2) 3 stones (37, -14, Lair:2) 7 stones (37, -12, Lair:2) 7 stones (42, 14, Lair:2) a wand of flame (11) (57, 1, Lair:2) a water moccasin corpse