qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (8, -5, D:1) a +0 dagger a +0 dagger (17, 36, D:1) a +0 club (18, 1, D:1) a +0 sling (19, 39, D:1) a +0 robe (26, -1, D:1) a +0 dagger a +0 dagger (27, 36, D:1) a +0 short sword a stone (27, 40, D:1) a +0 leather armour (29, 36, D:1) a +0 club (35, 39, D:1) Great Wizards, Vol. VII (36, 34, D:1) a +0 robe (37, 41, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 38, D:2) a +0 club (9, -5, D:2) a +0 club (13, 13, D:2) a +0 club (16, 10, D:2) a +0 dagger (22, 35, D:2) a +0 dagger a +0 club (23, 35, D:2) a +0 club a +0 dagger a +0 short sword a +0 whip a +0 club a +0 sling a +0 club a +0 club a +0 dagger a +0 dagger a +0 whip 9 stones (24, 35, D:2) a +0 vampiric spear a +0 animal skin a +2 helmet a +0 club (28, 6, D:2) a +0 long sword 4 stones (28, 32, D:2) a +0 robe (28, 42, D:2) a +0 ring mail (36, 15, D:2) a +0 sling (48, 34, D:2) a +0 barding Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (2, 6, D:3) a +0 leather armour (3, -12, D:3) a wand of quicksilver (9) (11, 28, D:3) an amulet of magic regeneration (13, 8, D:3) a +0 dagger 3 stones (15, 17, D:3) a +0 short sword (15, 28, D:3) a potion of degeneration a potion of lignification (19, -6, D:3) a +0 club a +0 spear (21, 3, D:3) a +0 club (23, -8, D:3) a +0 flail a +0 club (37, 4, D:3) a +0 hand axe (37, 7, D:3) a +0 whip (44, 1, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -10, D:4) a +0 dagger (11, -34, D:4) a scroll of amnesia a potion of brilliance a potion of attraction an orb of guile (21, -32, D:4) a +0 scythe a +0 robe (27, -21, D:4) a +1 falchion of protection (28, -25, D:4) 2 stones (31, -21, D:4) a +0 club (32, -22, D:4) a +0 club a +0 sling 5 stones (32, -21, D:4) a +0 halberd (33, -22, D:4) a +0 halberd (34, -37, D:4) a book of Flames (39, -27, D:4) a +0 scale mail (39, -21, D:4) a +0 ring mail (40, -34, D:4) a wand of roots (6) (44, -7, D:4) a staff of fire Level 5 of the Dungeon (11, -4, D:5) a +0 sling (12, -3, D:5) a wand of quicksilver (9) (14, 6, D:5) a +0 rapier (15, 11, D:5) a scroll of noise (18, -10, D:5) a +0 flail (18, -7, D:5) a +0 hand axe (19, 17, D:5) a +0 shortbow (21, -6, D:5) a +0 mace (21, 15, D:5) a +0 giant club (32, -14, D:5) a +0 whip (34, 20, D:5) a +0 pair of gloves (48, -9, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon (10, -17, D:6) a scroll of noise (14, 16, D:6) a potion of flight (19, 16, D:6) a book of Iron (23, 2, D:6) a +0 shortbow (32, 7, D:6) a +0 leather armour (34, -6, D:6) a +0 chain mail (35, -10, D:6) a +0 scale mail (37, -14, D:6) a +0 dagger a +0 robe a +0 flail a +0 club a +0 ring mail (39, -15, D:6) a scroll of noise (47, 7, D:6) the +6 scale mail of the Bells {Will+ Stlth+} Will: It increases your willpower. Stlth: It makes you more stealthy. Level 7 of the Dungeon (0, 0, D:7) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (0, 1, D:7) a +0 flail a gnoll corpse (skeletalised by now) (1, -1, D:7) a +0 spear a gnoll corpse (skeletalised by now) (1, 0, D:7) a +0 flail a +0 halberd a hound corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (9, -12, D:7) a +0 scale mail (11, -4, D:7) a +0 mace (17, 3, D:7) a +0 sling (23, -7, D:7) a water moccasin corpse (skeletalised by now) (50, 0, D:7) a potion of flight (58, -7, D:7) a wand of paralysis (11) (61, -19, D:7) the +3 leather armour of Oblivion {Int+2} Int: It affects your intelligence (+2).