qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -12, D:1) a +0 spear a +0 robe (8, -34, D:1) a +0 dagger 2 stones (19, -31, D:1) a +0 leather armour (26, -22, D:1) a book of Conjurations (29, -25, D:1) a +0 ring mail (29, 10, D:1) a scroll of noise (31, -40, D:1) a +0 leather armour (32, -22, D:1) a +0 dagger 2 stones (37, -22, D:1) a +0 club (37, -19, D:1) a +0 short sword (43, -10, D:1) a +0 spear (50, -11, D:1) a +0 club 3 stones a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a scarf of shadows (18, 33, D:2) a +0 trident (18, 36, D:2) a +0 ring mail of poison resistance (19, 33, D:2) 5 stones (20, 9, D:2) 2 stones (20, 43, D:2) a +0 pair of boots (21, 4, D:2) a +0 leather armour (26, 33, D:2) a +0 club (30, 4, D:2) a +0 club (41, 9, D:2) a staff of death (43, 22, D:2) an Everburning Encyclopedia (43, 25, D:2) a +0 whip (46, 16, D:2) a +0 club a +0 sling (48, 1, D:2) a +0 club a +0 sling (49, -1, D:2) a +0 dagger 5 stones (53, 23, D:2) 5 poisoned darts (59, 48, D:2) a +0 dagger of electrocution (60, 14, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 4, D:3) a scroll of fear (3, 8, D:3) a +0 trident a +0 scale mail (5, 9, D:3) a +0 dagger a +0 ring mail a +0 flail 6 poisoned darts (6, 7, D:3) a +0 whip (7, 11, D:3) a +0 club a +0 leather armour a +0 club 5 stones (8, 5, D:3) a +0 short sword (8, 12, D:3) a +0 whip (9, 12, D:3) a +0 war axe (17, 15, D:3) a +0 club a +2 sling of flaming (29, 15, D:3) a +0 scale mail (35, 21, D:3) 3 scrolls of fear (36, 27, D:3) a +0 club (43, 5, D:3) a +0 war axe (56, 1, D:3) a potion of magic (57, -3, D:3) a +0 hammer of protection (unseen) Level 4 of the Dungeon (0, 0, D:4) a potion of flight a potion of lignification a potion of brilliance (2, 18, D:4) a +0 scale mail (5, -8, D:4) a +0 dagger (6, -8, D:4) a +0 whip (7, -8, D:4) a +0 club a +0 club (8, -14, D:4) a +0 sling (8, -9, D:4) a +0 short sword (33, 17, D:4) the +2 leather armour of Trumpets {Will+ Str+3} Str: It affects your strength (+3). Will: It increases your willpower. Level 5 of the Dungeon (0, 0, D:5) a wand of roots (3) (7, 11, D:5) a +0 short sword (18, 46, D:5) a +1 shortbow of flaming a ring of willpower a scroll of amnesia (27, 43, D:5) a +0 plate armour (42, -5, D:5) a +0 mace (42, -4, D:5) 7 stones (43, -6, D:5) a +0 dagger a +0 robe a +0 flail a +0 ring mail (43, -5, D:5) a +0 dagger a +0 robe (44, -8, D:5) a +0 flail a +0 leather armour (44, -6, D:5) a +0 flail (45, -9, D:5) a +0 hand axe a +0 leather armour (45, -7, D:5) a +0 dagger a +0 robe a +0 trident a +0 leather armour (45, 4, D:5) a potion of flight (48, -11, D:5) a potion of flight (48, 45, D:5) a +0 halberd (48, 47, D:5) a +0 halberd (49, 47, D:5) a +0 whip a +0 leather armour a +0 flail (50, 46, D:5) a +0 flail a +0 whip (51, 9, D:5) a potion of brilliance (54, 12, D:5) a wand of digging (8) (71, 48, D:5) a scroll of fog a potion of invisibility a potion of ambrosia Level 6 of the Dungeon [Shop] Zacs's Armour Boutique a +1 pair of boots (161 gold) the +0 leather armour of Kikubaaqudgha's Hope {Int+6} (302 gold) Int: It affects your intelligence (+6). a +0 chain mail (63 gold) the +1 plate armour of Hydikkao {Int+3} (578 gold) Int: It affects your intelligence (+3). a +0 robe (9 gold) a +1 leather armour of fire resistance (196 gold) (0, 0, D:6) a wand of mindburst (17) (3, 36, D:6) a +0 ring mail (4, -22, D:6) 7 stones (7, 1, D:6) a +0 long sword (18, 24, D:6) a potion of magic (28, 9, D:6) a +0 dagger a +0 short sword (30, -9, D:6) a +0 leather armour (30, 11, D:6) a +0 dagger 2 stones (30, 12, D:6) a +0 club 3 stones a +0 dagger 2 poisoned darts (33, 14, D:6) a +0 short sword 2 stones (33, 17, D:6) a +0 flail (34, 31, D:6) a +0 short sword (35, -1, D:6) a wand of digging (1) (35, 2, D:6) a +0 robe (37, -6, D:6) a potion of magic (37, -3, D:6) a +0 mace (42, -1, D:6) a +0 plate armour (42, 1, D:6) a +0 pair of gloves of strength (unseen) (42, 2, D:6) a +0 great mace (47, 16, D:6) a +0 shortbow (53, -17, D:6) a +0 sling (57, -2, D:6) a +0 dagger a +0 robe (58, -3, D:6) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 flail a +0 leather armour a +0 flail (62, 2, D:6) a book of Burglary Level 7 of the Dungeon (0, 0, D:7) a +3 flail a +0 robe (1, 0, D:7) a +0 long sword a +0 robe (5, -1, D:7) a +0 short sword a +0 robe a +0 short sword a +0 robe (7, -1, D:7) a +3 halberd a +0 robe (11, -5, D:7) a +0 dagger a +0 robe a +0 falchion a +0 chain mail a +0 club a +0 chain mail (12, -6, D:7) a +0 falchion of electrocution (14, -5, D:7) a +0 long sword a +0 robe a +0 dire flail a +0 robe (23, -10, D:7) a scroll of amnesia (29, -13, D:7) a scroll of teleportation (29, -12, D:7) a +0 chain mail (29, -11, D:7) a +0 long sword (30, -13, D:7) 5 stones (30, -12, D:7) the +5 chain mail "Hesog" {rN+ Stlth+} rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (30, -11, D:7) 4 gold pieces (30, 9, D:7) 3 scrolls of amnesia (31, -13, D:7) a potion of curing (31, -12, D:7) 4 poisoned darts (31, -11, D:7) a scroll of noise (31, 2, D:7) a potion of brilliance (37, 10, D:7) a +0 pair of gloves (43, 10, D:7) an orb of energy Level 8 of the Dungeon (0, 0, D:8) a +2 long sword a +0 robe (3, -44, D:8) a +0 robe (8, -35, D:8) a potion of degeneration (9, -15, D:8) a +0 shortbow (9, -3, D:8) a +1 falchion a +0 robe a +2 long sword of freezing a +0 robe a +2 great sword of freezing a +0 robe a +0 glaive (14, -30, D:8) a +0 whip a +0 robe (19, 2, D:8) a +0 shortbow (27, -38, D:8) a +0 robe (30, -51, D:8) a +0 spear of freezing a +0 scale mail (33, -49, D:8) a +0 halberd of protection (34, -49, D:8) a +0 flail a +0 halberd (34, 0, D:8) a +1 battleaxe of electrocution (50, -7, D:8) a scroll of silence (51, -52, D:8) a +0 mace (59, -20, D:8) a wand of flame (11) (65, -38, D:8) a ring of protection from cold Level 9 of the Dungeon [Shop] Miurill's Armour Boutique a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +2 robe (177 gold) a +0 leather armour (28 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (488 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) (0, 0, D:9) a +1 vorpal shortbow (23, 21, D:9) a potion of ambrosia (24, 21, D:9) a +0 robe (24, 23, D:9) a +0 dagger (32, 25, D:9) a +0 halberd 7 stones a +0 morningstar a +0 leather armour a +2 buckler (33, 29, D:9) a potion of attraction (34, 1, D:9) a +0 club 8 poisoned darts (36, 19, D:9) a +0 spear (41, 22, D:9) a +0 long sword a +0 plate armour (41, 23, D:9) a +0 short sword a +0 chain mail (41, 24, D:9) a +0 flail a +0 leather armour (46, 10, D:9) a throwing net (69, 37, D:9) a +0 giant club